]> de.git.xonotic.org Git - voretournament/voretournament.git/blobdiff - data/qcsrc/server/vore.qc
Autodigest client-side feature. When enabled, a player automatically begins digesting...
[voretournament/voretournament.git] / data / qcsrc / server / vore.qc
index eab85fbfd11f4165d1b16068abf5f697d438cf0b..b4a2126eb58548a3760ffc540183119f98da9266 100644 (file)
@@ -140,6 +140,29 @@ void Vore_WeightApply(entity e)
        e.vore_oldstomachload = e.stomach_load;\r
 }\r
 \r
+void Vore_AutoDigest(entity e)\r
+{\r
+       // if the predator has the autodigest preference enabled, begin digesting new prey automatically\r
+\r
+       if not(e.cvar_cl_vore_autodigest)\r
+               return;\r
+       if not(cvar("g_vore_digestion"))\r
+               return;\r
+\r
+       entity head;\r
+       if(teams_matter)\r
+       {\r
+               FOR_EACH_PLAYER(head)\r
+               {\r
+                       // never begin automatic digestion if we've swallowed a team mate\r
+                       if(head.team == e.team)\r
+                               return;\r
+               }\r
+       }\r
+\r
+       e.digesting = TRUE;\r
+}\r
+\r
 .entity pusher;\r
 .float pushltime;\r
 void Vore_Swallow(entity e)\r
@@ -180,6 +203,7 @@ void Vore_Swallow(entity e)
        e.predator.regurgitate_prepare = 0;\r
        e.predator.spawnshieldtime = 0; // lose spawn shield when we vore\r
        Vore_WeightApply(e.predator);\r
+       Vore_AutoDigest(e.predator);\r
 \r
        // block firing for a small amount of time, or we'll be firing the next frame after we swallow\r
        e.predator.weapon_delay = time + button_delay_time;\r