From 79f9eb4efe10dfec88af85bcd14fb3275114e799 Mon Sep 17 00:00:00 2001 From: Ivan Stanton Date: Tue, 12 Jun 2018 13:06:41 +0000 Subject: [PATCH] Update Onslaught --- Onslaught.md | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/Onslaught.md b/Onslaught.md index 83d5fe8..f10c3d5 100644 --- a/Onslaught.md +++ b/Onslaught.md @@ -9,10 +9,9 @@ Onslaught Object of the Game ------------------ -_(Insert object of the game here)_ In Onslaught there are usually 2 teams, each controlling a generator. Across the map are several control points, which are connected to each other and to the generator. One may only capture a control point or attack a generator if they control another conneccted control point. -After a certain period(usually 4 minutes and 40 seconds) overtime will start and the generators will decay. The rate at which this occurs depends on how many control points your team controls. +After a certain period (usually 4 minutes and 40 seconds) overtime will start and the generators will decay. The rate at which this occurs depends on how many control points your team controls. How to: * Capture a neutral control point? Walk to it. -- 2.39.2