entity e, s, sl;\r
\r
me.TR(me);\r
- s = makeVoretDecibelsSlider(-20, 0, 0.5, "bgmvolume");\r
+ s = makeVoretDecibelsSlider(-20, 0, 0.5, "menu_bgmvolume");\r
me.TD(me, 1, 1, e = makeVoretSliderCheckBox(-1000000, 1, s, "Music:"));\r
me.TD(me, 1, 2, s);\r
+ makeMulti(e, "bgmvolume"); // part of an ugly hack for the menu audio sliders to work with the cutsound feature\r
+ makeMulti(s, "bgmvolume"); // part of an ugly hack for the menu audio sliders to work with the cutsound feature\r
me.TR(me);\r
me.TR(me);\r
- s = makeVoretDecibelsSlider(-20, 0, 0.5, "volume");\r
+ s = makeVoretDecibelsSlider(-20, 0, 0.5, "menu_volume");\r
me.TD(me, 1, 1, e = makeVoretSliderCheckBox(-1000000, 1, s, "Master:"));\r
me.TD(me, 1, 2, s);\r
+ makeMulti(e, "volume"); // part of an ugly hack for the menu audio sliders to work with the cutsound feature\r
+ makeMulti(s, "volume"); // part of an ugly hack for the menu audio sliders to work with the cutsound feature\r
me.TR(me);\r
me.TDempty(me, 0.2);\r
s = makeVoretDecibelsSlider(-20, 0, 0.5, "snd_staticvolume");\r
setDependentStringNotEqual(e, "volume", "0");\r
setDependentStringNotEqual(s, "volume", "0");\r
me.TR(me);\r
+ me.TR(me);\r
+ me.TD(me, 1, 1, e = makeVoretTextLabel(0, "Prey sound cut:"));\r
+ me.TD(me, 1, 2, e = makeVoretSlider(0, 1, 0.05, "cl_vore_cutvolume_sound"));\r
+ me.TR(me);\r
+ me.TD(me, 1, 1, e = makeVoretTextLabel(0, "Prey music cut:"));\r
+ me.TD(me, 1, 2, e = makeVoretSlider(0, 1, 0.05, "cl_vore_cutvolume_music"));\r
\r
me.gotoRC(me, 0, 3.5); me.setFirstColumn(me, me.currentColumn);\r
me.TD(me, 1, 1, e = makeVoretTextLabel(0, "Frequency:"));\r