float BOT_PICKUP_RATING_MID = 5000;\r
float BOT_PICKUP_RATING_HIGH = 10000;\r
\r
-float WEP_TYPE_OTHER = 0x00; // e.g: Grabber, etc\r
-float WEP_TYPE_SPLASH = 0x01;\r
-float WEP_TYPE_HITSCAN = 0x02;\r
-float WEP_TYPEMASK = 0x0F;\r
-float WEP_FLAG_CANCLIMB = 0x10;\r
-float WEP_FLAG_NORMAL = 0x20;\r
-float WEP_FLAG_HIDDEN = 0x40;\r
+float WEP_TYPE_OTHER = 0x00; // e.g: Grabber, etc\r
+float WEP_TYPE_SPLASH = 0x01;\r
+float WEP_TYPE_HITSCAN = 0x02;\r
+float WEP_TYPEMASK = 0x0F;\r
+float WEP_FLAG_CANCLIMB = 0x10;\r
+float WEP_FLAG_NORMAL = 0x20;\r
+float WEP_FLAG_HIDDEN = 0x40;\r
+float WEP_FLAG_RELOADABLE = 0x80;\r
\r
float IT_UNLIMITED_WEAPON_AMMO = 1;\r
// when this bit is set, using a weapon does not reduce ammo. Checkpoints can give this powerup.\r