]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/shortlog
xonotic/xonotic-data.pk3dir.git
2011-12-04 SamualMerge remote branch 'origin/master' into samual/updatec...
2011-12-04 Rudolf PolzerMerge branch 'master' of git://de.git.xonotic.org/xonot...
2011-12-04 Rudolf Polzerfix weird projectile angles on impact
2011-12-04 Rudolf Polzeraudit usage of player_localentnum and spectatee_status...
2011-12-04 mand1ngaMerge remote-tracking branch 'origin/terencehill/hud_up...
2011-12-04 SamualWhoops :D
2011-12-04 SamualMostly functional now, just gotta add the rest of the...
2011-12-04 SamualMore commands
2011-12-03 Rudolf Polzermore stuff... look at teammate
2011-12-03 Rudolf Polzerg_spawn_near_teammate spawnpoint scoring mutator
2011-12-03 Rudolf Polzerremove an unused arg
2011-12-03 SamualList some new commands (their functions still need...
2011-12-03 Rudolf Polzerspawnpoint selection: restructure to be WAY more mutato...
2011-12-03 Rudolf Polzeradd a Spawn_Score mutator hook; simplify spawning
2011-12-03 SamualMerge remote-tracking branch 'origin/master' into samua...
2011-12-03 Rudolf Polzertwo more cvars
2011-12-03 Rudolf Polzerremove old minstanex textures :)
2011-12-03 Rudolf PolzerSquashed commit of the following:
2011-12-03 Samualstring VoteCommand_getprefix() to distinguish between...
2011-12-03 SamualMerge remote-tracking branch 'origin/master' into samua...
2011-12-02 Rudolf Polzerfix bug in omg config
2011-12-02 Rudolf Polzerrename all "alpha" parameters in CSQC to remove clash...
2011-12-01 SamualCommiting some more work on vote updates as i'm going...
2011-11-30 SamualMerge remote branch 'origin/master' into samual/updatec...
2011-11-30 SamualNow most of the structure for votecommand is finished...
2011-11-29 Jakob MGfix min4->min
2011-11-29 Jakob MGMerge branch 'master' of git://de.git.xonotic.org/xonot...
2011-11-29 Jakob MGWaypointsprites / healthbars for turrets #woxblox#
2011-11-28 Rudolf Polzeradd a compatibility workaround for 0.5.0 engine
2011-11-28 SamualMore work on vote commands
2011-11-28 SamualWorking on map vote picture selection, plus some other...
2011-11-27 SamualStart re-write of voting command structure
2011-11-26 SamualMerge remote branch 'origin/master' into samual/updatec...
2011-11-26 Rudolf Polzerwhen all spawns are allowed, RanOutOfSpawns cannot...
2011-11-26 Rudolf Polzerg_spawn_useallspawns - disable teamplay spawn rules
2011-11-26 Rudolf Polzerdefaultplayermodel: allow multiple and randomize
2011-11-26 Rudolf Polzerremove wrong use of r_hdr_scenebrightness in sRGB mode...
2011-11-26 Rudolf Polzerfix declaration of runstandardplayerphysics
2011-11-26 Rudolf Polzerfix lots of inconsistencies to EXT_CSQC naming
2011-11-26 Rudolf Polzeradd missing files
2011-11-26 Rudolf Polzerlots of csprogdefs stuff
2011-11-26 Rudolf Polzerfix more dpdefs stuff
2011-11-26 Rudolf Polzerfix warnings
2011-11-26 Rudolf Polzermany menuqc improvements regarding dpdefs
2011-11-26 Rudolf Polzersome more cleanup - all svqc warnings gone
2011-11-26 Rudolf Polzeruse vectoangles2 properly
2011-11-26 Rudolf Polzeruse the engine's progsdefs.qc. This may break stuff...
2011-11-26 Rudolf Polzerfix name of extensions file
2011-11-26 Rudolf Polzerupdate extensions file from dpdefs
2011-11-25 Rudolf Polzerset glowintensity to 1 again for now
2011-11-25 Rudolf Polzerless r_ambient in sRGB mode
2011-11-25 SamualMerge remote branch 'origin/master' into samual/updatec...
