From b619de3dc8fddf07ac268200f42d3c5ea011435a Mon Sep 17 00:00:00 2001 From: Rudolf Polzer Date: Sat, 4 Dec 2010 13:44:53 +0100 Subject: [PATCH] config fixes --- defaultXonotic.cfg | 20 ++++++++++++-------- 1 file changed, 12 insertions(+), 8 deletions(-) diff --git a/defaultXonotic.cfg b/defaultXonotic.cfg index b0f011ee7..16b30d816 100644 --- a/defaultXonotic.cfg +++ b/defaultXonotic.cfg @@ -2050,9 +2050,21 @@ set g_forced_team_yellow "" "list of player IDs for yellow team" set g_forced_team_pink "" "list of player IDs for pink team" set g_forced_team_otherwise "default" "action if a non listed player joins (can be default for default action, spectate for forcing to spectate, or red, blue, yellow, pink)" +// random charge stuff :P +set g_weapon_charge_colormod_hdrmultiplier 4 "how much to multiply the colors by in the colormod vector" +set g_weapon_charge_colormod_red_half 0 +set g_weapon_charge_colormod_green_half 0.5 +set g_weapon_charge_colormod_blue_half 1 +set g_weapon_charge_colormod_red_full 1 +set g_weapon_charge_colormod_green_full -0.5 +set g_weapon_charge_colormod_blue_full -1 + // player statistics server URI set g_playerstats_uri "" +// create this cvar in case the engine did not +set snd_soundradius 1200 + // other config files exec balanceXonotic.cfg exec ctfscoring-ai.cfg @@ -2065,11 +2077,3 @@ exec _hud_descriptions.cfg // exec the default skin config // please add any new cvars into the hud_save script in qcsrc/client/hud.qc for consistency exec hud_luminos.cfg - -set g_weapon_charge_colormod_hdrmultiplier 4 "how much to multiply the colors by in the colormod vector" -set g_weapon_charge_colormod_red_half 0 -set g_weapon_charge_colormod_green_half 0.5 -set g_weapon_charge_colormod_blue_half 1 -set g_weapon_charge_colormod_red_full 1 -set g_weapon_charge_colormod_green_full -0.5 -set g_weapon_charge_colormod_blue_full -1 -- 2.39.2