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Play a different sound when unable to do some vore actions. Already credited (part...
[voretournament/voretournament.git] / data / ctfscoringVT.cfg
1 set g_ctf_flagscore_pickup_base                   1\r
2 set g_ctf_flagscore_pickup_dropped_early          0\r
3 set g_ctf_flagscore_pickup_dropped_late           1\r
4 set g_ctf_flagscore_capture                      20\r
5 set g_ctf_flagscore_kill                          2\r
6 set g_ctf_flagpenalty_drop                        0\r
7 set g_ctf_flagpenalty_suicidedrop                 1\r
8 set g_ctf_flagpenalty_returned                    0\r
9 set g_ctf_flagscore_return                        3\r
10 set g_ctf_flagscore_return_rogue                  3\r
11 set g_ctf_flagscore_return_by_killer              5\r
12 set g_ctf_flagscore_return_rogue_by_killer        5\r
13 \r
14 // succeeded capture (pickup capture)            21 (0 for enemy)\r
15 // failed capture (pickup kill drop return)       1 (8 for enemy)\r
16 // failed (shot into void) (pickup kill drop)     1 (2 for enemy)\r
17 // capture retry (kill drop pickup)               0..1 (2 for enemy)\r
18 // suicide, then retake (suicidedrop pickup)     -1 (0 for enemy)\r
19 \r
20 set g_ctf_personalscore_pickup_base                   1\r
21 set g_ctf_personalscore_pickup_dropped_early          0\r
22 set g_ctf_personalscore_pickup_dropped_late           1\r
23 set g_ctf_personalscore_capture                      20\r
24 set g_ctf_personalscore_kill                          5\r
25 set g_ctf_personalpenalty_drop                        0\r
26 set g_ctf_personalpenalty_suicidedrop                 1\r
27 set g_ctf_personalpenalty_returned                    1\r
28 set g_ctf_personalscore_return                        5\r
29 set g_ctf_personalscore_return_rogue                  3\r
30 set g_ctf_personalscore_return_by_killer              5\r
31 set g_ctf_personalscore_return_rogue_by_killer        5\r
32 // AWIN = 21\r
33 // AFAIL = 0\r
34 // AFAILVOID = 1\r
35 // DWIN = 10\r
36 // ARETRY = -1..0\r
37 // DRETRY = 5\r
38 // ATAKE = 1\r