if(prey != self)\r
if(prey.classname == "player" && !prey.stat_eaten && prey.deadflag == DEAD_NO) // we can't swallow someone who's already in someone else's stomach\r
if(self.classname == "player" && !self.stat_eaten && self.deadflag == DEAD_NO) // we can't swallow players while inside someone's stomach ourselves\r
- if(!self.BUTTON_REGURGITATE && self.action_delay < time)\r
+ if(!self.BUTTON_REGURGITATE && time > self.action_delay)\r
if not(vlen(self.velocity) > cvar("g_balance_vore_regurgitate_speedcap"))\r
{\r
string swallow_complain;\r
\r
void Vore_SetSbarRings()\r
{\r
- if(self.action_delay > time)\r
+ // first clear the ring stats, then configure them if needed\r
+ self.stat_sbring1_type = self.stat_sbring1_clip = 0;\r
+ self.stat_sbring2_type = self.stat_sbring2_clip = 0;\r
+\r
+ if(self.stat_eaten)\r
{\r
- self.stat_sbring1_type = 1; // ring shows vore action delay\r
- self.stat_sbring1_clip = bound(0, (time / self.action_delay - 1) / ((self.action_delay - cvar("g_balance_vore_action_delay")) / self.action_delay - 1), 1);\r
+ if(time <= self.stomachkick_delay)\r
+ {\r
+ self.stat_sbring1_type = 2; // ring shows stomach kick delay, empties with progress\r
+ self.stat_sbring1_clip = bound(0, (time / self.stomachkick_delay - 1) / ((self.stomachkick_delay - cvar("g_balance_vore_kick_delay")) / self.stomachkick_delay - 1), 1);\r
+ }\r
}\r
else\r
{\r
- self.stat_sbring1_type = 0;\r
- self.stat_sbring1_clip = 0;\r
+ if(time <= self.action_delay)\r
+ {\r
+ self.stat_sbring1_type = 1; // ring shows vore action delay, empties with progress\r
+ self.stat_sbring1_clip = bound(0, (time / self.action_delay - 1) / ((self.action_delay - cvar("g_balance_vore_action_delay")) / self.action_delay - 1), 1);\r
+ }\r
+ if(time <= self.regurgitate_prepare)\r
+ {\r
+ self.stat_sbring2_type = 1; // ring shows regurgitation preparing, fills with progress\r
+ self.stat_sbring2_clip = 1 - bound(0, (time / self.regurgitate_prepare - 1) / ((self.regurgitate_prepare - cvar("g_balance_vore_regurgitate_delay")) / self.regurgitate_prepare - 1), 1);\r
+ }\r
}\r
}\r
\r
self.digesting = FALSE;\r
\r
// predator wishes to regurgitate his prey\r
- if(self.BUTTON_REGURGITATE)\r
+ if(self.BUTTON_REGURGITATE && time > self.action_delay)\r
{\r
if(self.stomach_load)\r
{\r
\r
// apply delayed regurgitating if it was scheduled\r
if(self.predator.regurgitate_prepare && time > self.predator.regurgitate_prepare)\r
- if(time > self.predator.action_delay)\r
{\r
self.predator.regurgitate_prepare = 0;\r
self.predator.complain_vore = time + complain_delay_time; // prevent complaining the next frame if this empties our stomach\r