//modified texture textures/evil6_lights/36walllight_s_nolight textures/skies/strength-sky { qer_editorimage env/strength-sky/strength_up.tga surfaceparm nolightmap surfaceparm noimpact surfaceparm nomarks surfaceparm sky skyparms env/strength-sky/strength - - q3map_surfacelight 50 q3map_lightimage textures/strength/strength_up.tga //q3map_sun q3map_sun 1 .9 0.84 400 300 65 } textures/skies/desert { qer_editorimage env/desert/desert_rt.tga surfaceparm nolightmap surfaceparm noimpact surfaceparm nomarks surfaceparm sky skyparms env/desert/desert - - q3map_surfacelight 50 q3map_lightimage textures/desert/desert_up.tga //q3map_sun q3map_sun 1 .92 0.88 400 300 65 } textures/strength/light_slots-1 { qer_editorimage textures/strength/light_slots.tga q3map_lightimage textures/strength/light_slots_glow.tga surfaceparm nomarks q3map_surfacelight 400 { map textures/strength/light_slots.tga animmap 10 textures/strength/light_slots textures/strength/light_slots-1 textures/strength/light_slots-2 textures/strength/light_slots-3 textures/strength/light_slots-4 textures/strength/light_slots-4 textures/strength/light_slots-4 textures/strength/light_slots-4 textures/strength/light_slots-4 textures/strength/light_slots-4 } { map $lightmap blendfunc filter rgbGen identity tcGen lightmap } } textures/strength/light_slots-2 { qer_editorimage textures/strength/light_slots.tga q3map_lightimage textures/strength/light_slots_glow.tga surfaceparm nomarks q3map_surfacelight 400 { map textures/strength/light_slots.tga animmap 10 textures/strength/light_slots-4 textures/strength/light_slots textures/strength/light_slots-1 textures/strength/light_slots-2 textures/strength/light_slots-3 textures/strength/light_slots-4 textures/strength/light_slots-4 textures/strength/light_slots-4 textures/strength/light_slots-4 textures/strength/light_slots-4 } { map $lightmap blendfunc filter rgbGen identity tcGen lightmap } } textures/strength/light_slots-3 { qer_editorimage textures/strength/light_slots.tga q3map_lightimage textures/strength/light_slots_glow.tga surfaceparm nomarks q3map_surfacelight 400 { map textures/strength/light_slots.tga animmap 10 textures/strength/light_slots-4 textures/strength/light_slots-4 textures/strength/light_slots textures/strength/light_slots-1 textures/strength/light_slots-2 textures/strength/light_slots-3 textures/strength/light_slots-4 textures/strength/light_slots-4 textures/strength/light_slots-4 textures/strength/light_slots-4 } { map $lightmap blendfunc filter rgbGen identity tcGen lightmap } } textures/strength/light_slots-4 { qer_editorimage textures/strength/light_slots.tga q3map_lightimage textures/strength/light_slots_glow.tga surfaceparm nomarks q3map_surfacelight 400 { map textures/strength/light_slots.tga animmap 10 textures/strength/light_slots-4 textures/strength/light_slots-4 textures/strength/light_slots-4 textures/strength/light_slots textures/strength/light_slots-1 textures/strength/light_slots-2 textures/strength/light_slots-3 textures/strength/light_slots-4 textures/strength/light_slots-4 textures/strength/light_slots-4 } { map $lightmap blendfunc filter rgbGen identity tcGen lightmap } } textures/strength/light_slots-5 { qer_editorimage textures/strength/light_slots.tga q3map_lightimage textures/strength/light_slots_glow.tga surfaceparm nomarks q3map_surfacelight 400 { map textures/strength/light_slots.tga animmap 10 textures/strength/light_slots-4 textures/strength/light_slots-4 textures/strength/light_slots-4 textures/strength/light_slots-4 textures/strength/light_slots textures/strength/light_slots-1 textures/strength/light_slots-2 textures/strength/light_slots-3 textures/strength/light_slots-4 textures/strength/light_slots-4 } { map $lightmap blendfunc filter rgbGen identity tcGen lightmap } } textures/strength/light_slots-6 { qer_editorimage textures/strength/light_slots.tga q3map_lightimage textures/strength/light_slots_glow.tga surfaceparm nomarks q3map_surfacelight 400 { map textures/strength/light_slots.tga animmap 10 textures/strength/light_slots-4 textures/strength/light_slots-4 