\r
if(l > digits)\r
{\r
- str = substring(str, l-digits, 999);\r
+ str = substring(str, l - digits, 999);\r
l = strlen(str);\r
- } else if(l < digits)\r
- pos_x += (digits-l) * lettersize;\r
+ }\r
\r
if (highlighted == 1) {\r
vector hl_size;\r
- hl_size_x = vsize_x * l + vsize_x * 0.2;\r
+ hl_size_x = vsize_x * l;\r
hl_size_y = vsize_y * 1.1;\r
hl_size_z = 0;\r
if(minus)\r
hl_size_x = hl_size_x + vsize_x;\r
\r
vector hl_pos;\r
- hl_pos_x = pos_x - lettersize/10;\r
- hl_pos_y = pos_y - lettersize/20;\r
+ hl_pos_x = pos_x - lettersize / 10;\r
+ hl_pos_y = pos_y - lettersize / 20;\r
hl_pos_z = 0;\r
\r
- drawpic(hl_pos, strcat("gfx/hud/sb_highlight_", l_length), hl_size, '1 1 1', alpha, dflags);\r
+ //drawpic(hl_pos, strcat("gfx/hud/sb_highlight_", l_length), hl_size, '1 1 1', alpha, dflags);\r
}\r
\r
if (stroke == 1)\r
if(minus)\r
{\r
if (stroke == 1)\r
- drawpic(pos, "gfx/hud/num_minus_stroke", vsize, rgb, alpha, dflags);\r
- drawpic(pos, "gfx/hud/num_minus", vsize, num_color, alpha, dflags);\r
+ drawstring(pos, "-", vsize, rgb, alpha, dflags);\r
+ drawstring(pos, "-", vsize, num_color, alpha, dflags);\r
pos_x += lettersize;\r
} else if(plus)\r
{\r
if (stroke == 1)\r
- drawpic(pos, "gfx/hud/num_plus_stroke", vsize, rgb, alpha, dflags);\r
- drawpic(pos, "gfx/hud/num_plus", vsize, num_color, alpha, dflags);\r
+ drawstring(pos, "+", vsize, rgb, alpha, dflags);\r
+ drawstring(pos, "+", vsize, num_color, alpha, dflags);\r
pos_x += lettersize;\r
}\r
\r
- for(i = 0; i < l; ++i)\r
- {\r
- tmp = substring(str, i, 1);\r
- if (stroke == 1)\r
- drawpic(pos, strcat("gfx/hud/num_", tmp, "_stroke"), vsize, rgb, alpha, dflags);\r
- drawpic(pos, strcat("gfx/hud/num_", tmp), vsize, num_color, alpha, dflags);\r
- pos_x += lettersize;\r
- }\r
+ if (stroke == 1)\r
+ drawstring(pos, str, vsize, rgb, alpha, dflags);\r
+ drawstring(pos, str, vsize, num_color, alpha, dflags);\r
}\r
\r
void Sbar_DrawXNum_Colored (vector pos, float x, float lettersize, float alpha)\r
if(gametype == GAME_RPG)\r
return;\r
\r
- score_pos = top + '-240 8 0';\r
- secondary_score_pos = score_pos + '210 -6 0';\r
+ score_pos = top + '-80 8 0';\r
+ secondary_score_pos = score_pos + '80 -6 0';\r
\r
if((scores_flags[ps_primary] & SFL_TIME) && !teamplay) { // race/cts record display on HUD\r
pl = players.sort_next;\r
distribution_color = '1 0 0';\r
minusplus = 2; // minusplus 1: always prefix with plus sign\r
}\r
- Sbar_DrawXNum(score_pos + '335 16 0' - '16 0 0' * TIME_DECIMALS, distmsec, -TIME_DECIMALS, 0, 16, distribution_color, 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL);\r
- Sbar_DrawXNum(score_pos + '403 16 0' - '16 0 0' * TIME_DECIMALS, distsec, 4, minusplus, 16, distribution_color, 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL);\r
- drawpic(score_pos + '335 16 0' - '16 0 0' * TIME_DECIMALS, "gfx/hud/num_dot", '16 16 0', distribution_color, sbar_alpha_fg, DRAWFLAG_ADDITIVE);\r
+ Sbar_DrawXNum(score_pos + '232 -4 0' - '16 0 0' * TIME_DECIMALS, distmsec, -TIME_DECIMALS, 0, 16, distribution_color, 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL);\r
