]> de.git.xonotic.org Git - voretournament/voretournament.git/blobdiff - data/qcsrc/client/hud.qc
Merge master
[voretournament/voretournament.git] / data / qcsrc / client / hud.qc
index be1cc1e7204dfac692a3734e36eca97c3e4cbbfe..16251aad7c5b253c6e7a98db74d23ddf0513e0cf 100644 (file)
@@ -72,15 +72,44 @@ vector Sbar_AccuracyColor(float accuracy)
        return rgb;\r
 }\r
 \r
-void Sbar_DrawXNum (vector pos, float num, float digits, float showminusplus, float lettersize, vector rgb, float alpha, float dflags)\r
+void Sbar_DrawPic(string pic, vector position, vector dimensions, float background)\r
+{\r
+       vector pos, sz;\r
+       sz_x = vid_conwidth * dimensions_x;\r
+       sz_y = vid_conheight * dimensions_y;\r
+       pos_x = (vid_conwidth / 2) * bound(0, 1 + position_x, 2);\r
+       pos_x -= sz_x / 2;\r
+       pos_y = (vid_conheight / 2) * bound(0, 1 - position_y, 2);\r
+       pos_y -= sz_y / 2;\r
+\r
+       if(background)\r
+       {\r
+               if(teamplay)\r
+                       drawpic(pos, pic, sz, GetTeamRGB(myteam) * sbar_color_bg_team, sbar_alpha_bg, DRAWFLAG_NORMAL); // hud color = myteam color\r
+               else\r
+                       drawpic(pos, pic, sz, stov(cvar_string("sbar_color_bg")), sbar_alpha_bg, DRAWFLAG_NORMAL);\r
+       }\r
+       else\r
+               drawpic(pos, pic, sz, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL);\r
+}\r
+\r
+void Sbar_DrawString(string text, vector position, float lettersize)\r
+{\r
+       vector pos, sz;\r
+       sz_x = sz_y = lettersize;\r
+       pos_x = (vid_conwidth / 2) * bound(0, 1 + position_x, 2);\r
+       pos_x -= stringwidth(text, FALSE, sz) * 0.5;\r
+       pos_y = (vid_conheight / 2) * bound(0, 1 - position_y, 2);\r
+       pos_y -= sz_y / 2;\r
+\r
+       drawstring(pos, text, sz, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL);\r
+}\r
+\r
+void Sbar_DrawXNum (vector position, float num, float digits, float showminusplus, float lettersize, vector rgb, float alpha, float dflags)\r
 {\r
        float l;\r
        string str, tmp, l_length, final_num;\r
        float minus, plus;\r
-       vector vsize;\r
-\r
-       vsize_x = vsize_y = lettersize;\r
-       vsize_z = 0;\r
 \r
        // showminusplus 1: always prefix with minus sign (useful in race distribution display)\r
        // showminusplus 2: always prefix with plus sign (useful in race distribution display)\r
@@ -120,9 +149,16 @@ void Sbar_DrawXNum (vector pos, float num, float digits, float showminusplus, fl
                final_num = "-";\r
        else if(plus)\r
                final_num = "+";\r
-\r
        final_num = strcat(final_num, str);\r
-       drawstring(pos, final_num, vsize, rgb, alpha, dflags);\r
+\r
+       vector pos, sz;\r
+       sz_x = sz_y = lettersize;\r
+       pos_x = (vid_conwidth / 2) * bound(0, 1 + position_x, 2);\r
+       pos_x -= stringwidth(final_num, FALSE, sz) * 0.5;\r
+       pos_y = (vid_conheight / 2) * bound(0, 1 - position_y, 2);\r
+       pos_y -= sz_y / 2;\r
+\r
+       drawstring(pos, final_num, sz, rgb, alpha, dflags);\r
 }\r
 \r
 vector Sbar_NumColor (float x)\r
@@ -914,7 +950,7 @@ void Sbar_PrintScoreboardItem(vector pos, entity pl, float is_self, float pl_num
 }\r
 \r
 float fieldcounter;\r
-void Sbar_PrintStomachboardItem(vector pos, entity pl)\r
+void Sbar_PrintStomachboardItem(entity pl, vector position, vector dimensions)\r
 {\r
        // lists all players in the stomach\r
 \r
@@ -925,12 +961,16 @@ void Sbar_PrintStomachboardItem(vector pos, entity pl)
 \r
        for(fieldcounter = 1; fieldcounter <= field_number; ++fieldcounter)\r
        {\r
+               vector pos, sz;\r
                field = -fieldcounter;\r
                str = Sbar_GetStomachField(pl, field);\r
 \r
                // row highlighting\r
