textures/stralenex8/darkblue_sky { qer_editorimage env/stralenex8/darkblue_up.tga surfaceparm nolightmap surfaceparm noimpact surfaceparm nomarks surfaceparm sky skyparms env/stralenex8/darkblue - - q3map_surfacelight 80 q3map_lightimage textures/stralenex8/darkblue_up.tga q3map_sun 0.564 0.733 1 90 30 45 /*q3map_sun */ }