- me.TD(me, 1, 2, e = makeVoretCheckBoxEx(0.5, 0, "crosshair_ring_alpha", "Crosshair ring"));\r
-\r
+ sl = makeVoretSlider(0.1, 1, 0.05, "crosshair_unarmed_dim_color");\r
+ me.TD(me, 1, 1.25, e = makeVoretSliderCheckBox(0, 1, sl, "Dim when unarmed:"));\r
+ me.TD(me, 1, 2.5, sl);\r
+ makeMulti(e, "crosshair_unarmed_dim_alpha");\r
+ makeMulti(sl, "crosshair_unarmed_dim_alpha");\r
+ me.TR(me);\r
+ me.TDempty(me, 0.3);\r
+ me.TD(me, 1, 2, e = makeVoretCheckBoxEx(0.5, 0, "crosshair_pickup", "Crosshair pickup effect"));\r