\r
setattachment(beam,self.tur_head,"tag_fire");\r
\r
- soundat (self, trace_endpos, CHAN_PROJECTILE, "weapons/neximpact.wav", VOL_BASE, ATTN_NORM);\r
+ soundat (self, trace_endpos, CHAN_PROJECTILE, "weapons/neximpact.wav", VOL_BASE, ATTN_NORM, 0);\r
\r
if (self.tur_head.frame == 0)\r
self.tur_head.frame = 1;\r