From b09f3c62f6ec0cb6f320922ac495560ca9e7d5c3 Mon Sep 17 00:00:00 2001 From: Mario Date: Mon, 22 Aug 2016 19:59:24 +1000 Subject: [PATCH] Remove player from conveyor list when respawning --- qcsrc/server/client.qc | 2 ++ 1 file changed, 2 insertions(+) diff --git a/qcsrc/server/client.qc b/qcsrc/server/client.qc index 9a38c2f61..f06f9ae65 100644 --- a/qcsrc/server/client.qc +++ b/qcsrc/server/client.qc @@ -629,6 +629,8 @@ void PutClientInServer(entity this) this.oldorigin = this.origin; this.prevorigin = this.origin; this.lastteleporttime = time; // prevent insane speeds due to changing origin + if(this.conveyor) + IL_REMOVE(g_conveyed, this); this.conveyor = NULL; // prevent conveyors at the previous location from moving a freshly spawned player this.hud = HUD_NORMAL; -- 2.39.2