return;\r
}\r
\r
+ // wash the goo away from players once they leave the stomach\r
+ if(self.predator.classname != "player")\r
+ if(stov(cvar_string("g_vore_regurgitatecolor_release")))\r
+ if(self.colormod)\r
+ if(cvar("g_vore_regurgitatecolor_release_fade"))\r
+ {\r
+ self.colormod_x += cvar("g_vore_regurgitatecolor_release_fade") * frametime;\r
+ self.colormod_y += cvar("g_vore_regurgitatecolor_release_fade") * frametime;\r
+ self.colormod_z += cvar("g_vore_regurgitatecolor_release_fade") * frametime;\r
+ if(self.colormod_x > 1)\r
+ self.colormod_x = 1;\r
+ if(self.colormod_y > 1)\r
+ self.colormod_y = 1;\r
+ if(self.colormod_z > 1)\r
+ self.colormod_z = 1;\r
+ }\r
+\r
// set all vore related stats\r
if(self.predator.classname == "player")\r
{\r