From e2763aba040ce6b50c64165ac93e6927309ddb1d Mon Sep 17 00:00:00 2001 From: Lyberta Date: Sun, 8 Oct 2017 21:12:10 +0300 Subject: [PATCH] Made instagib powerups on par with vanilla ones. --- qcsrc/common/mutators/mutator/instagib/items.qh | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/qcsrc/common/mutators/mutator/instagib/items.qh b/qcsrc/common/mutators/mutator/instagib/items.qh index f0e18daab..7e0dfc066 100644 --- a/qcsrc/common/mutators/mutator/instagib/items.qh +++ b/qcsrc/common/mutators/mutator/instagib/items.qh @@ -81,6 +81,8 @@ REGISTER_ITEM(Invisibility, Powerup) { #ifdef GAMEQC this.m_model = MDL_Invisibility_ITEM; this.m_sound = SND_Invisibility; + this.m_glow = true; + this.m_respawnsound = SND_STRENGTH_RESPAWN; #endif this.netname = "invisibility"; this.m_name = "Invisibility"; @@ -111,6 +113,8 @@ REGISTER_ITEM(Speed, Powerup) { #ifdef GAMEQC this.m_model = MDL_Speed_ITEM; this.m_sound = SND_Speed; + this.m_glow = true; + this.m_respawnsound = SND_SHIELD_RESPAWN; #endif this.netname = "speed"; this.m_name = "Speed"; -- 2.39.2