sbar_field[sbar_num_fields] = SP_SEPARATOR;\r
have_separator = 1;\r
} else {\r
+ if(gametype == GAME_RPG)\r
+ return;\r
+\r
for(j = 0; j < MAX_SCORE; ++j)\r
if(str == strtolower(scores_label[j]))\r
goto found; // sorry, but otherwise fteqcc -O3 miscompiles this and warns about "unreachable code"\r
:notfound\r
if(str == "frags")\r
- {\r
- if not(gametype == GAME_RPG)\r
- j = SP_FRAGS;\r
- }\r
+ j = SP_FRAGS;\r
else\r
{\r
if not(nocomplain)\r