+++ /dev/null
-/*
-Copyright (C) 1999-2006 Id Software, Inc. and contributors.
-For a list of contributors, see the accompanying CONTRIBUTORS file.
-
-This file is part of GtkRadiant.
-
-GtkRadiant is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2 of the License, or
-(at your option) any later version.
-
-GtkRadiant is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with GtkRadiant; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-*/
-
-
-#include "qdata.h"
-#include <assert.h>
-#include "jointed.h"
-#include "fmodel.h"
-
-//=================================================================
-
-typedef struct
-{
- int numnormals;
- vec3_t normalsum;
-} vertexnormals_t;
-
-typedef struct
-{
- vec3_t v;
- int lightnormalindex;
-} trivert_t;
-
-typedef struct
-{
- vec3_t mins, maxs;
- char name[16];
- trivert_t v[MAX_VERTS];
- QDataJoint_t joints[NUM_CLUSTERS]; // ,this
-} frame_t;
-
-// ,and all of this should get out of here, need to use new stuff in fmodels instead
-
-typedef struct IntListNode_s
-{
- int data;
- struct IntListNode_s *next;
-} IntListNode_t; // gaak
-
-typedef struct
-{
- float scale[3]; // multiply byte verts by this
- float translate[3]; // then add this
-} PartialAliasFrame_t;
-
-int jointed;
-int clustered;
-
-int *clusters[NUM_CLUSTERS];
-IntListNode_t *vertLists[NUM_CLUSTERS];
-int num_verts[NUM_CLUSTERS + 1];
-int new_num_verts[NUM_CLUSTERS + 1];
-
-// end that
-
-//================================================================
-
-frame_t g_frames[MAX_FRAMES];
-//frame_t *g_frames;
-
-static dmdl_t model;
-
-
-float scale_up; // set by $scale
-vec3_t adjust; // set by $origin
-int g_fixedwidth, g_fixedheight; // set by $skinsize
-
-
-//
-// base frame info
-//
-dstvert_t base_st[MAX_VERTS];
-dtriangle_t triangles[MAX_TRIANGLES];
-
-static int triangle_st[MAX_TRIANGLES][3][2];
-
-// the command list holds counts, s/t values, and xyz indexes
-// that are valid for every frame
-int commands[16384];
-int numcommands;
-int numglverts;
-int used[MAX_TRIANGLES];
-
-char g_skins[MAX_MD2SKINS][64];
-
-char cdarchive[1024];
-char cdpartial[1024];
-char cddir[1024];
-
-char modelname[64]; // empty unless $modelname issued (players)
-
-extern char *g_outputDir;
-
-#define NUMVERTEXNORMALS 162
-
-float avertexnormals[NUMVERTEXNORMALS][3] =
-{
- #include "anorms.h"
-};
-
-unsigned char pic[SKINPAGE_HEIGHT*SKINPAGE_WIDTH], pic_palette[768];
-
-FILE *headerouthandle = NULL;
-
-//==============================================================
-
-/*
-===============
-ClearModel
-===============
-*/
-static void ClearModel (void)
-{
- memset (&model, 0, sizeof(model));
-
- modelname[0] = 0;
- jointed = NOT_JOINTED;
- clustered = 0;
- scale_up = 1.0;
- VectorCopy (vec3_origin, adjust);
- g_fixedwidth = g_fixedheight = 0;
- g_skipmodel = false;
-}
-
-
-void H_printf(char *fmt, ...)
