]> de.git.xonotic.org Git - voretournament/voretournament.git/blobdiff - data/scripts/evil2_basemetal.shader
Further fix the shaders in evil2
[voretournament/voretournament.git] / data / scripts / evil2_basemetal.shader
index ca2b4ac3a79493e5e737fc3bb14d30ed945161fb..c176565338ccaaa378b80e4ac4b817800bd82b14 100644 (file)
@@ -1,8 +1,8 @@
-textures/evil2_metals/mtl_old0\r
+textures/evil2_basemetal/mtl_old0\r
 {\r
        dpreflectcube cubemaps/exomorph/exomorph\r
        {\r
-               map textures/evil2_metals/mtl_old0\r
+               map textures/evil2_basemetal/mtl_old0\r
        }\r
        {\r
                map $lightmap\r
@@ -11,11 +11,11 @@ textures/evil2_metals/mtl_old0
     }\r
 }\r
 \r
-textures/evil2_metals/p_mtl_blue\r
+textures/evil2_basemetal/p_mtl_blue\r
 {\r
        dpreflectcube cubemaps/exomorph/exomorph\r
        {\r
-               map textures/evil2_metals/p_mtl_blue\r
+               map textures/evil2_basemetal/p_mtl_blue\r
        }\r
        {\r
                map $lightmap\r
@@ -24,11 +24,11 @@ textures/evil2_metals/p_mtl_blue
     }\r
 }\r
 \r
-textures/evil2_metals/p_mtl_brn\r
+textures/evil2_basemetal/p_mtl_brn\r
 {\r
        dpreflectcube cubemaps/exomorph/exomorph\r
        {\r
-               map textures/evil2_metals/p_mtl_brn\r
+               map textures/evil2_basemetal/p_mtl_brn\r
        }\r
        {\r
                map $lightmap\r
@@ -37,11 +37,11 @@ textures/evil2_metals/p_mtl_brn
     }\r
 }\r
 \r
-textures/evil2_metals/p_mtl_tin\r
+textures/evil2_basemetal/p_mtl_tin\r
 {\r
        dpreflectcube cubemaps/exomorph/exomorph\r
        {\r
-               map textures/evil2_metals/p_mtl_tin\r
+               map textures/evil2_basemetal/p_mtl_tin\r
        }\r
        {\r
                map $lightmap\r
@@ -50,11 +50,11 @@ textures/evil2_metals/p_mtl_tin
     }\r
 }\r
 \r
-textures/evil2_metals/mtl_rstb\r
+textures/evil2_basemetal/mtl_rstb\r
 {\r
        dpreflectcube cubemaps/exomorph/exomorph\r
        {\r
-               map textures/evil2_metals/mtl_rstb\r
+               map textures/evil2_basemetal/mtl_rstb\r
        }\r
        {\r
                map $lightmap\r