+seta hud_shownames 1 "draw names and health/armor of nearby players"\r
+seta hud_shownames_enemies 2 "1 = draw names of enemies you point at (TODO), 2 = draw names of all enemies in view"\r
+seta hud_shownames_status 1 "1 = draw health/armor status of teammates"\r
+seta hud_shownames_statusbar_height 4 "height of status bar"\r
+seta hud_shownames_aspect 8 "aspect ratio of total drawing area per name"\r
+seta hud_shownames_fontsize 12 "font size"\r
+seta hud_shownames_decolorize 1 "1 = decolorize name in team games, 2 = decolorize always"\r
+seta hud_shownames_alpha 0.7 "alpha"\r
+seta hud_shownames_resize 1 "enable resizing of the names, then the size cvars will correspond to the maximum size"\r
+seta hud_shownames_mindistance 1000 "start fading alpha/size at this distance"\r
+seta hud_shownames_maxdistance 2500 "alpha/size is 0 at this distance"\r
+seta hud_shownames_antioverlap 1 "if two tags get too close to each other, fade out the one further away from you"\r
+seta hud_shownames_antioverlap_distance 125 "2d distance to other tag after which to fade out"\r
+seta hud_shownames_offset 52 "offset (along z-axis) tag from player origin by this many units"\r
+\r