2011-11-25 Rudolf Polzerfix two bugs of crosshair button. Did anyone EVER test...
2011-11-25 Rudolf Polzerstronger glow on models
2011-11-25 Rudolf Polzerenable sRGB fallback if needed
2011-11-25 Rudolf PolzersRGB stuff (not enabled yet)
2011-11-25 Rudolf PolzerMerge remote-tracking branch 'origin/mirceakitsune...
2011-11-25 Rudolf Polzersimplify spawnpoint logic again - "at least one SP...
2011-11-25 Rudolf Polzerfix CTS spawns on courtfun
2011-11-25 Rudolf Polzerremove some leftovers from mapcfg
2011-11-23 Mircea KitsunePort bloom settings from latest Vore Tournament GIT...
2011-11-22 Jakob MGFix moving turrets failing target check due to non...
2011-11-22 Jakob MGDont spawn vehicles 128 units above spawm spot (fix...
2011-11-22 Jakob MGMake spider's aim true even if case/chase_up/tilted
2011-11-22 Jakob MGFix incorrect sending of health/shiled on vehicle enter
2011-11-22 Jakob MGMake alarm sound/s stop right away when exiting a vehicle
2011-11-22 Jakob MGIgnore sky & softtargets for vehicle impact damage...
2011-11-21 terencehillYet another bug in the commit c500f774... (OMG Samual...
2011-11-21 terencehillFix a bug in hud setup mode: weapons panel disappears...
2011-11-20 SamualMerge remote branch 'origin/master' into samual/updatec...
2011-11-19 SamualFix an issue with shotgun multihit allowing for double...
2011-11-19 Rudolf Polzerfix note off strings
2011-11-19 Rudolf Polzerfix some more magicear bugs
2011-11-19 Rudolf Polzerfixes
2011-11-19 Rudolf Polzermagicear: support tuba notes
2011-11-19 Rudolf Polzernow we can verify rhythm too
2011-11-19 Rudolf Polzerbetter verifying
2011-11-19 Rudolf Polzeradd a simple test function for last tuba notes
2011-11-19 Rudolf Polzerremember the last 32 tuba notes per player
2011-11-19 Rudolf Polzersome refactor
2011-11-19 Rudolf Polzerrain: also draw rain when fps are high :P
2011-11-19 Rudolf PolzerMerge remote-tracking branch 'origin/mirceakitsune...
2011-11-19 Mircea KitsuneCorrect my last fix
2011-11-19 Mircea KitsuneFix a small and unlikely bug that I discovered in Vore...
2011-11-18 SamualFix mortar/hagar effects
2011-11-17 SamualGive getfilternumber the functionality to also get...
2011-11-17 SamualAdopt some code to use GetFilteredNumber() function...
2011-11-17 SamualSome updates to prints in gamecommand.qc
2011-11-17 SamualMerge remote-tracking branch 'origin/master' into samua...
2011-11-17 Rudolf Polzerfix typo
2011-11-17 Rudolf Polzercl_gibs_avelocity_scale for rotating gibs
2011-11-17 Rudolf Polzercl_minfps: make gibs die faster on low fps
2011-11-16 Rudolf PolzerMerge remote-tracking branch 'origin/nifrek/framegroupsfix'
2011-11-16 Rudolf PolzerMerge remote-tracking branch 'origin/nyov/hookfix'
2011-11-16 nyovdetach hook in intermission/endmatch
2011-11-15 Rudolf Polzerdecals on models now render a LOT faster #woxblox#
2011-11-15 Rudolf Polzeruse only 50 direction for bloodshower as a test. Maybe...
2011-11-15 Rudolf Polzerbloodshowers: change to use count instead of countabsolute
2011-11-15 nifrek'wq' is not recognized as an internal or external command,
2011-11-15 nifrekFix forwardleftbad frame number in framegroups for...
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