self.punchvector = '0 0 0';\r
self.oldvelocity = self.velocity;\r
self.fire_endtime = -1;\r
- self.lastteleporttime = time;\r
\r
msg_entity = self;\r
WRITESPECTATABLE_MSG_ONE({\r
self.oldorigin = self.origin;\r
self.prevorigin = self.origin;\r
self.lastrocket = world; // stop rocket guiding, no revenge from the grave!\r
+ self.lastteleporttime = time; // prevent insane speeds due to changing origin\r
\r
if(g_arena)\r
{\r