void (vector org, float radius, vector rgb) R_AddDynamicLight = #305;\r
void () R_CalcRefDef = #306;\r
\r
+float (float property, ...) setproperty = #303;\r
+float (float property) getproperty = #309;\r
+vector (float property) getpropertyvec = #309;\r
+\r
vector (vector v) cs_unproject = #310;\r
vector (vector v) cs_project = #311;\r
\r