]> de.git.xonotic.org Git - voretournament/voretournament.git/blobdiff - data/qcsrc/server/tturrets/units/unit_phaser.qc
Implement engine framework in the gamecode for changing the pitch of sounds. soundto...
[voretournament/voretournament.git] / data / qcsrc / server / tturrets / units / unit_phaser.qc
index 13f89e43e38e3b8c13b4122143f2036bf2eec401..090b1d400a2eb400b5f2c1933d63497069a8545f 100644 (file)
@@ -102,7 +102,7 @@ void turret_phaser_attack()
 \r
     setattachment(beam,self.tur_head,"tag_fire");\r
 \r
-    soundat (self, trace_endpos, CHAN_PROJECTILE, "weapons/neximpact.wav", VOL_BASE, ATTN_NORM);\r
+    soundat (self, trace_endpos, CHAN_PROJECTILE, "weapons/neximpact.wav", VOL_BASE, ATTN_NORM, 0);\r
 \r
     if (self.tur_head.frame == 0)\r
         self.tur_head.frame = 1;\r