+ Sbar_DrawXNum(score_pos + '232 12 0' - '16 0 0' * TIME_DECIMALS, distsec, 4, minusplus, 16, distribution_color, 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL);\r
+ drawstring(score_pos + '216 -4 0' - '16 0 0' * TIME_DECIMALS, ".", '16 16 0', distribution_color, sbar_alpha_fg, DRAWFLAG_ADDITIVE);\r
}\r
// race record display\r
if (distribution <= 0 || distribution == score) // draw the highlight background behind the timer if we have the lead\r
- drawpic(score_pos + '335 0 0' - '32 0 0' * (4 + TIME_DECIMALS), "gfx/hud/sb_highlight_4", '0 28 0' + '32 0 0' * (4 + TIME_DECIMALS), '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL);\r
+ drawpic(score_pos + '173 0 0' - '32 0 0' * (4 + TIME_DECIMALS), "gfx/hud/sb_highlight_4", '0 28 0' + '32 0 0' * (4 + TIME_DECIMALS), '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL);\r
\r
- Sbar_DrawXNum(score_pos + '335 0 0' - TIME_DECIMALS * '30 0 0', racemsec, -TIME_DECIMALS, 0, 30, '1 1 1', 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL);\r
- Sbar_DrawXNum(score_pos + '335 0 0' - TIME_DECIMALS * '30 0 0' - '66 0 0', racesec, -2, 0, 30, '1 1 1', 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL);\r
- drawpic(score_pos + '335 0 0' - TIME_DECIMALS * '30 0 0' - '18 0 0', "gfx/hud/num_dot", '30 30 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_ADDITIVE);\r
+ Sbar_DrawXNum(score_pos + '192 0 0' - TIME_DECIMALS * '30 0 0', racemsec, -TIME_DECIMALS, 0, 30, '1 1 1', 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL);\r
+ Sbar_DrawXNum(score_pos + '192 0 0' - TIME_DECIMALS * '30 0 0' - '66 0 0', racesec, -2, 0, 30, '1 1 1', 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL);\r
+ drawstring(score_pos + '192 0 0' - TIME_DECIMALS * '30 0 0' - '18 0 0', ".", '30 30 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_ADDITIVE);\r
\r
- Sbar_DrawXNum(score_pos + '335 0 0' - TIME_DECIMALS * '30 0 0' - '132 0 0', racemin, -2, 0, 30, '1 1 1', 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL);\r
- drawpic(score_pos + '335 0 0' - TIME_DECIMALS * '30 0 0' - '84 0 0', "gfx/hud/num_colon", '30 30 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_ADDITIVE);\r
+ Sbar_DrawXNum(score_pos + '192 0 0' - TIME_DECIMALS * '30 0 0' - '132 0 0', racemin, -2, 0, 30, '1 1 1', 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL);\r
+ drawstring(score_pos + '192 0 0' - TIME_DECIMALS * '30 0 0' - '84 0 0', ":", '30 30 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_ADDITIVE);\r
\r
} else if (!teamplay) { // non-teamgames, except race/cts\r
// me vector := [team/connected frags id]\r
if (minutes < 10)\r
bgpos_x = topright_x - (54 + 17 + 12) * scale;\r
else if (minutes < 100) // nudge the timer background left if more digits are drawn\r
- bgpos_x = topright_x - (72 + 17 + 12) * scale;\r
+ bgpos_x = topright_x - (62 + 17 + 12) * scale;\r
else\r
- bgpos_x = topright_x - (90 + 17 + 12) * scale;\r
+ bgpos_x = topright_x - (70 + 17 + 12) * scale;\r
bgpos_y = 0;\r
bgpos_z = 0;\r
} else {\r
}\r
\r
if(minutesLeft >= 1 || cvar("sbar_increment_maptime") || timelimit == 0 || warmup_stage) {\r