                if(field == ST_HIGHLIGHT)\r
                {\r
+                       pos = position;\r
+                       sz = dimensions;\r
+\r
                        if(getstati(STAT_VORE_EATEN))\r
                        {\r
                                if(teamplay && (GetPlayerColor(getstati(STAT_VORE_EATEN) - 1) == GetPlayerColor(player_localentnum - 1) || GetPlayerColor(getstati(STAT_VORE_EATEN) - 1) == GetPlayerColor(spectatee_status - 1))) // same team\r
@@ -940,36 +980,43 @@ void Sbar_PrintStomachboardItem(vector pos, entity pl)
                        }\r
                        else\r
                                hl_color = stov(cvar_string("sbar_stomachboard_color1"));\r
-                       drawfill(pos - '0 0 0', '193 11 0', hl_color, cvar("sbar_stomachboard_highlight_alpha") * sbar_alpha_fg, DRAWFLAG_NORMAL);\r
+                       drawfill(pos, sz, hl_color, cvar("sbar_stomachboard_highlight_alpha") * sbar_alpha_fg, DRAWFLAG_NORMAL);\r
                }\r
 \r
                if(field == ST_NAME) {\r
+                       pos_x = position_x / 9;\r
+                       sz_x = dimensions_x / 9;\r
+\r
                        f = stof(getplayerkey(pl.sv_entnum, "colors"));\r
-                       drawpic(pos, "gfx/sb_playercolor_base", '22 11 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL);\r
-                       drawpic(pos, "gfx/sb_playercolor_shirt", '22 11 0', colormapPaletteColor(floor(f / 16), 0), sbar_alpha_fg, DRAWFLAG_NORMAL);\r
-                       drawpic(pos, "gfx/sb_playercolor_pants", '22 11 0', colormapPaletteColor(mod(f, 16), 1), sbar_alpha_fg, DRAWFLAG_NORMAL);\r
+                       drawpic(pos, "gfx/sb_playercolor_base", sz, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL);\r
+                       drawpic(pos, "gfx/sb_playercolor_shirt", sz, colormapPaletteColor(floor(f / 16), 0), sbar_alpha_fg, DRAWFLAG_NORMAL);\r
+                       drawpic(pos, "gfx/sb_playercolor_pants", sz, colormapPaletteColor(mod(f, 16), 1), sbar_alpha_fg, DRAWFLAG_NORMAL);\r
 \r
-                       pos_x += 24;\r
-                       drawcolorcodedstring(pos, textShortenToWidth(str, 138, '11 11 0', stringwidth_colors), '11 11 0', sbar_alpha_fg, DRAWFLAG_NORMAL);\r
+                       pos_x = position_x / 4;\r
+                       sz_x = dimensions_x / 4;\r
+                       drawcolorcodedstring(pos, textShortenToWidth(str, sz_x, '1 1 0' * sz_y, stringwidth_colors), '1 1 0' * sz_y, sbar_alpha_fg, DRAWFLAG_NORMAL);\r
                }\r
 \r
                if(field == ST_HEALTH) {\r
-                       pos_x += 138;\r
-                               if(pl.sv_entnum == player_localentnum - 1 || (spectatee_status && pl.sv_entnum == spectatee_status - 1))\r
-                                       drawcolorcodedstring(pos, "self", '11 11 0', sbar_alpha_fg, DRAWFLAG_NORMAL);\r
-                               else\r
-                               {\r
-                                       drawpic(pos, "gfx/hud/sb_health", '11 11 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL);\r
+                       pos_x = position_x / 1.05;\r
+                       sz_x = sz_y = dimensions_y;\r
 \r
-                                       pos_x += 9;\r
-                                               drawcolorcodedstring(pos, str, '11 11 0', sbar_alpha_fg, DRAWFLAG_NORMAL);\r
-                               }\r
+                       if(pl.sv_entnum == player_localentnum - 1 || (spectatee_status && pl.sv_entnum == spectatee_status - 1))\r
+                               drawcolorcodedstring(pos, "self", sz, sbar_alpha_fg, DRAWFLAG_NORMAL);\r
+                       else\r
+                       {\r