textures/strength/light_slots-4 textures/strength/light_slots-4 textures/strength/light_slots-4 textures/strength/light_slots textures/strength/light_slots-1 textures/strength/light_slots-2 textures/strength/light_slots-3 textures/strength/light_slots-4 } { map $lightmap blendfunc filter rgbGen identity tcGen lightmap } } textures/strength/light_slots-7 { qer_editorimage textures/strength/light_slots.tga q3map_lightimage textures/strength/light_slots_glow.tga surfaceparm nomarks q3map_surfacelight 400 { map textures/strength/light_slots.tga animmap 10 textures/strength/light_slots-4 textures/strength/light_slots-4 textures/strength/light_slots-4 textures/strength/light_slots-4 textures/strength/light_slots-4 textures/strength/light_slots-4 textures/strength/light_slots textures/strength/light_slots-1 textures/strength/light_slots-2 textures/strength/light_slots-3 } { map $lightmap blendfunc filter rgbGen identity tcGen lightmap } } textures/strength/light_slots-8 { qer_editorimage textures/strength/light_slots.tga q3map_lightimage textures/strength/light_slots_glow.tga surfaceparm nomarks q3map_surfacelight 400 { map textures/strength/light_slots.tga animmap 10 textures/strength/light_slots-3 textures/strength/light_slots-4 textures/strength/light_slots-4 textures/strength/light_slots-4 textures/strength/light_slots-4 textures/strength/light_slots-4 textures/strength/light_slots-4 textures/strength/light_slots textures/strength/light_slots-1 textures/strength/light_slots-2 } { map $lightmap blendfunc filter rgbGen identity tcGen lightmap } } textures/strength/light_slots-9 { qer_editorimage textures/strength/light_slots.tga q3map_lightimage textures/strength/light_slots_glow.tga surfaceparm nomarks q3map_surfacelight 400 { map textures/strength/light_slots.tga animmap 10 textures/strength/light_slots-2 textures/strength/light_slots-3 textures/strength/light_slots-4 textures/strength/light_slots-4 textures/strength/light_slots-4 textures/strength/light_slots-4 textures/strength/light_slots-4 textures/strength/light_slots-4 textures/strength/light_slots textures/strength/light_slots-1 } { map $lightmap blendfunc filter rgbGen identity tcGen lightmap } } textures/strength/light_slots-10 { qer_editorimage textures/strength/light_slots.tga q3map_lightimage textures/strength/light_slots_glow.tga surfaceparm nomarks q3map_surfacelight 400 { map textures/strength/light_slots.tga animmap 10 textures/strength/light_slots-1 textures/strength/light_slots-2 textures/strength/light_slots-3 textures/strength/light_slots-4 textures/strength/light_slots-4 textures/strength/light_slots-4 textures/strength/light_slots-4 textures/strength/light_slots-4 textures/strength/light_slots-4 textures/strength/light_slots } { map $lightmap blendfunc filter rgbGen identity tcGen lightmap } } textures/strength/light-liney-1 { qer_editorimage textures/strength/light-lineya.tga q3map_lightimage textures/strength/light-liney_glow.tga surfaceparm nomarks q3map_surfacelight 400 { map textures/strength/light-liney.tga animmap 10 textures/strength/light-liney-3 textures/strength/light-liney-4 textures/strength/light-liney-5 textures/strength/light-liney textures/strength/light-liney textures/strength/light-liney textures/strength/light-liney textures/strength/light-liney-1 textures/strength/light-liney-2 } { map $lightmap blendfunc filter rgbGen identity tcGen lightmap } } //modified texture/evil8_lights/e8btrimlight textures/strength/light-liney-2 { qer_editorimage textures/strength/light-lineya.tga q3map_lightimage textures/strength/light-liney_glow.tga surfaceparm nomarks q3map_surfacelight 400 { map textures/strength/light-liney.tga animmap 10 textures/strength/light-liney textures/strength/light-liney textures/strength/light-liney textures/strength/light-liney textures/strength/light-liney-1 textures/strength/light-liney-2 textures/strength/light-liney-3 textures/strength/light-liney-4 textures/strength/light-liney-5 } { map $lightmap blendfunc filter rgbGen identity tcGen lightmap } } textures/strength/light-liney-3 { qer_editorimage textures/strength/light-lineya.tga q3map_lightimage textures/strength/light-liney_glow.tga surfaceparm nomarks q3map_surfacelight 400 { map textures/strength/light-liney.tga animmap 10 textures/strength/light-liney textures/strength/light-liney-1 textures/strength/light-liney-2 textures/strength/light-liney-3 textures/strength/light-liney-4 textures/strength/light-liney-5 textures/strength/light-liney textures/strength/light-liney textures/strength/light-liney } { map $lightmap blendfunc filter rgbGen identity tcGen lightmap } } textures/strength/eX_cretefloor_01glow { qer_editorimage textures/strength/eX_cretefloor_01glow.tga q3map_lightimage textures/strength/eX_cretefloor_01glow_glow.tga surfaceparm nomarks q3map_surfacelight 200 { map textures/strength/eX_cretefloor_01glow.tga } { map $lightmap blendfunc filter rgbGen identity tcGen lightmap } } textures/strength/whitelight { qer_editorimage textures/eX/eX_light_u201.tga q3map_surfacelight 1750 surfaceparm nomarks { map textures/eX/eX_light_u201.tga } { map $lightmap blendfunc filter } { map textures/eX/eX_light_u201_glow.tga blendfunc add } } textures/strength/strength_ylight { qer_editorimage textures/strength/strength_ylight.tga q3map_lightimage textures/strength/strength_ylight_glow.tga surfaceparm nomarks q3map_surfacelight 900 { map textures/strength/strength_ylight.tga } { map $lightmap blendfunc filter tcGen lightmap } } textures/strength/strength_yglow { qer_editorimage textures/strength/strength_ylight_glow.tga q3map_lightimage textures/strength/strength_ylight_glow.tga surfaceparm nomarks q3map_surfacelight 10 { map textures/strength/strength_ylight_glow.tga } { map $lightmap blendfunc add tcGen lightmap } } textures/strength/strength_rlight { qer_editorimage textures/strength/strength_rlight.tga q3map_lightimage textures/strength/strength_rlight_glow.tga surfaceparm nomarks q3map_surfacelight 900 { map textures/strength/strength_rlight.tga } { map $lightmap blendfunc filter tcGen lightmap } } textures/strength/strength_jp { q3map_lightimage textures/strength/strength_jp_glow.tga surfaceparm metalsteps q3map_surfacelight 400 { map textures/strength/strength_jp animmap 10 textures/strength/strength_jp textures/strength/strength_jp-1 textures/strength/strength_jp-2 textures/strength/strength_jp-3 textures/strength/strength_jp-4 textures/strength/strength_jp-5 textures/strength/strength_jp-6 } { map $lightmap tcGen lightmap blendfunc filter } } textures/strength/e8circle_yellow { surfaceparm nolightmap surfaceparm nomarks surfaceparm trans { map textures/strength/e8circle_yellow.tga blendfunc add rgbGen identity } } textures/strength/e8beam_yellow { qer_editorimage textures/strength/e8beam_yellow.tga surfaceparm nolightmap surfaceparm nomarks surfaceparm nonsolid surfaceparm trans cull disable qer_trans 0.6 { map textures/strength/e8beam_yellow.tga blendfunc add tcMod scroll 0.3 0 } } textures/strength/e6redmtl_light { qer_editorimage textures/strength/e6redmtl_light.tga q3map_lightimage textures/strength/e6redmtl_light_glow.tga q3map_surfacelight 800 surfaceparm nomarks { map textures/strength/e6redmtl_light.tga } { map $lightmap blendfunc filter } { map textures/strength/e6redmtl_light_glow.tga blendfunc add } } textures/strength/sand { q3map_nonplanar q3map_shadeAngle 75 { map textures/strength/sand rgbGen vertex } } //can be removed if added textures/evil6_walls/e6girdergrate2b-trans { qer_editorimage textures/evil6_walls/e6girdergrate2b-trans.tga surfaceparm alphashadow surfaceparm trans surfaceparm nomarks surfaceparm metalsteps cull disable nopicmip { map textures/evil6_walls/e6girdergrate2b-trans.tga rgbGen identity depthWrite alphafunc GE128 } { map $lightmap blendfunc filter rgbGen identity tcGen lightmap depthFunc equal } } textures/evil6_lights/e6v_light_s_2k { qer_editorimage textures/evil6_lights/e6v_light.jpg q3map_surfacelight 2000 surfaceparm nomarks { map textures/evil6_lights/e6v_light.jpg } { map $lightmap blendfunc filter } { map textures/evil6_lights/e6v_light_glow.jpg blendfunc add } }