SKINVECTOR(COLOR_DIALOG_SINGLEPLAYER, '1 1 0.7');\r
SKINVECTOR(COLOR_DIALOG_CREDITS, '0.7 0.7 1');\r
SKINVECTOR(COLOR_DIALOG_WEAPONS, '1 0.7 0.7');\r
- SKINVECTOR(COLOR_DIALOG_RADAR, '0.7 0.7 1');\r
+ SKINVECTOR(COLOR_DIALOG_HUD, '0.7 0.7 1');\r
SKINVECTOR(COLOR_DIALOG_SERVERINFO, '0.7 0.7 1');\r
SKINVECTOR(COLOR_DIALOG_CVARS, '1 0 0');\r
\r