+                               drawpic(pos, "gfx/hud/sb_health", sz, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL);\r
+\r
+                               pos_x = position_x / 1.05;\r
+                               sz_x = sz_y = dimensions_y;\r
+                               drawcolorcodedstring(pos, str, sz, sbar_alpha_fg, DRAWFLAG_NORMAL);\r
+                       }\r
                }\r
        }\r
 }\r
 \r
 float fieldcounter2;\r
-void Sbar_PrintStomachboardItemPred(vector pos, entity pl)\r
+void Sbar_PrintStomachboardItemPred(entity pl, vector position, vector dimensions)\r
 {\r
        // shows the name of our predator\r
 \r
@@ -984,12 +1031,12 @@ void Sbar_PrintStomachboardItemPred(vector pos, entity pl)
 \r
                if(field == STP_NAME) {\r
                        f = stof(getplayerkey(pl.sv_entnum, "colors"));\r
-                       drawpic(pos, "gfx/sb_playercolor_base", '22 11 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL);\r
-                       drawpic(pos, "gfx/sb_playercolor_shirt", '22 11 0', colormapPaletteColor(floor(f / 16), 0), sbar_alpha_fg, DRAWFLAG_NORMAL);\r
-                       drawpic(pos, "gfx/sb_playercolor_pants", '22 11 0', colormapPaletteColor(mod(f, 16), 1), sbar_alpha_fg, DRAWFLAG_NORMAL);\r
+                       drawpic(position, "gfx/sb_playercolor_base", '22 11 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL);\r
+                       drawpic(position, "gfx/sb_playercolor_shirt", '22 11 0', colormapPaletteColor(floor(f / 16), 0), sbar_alpha_fg, DRAWFLAG_NORMAL);\r
+                       drawpic(position, "gfx/sb_playercolor_pants", '22 11 0', colormapPaletteColor(mod(f, 16), 1), sbar_alpha_fg, DRAWFLAG_NORMAL);\r
 \r
-                       pos_x += 24;\r
-                       drawcolorcodedstring(pos, textShortenToWidth(str, 122, '11 11 0', stringwidth_colors), '11 11 0', sbar_alpha_fg, DRAWFLAG_NORMAL);\r
+                       //pos_x += 24;\r
+                       drawcolorcodedstring(position, textShortenToWidth(str, 122, '11 11 0', stringwidth_colors), '11 11 0', sbar_alpha_fg, DRAWFLAG_NORMAL);\r
                }\r
        }\r
 }\r
@@ -1996,11 +2043,6 @@ void Sbar_Score()
 \r
 void Sbar_Status()\r
 {\r
-       vector bottom;\r
-       bottom_x = vid_conwidth/2;\r
-       bottom_y = vid_conheight;\r
-       bottom_z = 0;\r
-\r
        float armor, health, x, a;\r
        armor = getstati(STAT_ARMOR);\r
        health = getstati(STAT_HEALTH);\r
@@ -2008,54 +2050,35 @@ void Sbar_Status()
        float stat_items;\r
        stat_items = getstati(STAT_ITEMS);\r
 \r
-       vector health_pos, armor_pos, pos;\r
-       health_pos = bottom - '43 58 0';\r
-       armor_pos = bottom - '43 68 0';\r
-\r
-       if (cvar("viewsize") <= 100 && sbar_hudselector) {\r
-               if (teamplay)\r
-                       drawpic(bottom - '96 96 0', "gfx/hud/bg_status", '192 96 0', GetTeamRGB(myteam) * sbar_color_bg_team, sbar_alpha_bg, DRAWFLAG_NORMAL); // hud color = myteam color\r
-               else {\r
-                       // allow for custom HUD colors in non-teamgames\r
-                       color = stov(cvar_string("sbar_color_bg"));\r
-\r
-                       drawpic(bottom - '96 96 0', "gfx/hud/bg_status", '192 96 0', color, sbar_alpha_bg, DRAWFLAG_NORMAL);\r
-               }\r
-       }\r
+       if (cvar("viewsize") <= 100 && sbar_hudselector)\r
+               Sbar_DrawPic("gfx/hud/bg_status", stov(cvar_string("hud_panel_status_background_position")), stov(cvar_string("hud_panel_status_background_scale")), TRUE);\r
 \r
        // armor\r
        x = armor;\r
        if (x > 0)\r
        {\r
-               drawpic(armor_pos + '-8 -13.5 0', "gfx/hud/sb_armor", '16 16 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL);\r
