- // the higher the skill, the faster bots will start to digest you
- if(skill >= randomtry_pred)
- self.BUTTON_DIGEST = TRUE; // digest
+ // if the predator's health is smaller than the maximum damage a stomach kick can do, regurgitate the player(s)
+ // otherwise the predator is putting himself at risk by keeping you inside
+ // TODO: make bots also know the amount of damage boost a melee attack can do
+ if(self.health <= cvar("g_balance_vore_kick_damage_max"))
+ self.BUTTON_REGURGITATE = TRUE;
+
+ else if(!self.digesting && cvar("g_vore_digestion"))
+ {
+ // the higher the skill, the faster bots will start to digest
+ if not(g_rpg && cvar("g_rpg_botattack") < 2)
+ if(skill >= randomtry)
+ self.BUTTON_DIGEST = TRUE; // digest