From eea95fe2444a6a9dc2eb7a651f396255375d5cc2 Mon Sep 17 00:00:00 2001 From: nyov Date: Wed, 16 Nov 2011 08:15:07 +0100 Subject: [PATCH] detach hook in intermission/endmatch might not be necessary if 3rd person view would attach it to the player model instead of view --- qcsrc/server/g_hook.qc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/qcsrc/server/g_hook.qc b/qcsrc/server/g_hook.qc index b08ef0986..84ea02101 100644 --- a/qcsrc/server/g_hook.qc +++ b/qcsrc/server/g_hook.qc @@ -121,7 +121,7 @@ void GrapplingHookThink() error("Owner lost the hook!\n"); return; } - if(LostMovetypeFollow(self)) + if(LostMovetypeFollow(self) || intermission_running) { RemoveGrapplingHook(self.realowner); return; -- 2.39.2