-               armor_pos -= '1 0 0' * stringwidth(ftos(x), FALSE, '12 12 0') * 0.5;\r
-               Sbar_DrawXNum(armor_pos, x, 3, 0, 12, Sbar_NumColor(x), sbar_alpha_fg, DRAWFLAG_NORMAL);\r
+               Sbar_DrawPic("gfx/hud/sb_armor", stov(cvar_string("hud_item_armor_icon_position")), stov(cvar_string("hud_item_armor_icon_scale")), FALSE);\r
+               Sbar_DrawXNum(stov(cvar_string("hud_item_armor_text_position")), x, 3, 0, cvar("hud_item_armor_text_scale"), Sbar_NumColor(x), sbar_alpha_fg, DRAWFLAG_NORMAL);\r
        }\r
 \r
        // health\r
        x = health;\r
-       drawpic(health_pos + '-11 16 0', "gfx/hud/sb_health", '32 32 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL);\r
-       health_pos -= '1 0 0' * stringwidth(ftos(x), FALSE, '22 22 0') * 0.5;\r
-       Sbar_DrawXNum(health_pos, x, 3, 0, 22, Sbar_NumColor(x), sbar_alpha_fg, DRAWFLAG_NORMAL);\r
+       Sbar_DrawPic("gfx/hud/sb_health", stov(cvar_string("hud_item_health_icon_position")), stov(cvar_string("hud_item_health_icon_scale")), FALSE);\r
+       Sbar_DrawXNum(stov(cvar_string("hud_item_health_text_position")), x, 3, 0, cvar("hud_item_health_text_scale"), Sbar_NumColor(x), sbar_alpha_fg, DRAWFLAG_NORMAL);\r
 \r
        // if we are dead, we can skip the HUD from here\r
        if(health <= 0)\r
                return;\r
 \r
        // ammo\r
-       pos_x = bottom_x + 140;\r
-       pos_y = bottom_y - 20;\r
-\r
        float weapon_clipload, weapon_clipsize;\r
-       vector ammo_pos_offset;\r
 \r
        // if we are using the jetpack, show fuel ammo. Otherwise show the ammo of our weapon\r
        if(stat_items & IT_JETPACK && button_jetpack)\r
        {\r
                a = getstati(GetAmmoStat(0)); // how much fuel do we have?\r
-               drawpic(pos - '98 18 0', GetAmmoPicture(0), '20 20 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL);\r
-               ammo_pos_offset = '1 0 0' * stringwidth(ftos(a), FALSE, '16 16 0') * 0.5;\r
-               Sbar_DrawXNum(pos - '118 16 0' - ammo_pos_offset, a, 3, 0, 16, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL);\r
+               Sbar_DrawPic(GetAmmoPicture(0), stov(cvar_string("hud_item_ammo_icon_position")), stov(cvar_string("hud_item_ammo_noload_icon_scale")), FALSE);\r
+               Sbar_DrawXNum(stov(cvar_string("hud_item_ammo_noload_text_position")), a, 3, 0, cvar("hud_item_ammo_noload_text_scale"), '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL);\r
        }\r
        else\r
        {\r
@@ -2067,7 +2090,7 @@ void Sbar_Status()
                        // if (stat_items & GetAmmoItemCode(i))\r
                        {\r
                                a = getstati(GetAmmoStat(i)); // how much ammo do we have of type i?\r
-                               drawpic(pos - '98 18 0', GetAmmoPicture(i), '20 20 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL);\r
+                               Sbar_DrawPic(GetAmmoPicture(i), stov(cvar_string("hud_item_ammo_icon_position")), stov(cvar_string("hud_item_ammo_icon_scale")), FALSE);\r
                                weapon_clipsize = getstati(STAT_WEAPON_CLIPSIZE);\r
 \r
                                // if the weapon we're holding is reloadable, show both its ammo and load\r
@@ -2075,22 +2098,14 @@ void Sbar_Status()
                                {\r
                                        weapon_clipload = getstati(STAT_WEAPON_CLIPLOAD);\r
                                        if(weapon_clipload < 0) // we're reloading\r
-                                       {\r
-                                               ammo_pos_offset = '1 0 0' * stringwidth("- -", FALSE, '16 16 0') * 0.5;\r
-                                               drawstring(pos - '118 23 0' - ammo_pos_offset, "- -", '16 16 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL);\r
