textures/evil2_trim/trim_odd { dpreflectcube cubemaps/exomorph/exomorph surfaceparm metalsteps { map textures/evil2_trim/trim_odd } { map $lightmap blendfunc GL_DST_COLOR GL_ZERO rgbGen identity } } textures/evil2_trim/trim_wrnodd { dpreflectcube cubemaps/exomorph/exomorph surfaceparm metalsteps { map textures/evil2_trim/trim_wrnodd } { map $lightmap blendfunc GL_DST_COLOR GL_ZERO rgbGen identity } }