]> de.git.xonotic.org Git - voretournament/voretournament.git/blobdiff - data/qcsrc/server/sv_main.qc
Make bots jump while being swallowed, to make it even harder to eat them. They should...
[voretournament/voretournament.git] / data / qcsrc / server / sv_main.qc
index 53c8d95f18daa06acf1a3eebec8d4bc0a17029cf..bfdbd9c255e3e344c61c71a2b1e3cae3088accb3 100644 (file)
@@ -74,13 +74,10 @@ void CreatureFrame (void)
                                        dm = (dm - cvar("g_balance_falldamage_deadminspeed")) * cvar("g_balance_falldamage_factor");\r
                                else\r
                                        dm = min((dm - cvar("g_balance_falldamage_minspeed")) * cvar("g_balance_falldamage_factor"), cvar("g_balance_falldamage_maxdamage"));\r
+                               if(self.scale) // we are smaller or larger, so we take more or less falling damage\r
+                                       dm *= (1 + cvar("g_healthsize_movementfactor")) - cvar("g_healthsize_movementfactor") * self.scale; \r
                                if (dm > 0)\r
-                               {\r
                                        Damage (self, world, world, dm, DEATH_FALL, self.origin, '0 0 0');\r
-                                       // this must be allowed to cut the normal pain sounds (played after them and on the same channel)\r
-                                       // there's no way to detect falling damage and prevent the pain sounds for this to be played instead\r
-                                       PlayerSound(self, playersound_fall, CHAN_PAIN, VOICETYPE_PLAYERSOUND);\r
-                               }\r
                                else if(vlen(self.velocity) > 100000 && cvar("developer"))\r
                                {\r
                                        dprint(strcat(self.netname, " became too fast, please investigate: ", vtos(self.spawnorigin), "\n"));\r