-                                       }\r
+                                               Sbar_DrawString("- -", stov(cvar_string("hud_item_clip_load_text_position")), cvar("hud_item_clip_load_text_scale"));\r
                                        else\r
-                                       {\r
-                                               ammo_pos_offset = '1 0 0' * stringwidth(ftos(weapon_clipload), FALSE, '16 16 0') * 0.5;\r
-                                               Sbar_DrawXNum(pos - '118 23 0' - ammo_pos_offset, weapon_clipload, 2, 0, 16, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL);\r
-                                       }\r
-                                       ammo_pos_offset = '1 0 0' * stringwidth(ftos(a), FALSE, '12 12 0') * 0.5;\r
-                                       Sbar_DrawXNum(pos - '118 7 0' - ammo_pos_offset, a, 3, 0, 12, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL);\r
+                                               Sbar_DrawXNum(stov(cvar_string("hud_item_clip_load_text_position")), weapon_clipload, 2, 0, cvar("hud_item_clip_load_text_scale"), '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL);\r
+                                       Sbar_DrawXNum(stov(cvar_string("hud_item_ammo_load_text_position")), a, 3, 0, cvar("hud_item_ammo_load_text_scale"), '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL);\r
                                }\r
                                else\r
                                {\r
-                                       ammo_pos_offset = '1 0 0' * stringwidth(ftos(a), FALSE, '16 16 0') * 0.5;\r
-                                       Sbar_DrawXNum(pos - '118 16 0' - ammo_pos_offset, a, 3, 0, 16, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL);\r
+                                       Sbar_DrawXNum(stov(cvar_string("hud_item_ammo_noload_text_position")), a, 3, 0, cvar("hud_item_ammo_noload_text_scale"), '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL);\r
                                }\r
                        }\r
                }\r
@@ -2100,7 +2115,7 @@ void Sbar_Status()
        entity e;\r
        e = get_weaponinfo(activeweapon);\r
        if (e && e.netname != "" && e.netname != "N/A")\r
-               drawpic(bottom - '96 96 0', strcat("gfx/hud/bg_status_activeweapon_", e.netname), '192 96 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL);\r
+               Sbar_DrawPic(strcat("gfx/hud/bg_status_activeweapon_", e.netname), stov(cvar_string("hud_item_weapon_position")), stov(cvar_string("hud_item_weapon_scale")), FALSE);\r
 }\r
 \r
 void Sbar_Timer()\r
@@ -3275,7 +3290,7 @@ void Sbar_Draw (void)
                                {\r
                                        if(l <= 8) // limit the stomach board to 9 entries due to the HUD design\r
                                        {\r
-                                               Sbar_PrintStomachboardItem(pos - '-16 124 0', pl);\r
+                                               Sbar_PrintStomachboardItem(pl, stov(cvar_string("hud_item_preylist_position")), stov(cvar_string("hud_item_preylist_scale")));\r
                                                pos_y += 1.1 * sbar_fontsize_y;\r
                                                l += 1;\r
                                        }\r
@@ -3293,7 +3308,7 @@ void Sbar_Draw (void)
                        }\r
 \r
                        // draw the predator's name\r
-                       Sbar_PrintStomachboardItemPred(bottomleft - '-76 150 0', pred);\r
+//                     Sbar_PrintStomachboardItemPred(bottomleft - '-76 150 0', pred);\r
                }\r
 \r
                // draw status, scores, timer, ring and portrait\r