- Sbar_DrawXNum(topright - ('103 -2 0' - '0 2 0') * scale, minutes, 3, 0, 18 * scale, timer_color, 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL);\r
- drawpic(topright - ('53 0 0' - '0 1 0') * scale, "gfx/hud/num_colon", '18 18 0' * scale, timer_color, sbar_alpha_fg, DRAWFLAG_NORMAL);\r
+ Sbar_DrawXNum(topright - ('44 -2 0' - '0 2 0') - (strlen(ftos(minutes)) * 18 * scale * '0.5 0 0'), minutes, 3, 0, 18 * scale, timer_color, 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL);\r
+ drawstring(topright - ('42 -2 0' - '0 1 0'), ":", '18 18 0' * scale, timer_color, sbar_alpha_fg, DRAWFLAG_NORMAL);\r
}\r
- Sbar_DrawXNum(topright - ('36 -2 0' + '3 0 0' - '0 2 0') * scale, seconds, -2, 0, 18 * scale, timer_color, 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL);\r
+ Sbar_DrawXNum(topright - ('31 -2 0' + '3 0 0' - '0 2 0'), seconds, -2, 0, 18 * scale, timer_color, 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL);\r
}\r
\r
void CSQC_Strength_Timer() {\r
picsize = '22 22 0';\r
countdown_fontsize = 18;\r
\r
- if (vid_conwidth >= 800)\r
- pos = bottomright - '34 48 0';\r
- else\r
- pos = bottomright - '34 96 0';\r
+ pos = bottomright - '34 48 0';\r
\r
//strength\r
strength_time = getstatf(STAT_STRENGTH_FINISHED);\r
{\r
drawpic(pos, "gfx/hud/sb_str", picsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_ADDITIVE);\r
}\r
- Sbar_DrawXNum(pos - '40 -2 0', ceil(dt), 2, 0, countdown_fontsize, '1 1 1', 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL);\r
+ Sbar_DrawXNum(pos - '20 -2 0', ceil(dt), 2, 0, countdown_fontsize, '1 1 1', 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL);\r
}\r
else if(dt > -1)\r
{\r
{\r
drawpic(pos - '0 -22 0', "gfx/hud/sb_invinc", picsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_ADDITIVE);\r
}\r
- Sbar_DrawXNum(pos - '40 -24 0', ceil(dt), 2, 0, countdown_fontsize, '1 1 1', 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL);\r
+ Sbar_DrawXNum(pos - '20 -24 0', ceil(dt), 2, 0, countdown_fontsize, '1 1 1', 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL);\r
}\r
else if(dt > -1)\r
{\r
float stomach_load;\r
stomach_load = getstati(STAT_VORE_LOAD); // shows the predator's stomach load when we are eaten, and ours otherwise\r
\r
- Sbar_DrawXNum(bottomleft - '-18 170 0', bound(0, stomach_load, 9), 1, 0, 22, '1 1 1', 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL);\r
- drawstring(bottomleft - '-40 170 0', "/", '22 22 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL);\r
- Sbar_DrawXNum(bottomleft - '-50 170 0', bound(0, g_balance_vore_swallow_limit, 9), 1, 0, 22, '1 1 1', 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL);\r
+ Sbar_DrawXNum(bottomleft - '-26 171 0', bound(0, stomach_load, 9), 1, 0, 22, '1 1 1', 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL);\r
+ drawstring(bottomleft - '-41 171 0', "/", '22 22 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL);\r
+ Sbar_DrawXNum(bottomleft - '-50 171 0', bound(0, g_balance_vore_swallow_limit, 9), 1, 0, 22, '1 1 1', 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL);\r
\r
if(getstati(STAT_VORE_DIGESTING))\r
drawstring(bottomleft - '-76 142 0', "stomach digesting", '12 12 0', '1 0.5 0.5', sbar_alpha_fg, DRAWFLAG_NORMAL);\r
