_cl_name "Player"\r
_cl_playermodel models/player/vixen.zym\r
_cl_playerskin 0\r
-crosshair 1\r
+crosshair 11\r
seta crosshair_pickup 1 "crosshair grows then shrinks back when picking up an item"\r
seta crosshair_color_by_health 1 "if enabled, crosshair color will depend on current health"\r
+seta crosshair_unarmed_dim_color 0.5 "dim crosshair color by this amount when we aren't holding a weapon"\r
+seta crosshair_unarmed_dim_alpha 0.5 "dim crosshair alpha by this amount when we aren't holding a weapon"\r
seta crosshair_pickup_speed 4 "speed of the crosshair pickup effect"\r
seta crosshair_ring_alpha 0.5 "alpha of the crosshair ammo ring"\r
seta crosshair_ring_size 3 "size of the crosshair ammo ring"\r
seta cl_reticle_item_weapon 1 "draw aiming reticle for weapon zoom, 0 disables and values between 0 and 1 change alpha"\r
seta cl_reticle_item_normal 1 "draw reticle when zooming without a weapon, 0 disables and values between 0 and 1 change alpha"\r
fov 90\r
-seta cl_velocityzoom 0 "velocity based zooming of fov, negative values zoom out"\r
+seta cl_velocityzoom -0.2 "velocity based zooming of fov, negative values zoom out"\r
seta cl_velocityzoomtime 0.3 "time value for averaging speed values"\r
seta cl_zoomfactor 5 "how much +zoom will zoom (1-16)"\r
seta cl_zoomspeed 3.5 "how fast it will zoom (0.5-16), negative values mean instant zoom"\r
\r
set sv_motd ""\r
\r
-seta cl_shownames 1 "show player names pointed to (0: never, 1: teamplay only, 2: always)"\r
+seta cl_shownames 2 "show player names pointed to (0: never, 1: teamplay only, 2: always)"\r
set sv_allow_shownames 1\r
\r
set g_waypoints_for_items 1 "make waypoints out of items, values: 0 = never, 1 = unless the mapper prevents it by worldspawn.spawnflags & 1, 2 = always"\r