ATTRIB(VoretMapInfoDialog, typeOnslaughtLabel, entity, NULL)\r
ATTRIB(VoretMapInfoDialog, typeRaceLabel, entity, NULL)\r
ATTRIB(VoretMapInfoDialog, typeCTSLabel, entity, NULL)\r
+ ATTRIB(VoretMapInfoDialog, typeRPGLabel, entity, NULL)\r
\r
ATTRIB(VoretMapInfoDialog, currentMapIndex, float, 0)\r
ATTRIB(VoretMapInfoDialog, currentMapBSPName, string, string_null)\r
me.typeOnslaughtLabel.disabled = !(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_ONSLAUGHT);\r
me.typeRaceLabel.disabled = !(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_RACE);\r
me.typeCTSLabel.disabled = !(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_CTS);\r
+ me.typeRPGLabel.disabled = !(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_RPG);\r
\r
MapInfo_ClearTemps();\r
}\r
me.typeLMSLabel = e;\r
me.TD(me, 1, wgt, e = makeVoretTextLabel(0, "Arena"));\r
me.typeArenaLabel = e;\r
- me.TR(me);\r
- me.TDempty(me, 0.2);\r
me.TD(me, 1, wgt, e = makeVoretTextLabel(0, "Domination"));\r
me.typeDominationLabel = e;\r
+ me.TR(me);\r
+ me.TDempty(me, 0.2);\r
me.TD(me, 1, wgt, e = makeVoretTextLabel(0, "Key Hunt"));\r
me.typeKeyHuntLabel = e;\r
me.TD(me, 1, wgt, e = makeVoretTextLabel(0, "CTF"));\r
me.typeCALabel = e;\r
me.TD(me, 1, wgt, e = makeVoretTextLabel(0, "Assault"));\r
me.typeAssaultLabel = e;\r
- me.TR(me);\r
- me.TDempty(me, 0.2);\r
me.TD(me, 1, wgt, e = makeVoretTextLabel(0, "Onslaught"));\r
me.typeOnslaughtLabel = e;\r
+ me.TR(me);\r
+ me.TDempty(me, 0.2);\r
me.TD(me, 1, wgt, e = makeVoretTextLabel(0, "Race"));\r
me.typeRaceLabel = e;\r
me.TD(me, 1, wgt, e = makeVoretTextLabel(0, "CTS"));\r
me.typeCTSLabel = e;\r
+ me.TD(me, 1, wgt, e = makeVoretTextLabel(0, "RPG"));\r
+ me.typeRPGLabel = e;\r
\r
me.gotoRC(me, me.rows - 2, 0);\r
me.TD(me, 1, me.columns, e = makeVoretTextLabel(0.5, ""));\r