From bfd02016d56fc7449e5e870a71c348cc437dc02b Mon Sep 17 00:00:00 2001 From: TimePath Date: Thu, 11 Dec 2014 07:51:20 +1100 Subject: [PATCH] Fix air acceleration the same way moveflags are a lie --- qcsrc/common/physics.qc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/qcsrc/common/physics.qc b/qcsrc/common/physics.qc index 635f31576..b4468e0bf 100644 --- a/qcsrc/common/physics.qc +++ b/qcsrc/common/physics.qc @@ -66,7 +66,7 @@ void Physics_AddStats() #define GAMEPLAYFIX_GRAVITYUNAFFECTEDBYTICRATE moveflags & MOVEFLAG_GRAVITYUNAFFECTEDBYTICRATE #define GAMEPLAYFIX_NOGRAVITYONGROUND cvar("sv_gameplayfix_nogravityonground") - #define GAMEPLAYFIX_Q2AIRACCELERATE moveflags & MOVEFLAG_Q2AIRACCELERATE + #define GAMEPLAYFIX_Q2AIRACCELERATE cvar("sv_gameplayfix_q2airaccelerate") #define IS_DUCKED(s) (s.pmove_flags & PMF_DUCKED) #define SET_DUCKED(s) s.pmove_flags |= PMF_DUCKED -- 2.39.2