}\r
\r
vector health_pos, armor_pos;\r
- health_pos = bottom - '77 58 0';\r
- armor_pos = bottom - '62 68 0';\r
+ health_pos = bottom - '60 58 0';\r
+ armor_pos = bottom - '52.5 68 0';\r
\r
// armor\r
x = armor;\r
if (x > 0)\r
{\r
- drawpic(armor_pos + '10.5 -13.5 0', "gfx/hud/sb_armor", '16 16 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL);\r
- if(x < 100) armor_pos_x -= 4.5; // always center\r
- if(x < 10) armor_pos_x -= 7; // always center\r
+ drawpic(armor_pos + '0 -13.5 0', "gfx/hud/sb_armor", '16 16 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL);\r
+ if(x < 100) armor_pos_x += 2.5; // always center\r
+ if(x < 10) armor_pos_x += 2.5; // always center\r
Sbar_DrawXNum_Colored(armor_pos, x, 12, sbar_alpha_fg);\r
}\r
\r
// health\r
x = health;\r
- drawpic(health_pos + '22 16 0', "gfx/hud/sb_health", '32 32 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL);\r
- if(x < 100) health_pos_x -= 9; // always center\r
- if(x < 10) health_pos_x -= 11; // always center\r
+ drawpic(health_pos + '4.5 16 0', "gfx/hud/sb_health", '32 32 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL);\r
+ if(x < 100) health_pos_x += 5; // always center\r
+ if(x < 10) health_pos_x += 5; // always center\r
Sbar_DrawXNum_Colored(health_pos, x, 22, sbar_alpha_fg);\r
\r
// ammo\r
{\r
a = getstati(GetAmmoStat(0)); // how much fuel do we have?\r
drawpic(pos - '98 18 0', GetAmmoPicture(0), '20 20 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL);\r
- Sbar_DrawXNum(pos - '144 16 0', a, 3, 0, 16, '1 1 1', 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL);\r
+ Sbar_DrawXNum(pos - '128 16 0', a, 3, 0, 16, '1 1 1', 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL);\r
}\r
else\r
{\r
drawpic(pos - '98 18 0', GetAmmoPicture(i), '20 20 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL);\r
weapon_clipsize = getstati(STAT_WEAPON_CLIPSIZE);\r
\r
+ // if the weapon we're holding is reloadable, show both its ammo and load\r
if(weapon_clipsize)\r
{\r
weapon_clipload = getstati(STAT_WEAPON_CLIPLOAD);\r
- if(weapon_clipload < 0)\r
- drawstring(pos - '124 23 0', "- -", '16 16 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL);\r
+ if(weapon_clipload < 0) // we're reloading\r
+ drawstring(pos - '104 23 0', "- -", '16 16 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL);\r
else\r
- Sbar_DrawXNum(pos - '132 23 0', weapon_clipload, 2, 0, 16, '1 1 1', 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL);\r
- Sbar_DrawXNum(pos - '137 7 0', a, 3, 0, 12, '1 1 1', 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL);\r
+ Sbar_DrawXNum(pos - '124 23 0', weapon_clipload, 2, 0, 16, '1 1 1', 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL);\r
+ Sbar_DrawXNum(pos - '126 7 0', a, 3, 0, 12, '1 1 1', 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL);\r
}\r
else\r
- {\r
- Sbar_DrawXNum(pos - '144 16 0', a, 3, 0, 16, '1 1 1', 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL);\r
- }\r
+ Sbar_DrawXNum(pos - '128 16 0', a, 3, 0, 16, '1 1 1', 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL);\r
}\r
}\r
}\r