From d6f8374f4e0efc744603594355b43a42357bdf46 Mon Sep 17 00:00:00 2001 From: Severin Meyer Date: Thu, 25 Dec 2014 22:55:12 +0100 Subject: [PATCH] Use a proper triangle character defined by Unicode for the >>> downloading sign --- qcsrc/client/scoreboard.qc | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/qcsrc/client/scoreboard.qc b/qcsrc/client/scoreboard.qc index d1c7fb9f1..b6efc3b3a 100644 --- a/qcsrc/client/scoreboard.qc +++ b/qcsrc/client/scoreboard.qc @@ -519,7 +519,7 @@ string HUD_GetField(entity pl, float field) { case SP_PING: if (!pl.gotscores) - return "\xEE\x82\x8D\xEE\x82\x8D\xEE\x82\x8D"; // >>> sign + return "\xE2\x96\xB6\xE2\x96\xB6\xE2\x96\xB6"; // >>> sign using U+25B6 //str = getplayerkeyvalue(pl.sv_entnum, "ping"); f = pl.ping; if(f == 0) @@ -1088,7 +1088,7 @@ vector HUD_DrawMapStats(vector pos, vector rgb, vector bg_size) { float stat_monsters_killed, stat_monsters_total; float rows = 0; string val; - + // get monster stats stat_monsters_killed = getstatf(STAT_MONSTERS_KILLED); stat_monsters_total = getstatf(STAT_MONSTERS_TOTAL); -- 2.39.2