// {{{ stomach\r
set g_balance_vore_swallow_range 100 "distance below which you can swallow another player when facing them"\r
set g_balance_vore_swallow_limit 3 "how many players can fit inside a stomach (should not be greater than 3 due to the number of stomach state models for players)"\r
-set g_balance_vore_swallow_delay 0.8 "how many seconds must pass before you can swallow again, after swallowing or regurgitating another player"\r
set g_balance_vore_swallow_stealprey 0.7 "probability of stealing someone's prey when eating them (when true their prey joins your stomach rather than popping out). 0 = never, 1 = always"\r
set g_balance_vore_swallow_dropweapon 0.6 "probability of dropping your weapon when swallowed. 0 = never and 1 = always, does not apply to team mates"\r
set g_balance_vore_swallow_punchangle 12 "your view gets tilted by this amount when swallowing someone"\r
set g_balance_vore_regurgitate_predatorforce 450 "players are pushed back by this amount when regurgitating someone, opposite of the direction they are facing"\r
set g_balance_vore_regurgitate_delay 0.135 "regurgitation delay"\r
set g_balance_vore_regurgitate_punchangle 12 "your view gets tilted by this amount when regurgitating someone"\r
+set g_balance_vore_action_delay 0.8 "how many seconds must pass before you can swallow or regurgitate again, after swallowing or regurgitating another player"\r
set g_balance_vore_digestion_damage 5 "amount of damage applied to victims during digestion"\r
set g_balance_vore_digestion_vampire 1 "amount of health you gain from digestion"\r
set g_balance_vore_digestion_vampire_stable 150 "maximum amount of health you can gain from digestion (best kept equal or less than g_balance_health_rotstable)"\r