From c6da70e6d89688d9ead11e26e2fa8216794e1cd6 Mon Sep 17 00:00:00 2001 From: Mario Date: Mon, 13 Mar 2017 08:04:58 +1000 Subject: [PATCH] Possible fix for buff random selection --- qcsrc/common/mutators/mutator/buffs/sv_buffs.qc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/qcsrc/common/mutators/mutator/buffs/sv_buffs.qc b/qcsrc/common/mutators/mutator/buffs/sv_buffs.qc index 7048e541f..f6fedde84 100644 --- a/qcsrc/common/mutators/mutator/buffs/sv_buffs.qc +++ b/qcsrc/common/mutators/mutator/buffs/sv_buffs.qc @@ -220,7 +220,7 @@ void buff_NewType(entity ent) FOREACH(Buffs, buff_Available(it), { // if it's already been chosen, give it a lower priority - RandomSelection_AddEnt(it, 1, max(0.2, 1 / it.buff_seencount)); + RandomSelection_AddEnt(it, max(0.2, 1 / it.buff_seencount), 1); }); entity newbuff = RandomSelection_chosen_ent; newbuff.buff_seencount += 1; // lower chances of seeing this buff again soon -- 2.39.2