textures/sfx/forcefield { qer_editorimage textures/sfx/forcefield1.tga surfaceparm nomarks { map textures/sfx/forcefield1.tga animmap 20 textures/sfx/forcefield1 textures/sfx/forcefield2 textures/sfx/forcefield3 textures/sfx/forcefield4 tcmod turb 0 0.75 0 0.25 tcmod scroll 0 0.5 blendfunc add } }