]> de.git.xonotic.org Git - voretournament/voretournament.git/blobdiff - data/qcsrc/menu/voret/dialog_settings_effects.c
A fix to my last commit. Also set saturation to 0 when dead, for a black & white...
[voretournament/voretournament.git] / data / qcsrc / menu / voret / dialog_settings_effects.c
index 1a63722965eb85f8ac7561955d334af7da593407..313f8a1eef301308ba2f90baa4bf7014523512d3 100644 (file)
@@ -164,7 +164,8 @@ void fillVoretEffectsSettingsTab(entity me)
        me.TR(me);\r
                me.TD(me, 1, 1, e = makeVoretCheckBoxEx(1.5, 0, "hud_cartoon", "Cartoon lines"));\r
                me.TD(me, 1, 1, e = makeVoretCheckBoxEx(0.5, 0, "hud_postprocessing_maxbluralpha", "Content blur"));\r
-               me.TD(me, 1, 1, e = makeVoretCheckBox(0, "hud_saturation", "Armor saturation"));\r
+               me.TD(me, 1, 1, e = makeVoretCheckBox(0, "hud_saturation_armor", "Saturation"));\r
+               makeMulti(e, "hud_saturation_death");\r
 \r
        me.gotoRC(me, me.rows - 1, 0);\r
                me.TD(me, 1, me.columns, makeVoretCommandButton("Apply immediately", '0 0 0', "vid_restart", COMMANDBUTTON_APPLY));\r