SetMovetypeFollow(self, other);\r
W_Grabber_UpdateStats(self.owner, FALSE, TRUE); // count this as a hit\r
WarpZone_RefSys_BeginAddingIncrementally(self, self.aiment);\r
SetMovetypeFollow(self, other);\r
W_Grabber_UpdateStats(self.owner, FALSE, TRUE); // count this as a hit\r
WarpZone_RefSys_BeginAddingIncrementally(self, self.aiment);\r