]> de.git.xonotic.org Git - voretournament/voretournament.git/blobdiff - data/qcsrc/client/main.qh
Make saturation depend on the amount of armor the player has (post process effect)
[voretournament/voretournament.git] / data / qcsrc / client / main.qh
index 949ff1bfedcf2e403ffff45d64c00b7ac091acc9..68bc2300f2015b5e38b0590a4a4c8ced382b3564 100644 (file)
@@ -161,10 +161,14 @@ void centerprint(string strMessage);
 \r
 #define ALPHA_MIN_VISIBLE 0.003\r
 \r
+float g_campaign;\r
+\r
 float armorblockpercent;\r
 float g_weaponswitchdelay;\r
 \r
+float g_vore;\r
 float g_balance_vore_swallow_limit;\r
+float armor_enabled;\r
 \r
 //hooks\r
 float calledhooks;\r