From ab2aa7bd8744c21518b4a5ea95e20ce3bc638db8 Mon Sep 17 00:00:00 2001 From: havoc Date: Thu, 7 Nov 2002 20:41:50 +0000 Subject: [PATCH] when realtime mode fails now mentions setting vid_bitsperpixel to 32 as well git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2607 d7cf8633-e32d-0410-b094-e92efae38249 --- gl_rmain.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/gl_rmain.c b/gl_rmain.c index fe186d79..bcf5c25f 100644 --- a/gl_rmain.c +++ b/gl_rmain.c @@ -1177,7 +1177,7 @@ void R_RenderView (void) } else if (!gl_stencil) { - Con_Printf("Stencil not enabled, turning off r_shadow_realtime, please type vid_stencil 1;vid_restart and try again\n"); + Con_Printf("Stencil not enabled, turning off r_shadow_realtime, please type vid_stencil 1;vid_bitsperpixel 32;vid_restart and try again\n"); Cvar_SetValueQuick(&r_shadow_realtime, 0); } else if (!gl_combine.integer) -- 2.39.2