-{
- va_list argptr;
- char name[1024];
-
- if (!headerouthandle)
- {
- sprintf (name, "%s/tris.h", cddir);
- headerouthandle = SafeOpenWrite (name);
- fprintf(headerouthandle, "// %s\n\n", cddir);
- fprintf(headerouthandle, "// This file generated by qdata - Do NOT Modify\n\n");
- }
-
- va_start (argptr, fmt);
- vfprintf (headerouthandle, fmt, argptr);
- va_end (argptr);
-}
-
-#if 1
-/*
-============
-WriteModelFile
-============
-*/
-void WriteCommonModelFile (FILE *modelouthandle, PartialAliasFrame_t *outFrames)
-{
- int i;
- dmdl_t modeltemp;
- int j, k;
- frame_t *in;
- daliasframe_t *out;
- byte buffer[MAX_VERTS*4+128];
- float v;
- int c_on, c_off;
-
- model.version = ALIAS_VERSION;
- model.framesize = (int)&((daliasframe_t *)0)->verts[model.num_xyz];
- model.num_glcmds = numcommands;
- model.ofs_skins = sizeof(dmdl_t);
- model.ofs_st = model.ofs_skins + model.num_skins * MAX_SKINNAME;
- model.ofs_tris = model.ofs_st + model.num_st*sizeof(dstvert_t);
- model.ofs_frames = model.ofs_tris + model.num_tris*sizeof(dtriangle_t);
- model.ofs_glcmds = model.ofs_frames + model.num_frames*model.framesize;
- model.ofs_end = model.ofs_glcmds + model.num_glcmds*sizeof(int);
- //
- // write out the model header
- //
- for (i=0 ; i<sizeof(dmdl_t)/4 ; i++)
- ((int *)&modeltemp)[i] = LittleLong (((int *)&model)[i]);
-
- SafeWrite (modelouthandle, &modeltemp, sizeof(modeltemp));
-
- //
- // write out the skin names
- //
- SafeWrite (modelouthandle, g_skins, model.num_skins * MAX_SKINNAME);
-
- //
- // write out the texture coordinates
- //
- c_on = c_off = 0;
- for (i=0 ; i<model.num_st ; i++)
- {
- base_st[i].s = LittleShort (base_st[i].s);
- base_st[i].t = LittleShort (base_st[i].t);
- }
-
- SafeWrite (modelouthandle, base_st, model.num_st * sizeof(base_st[0]));
-
- //
- // write out the triangles
- //
- for (i=0 ; i<model.num_tris ; i++)
- {
- int j;
- dtriangle_t tri;
-
- for (j=0 ; j<3 ; j++)
- {
- tri.index_xyz[j] = LittleShort (triangles[i].index_xyz[j]);
- tri.index_st[j] = LittleShort (triangles[i].index_st[j]);
- }
-
- SafeWrite (modelouthandle, &tri, sizeof(tri));
- }
-
- //
- // write out the frames
- //
- for (i=0 ; i<model.num_frames ; i++)
- {
- in = &g_frames[i];
- out = (daliasframe_t *)buffer;
-
- strcpy (out->name, in->name);
- for (j=0 ; j<3 ; j++)
- {
- out->scale[j] = (in->maxs[j] - in->mins[j])/255;
- out->translate[j] = in->mins[j];
-
- if(outFrames)
- {
- outFrames[i].scale[j] = out->scale[j];
- outFrames[i].translate[j] = out->translate[j];
- }
- }
-
- for (j=0 ; j<model.num_xyz ; j++)
- {
- // all of these are byte values, so no need to deal with endianness
- out->verts[j].lightnormalindex = in->v[j].lightnormalindex;
-
- for (k=0 ; k<3 ; k++)
- {
- // scale to byte values & min/max check
- v = Q_rint ( (in->v[j].v[k] - out->translate[k]) / out->scale[k] );
-
- // clamp, so rounding doesn't wrap from 255.6 to 0
- if (v > 255.0)
- v = 255.0;
- if (v < 0)
- v = 0;
- out->verts[j].v[k] = v;
- }
- }
-
- for (j=0 ; j<3 ; j++)
- {
- out->scale[j] = LittleFloat (out->scale[j]);
- out->translate[j] = LittleFloat (out->translate[j]);
- }
-
- SafeWrite (modelouthandle, out, model.framesize);
- }
-
- //
- // write out glcmds
- //
- SafeWrite (modelouthandle, commands, numcommands*4);
-}
-
-/*
-============
-WriteModelFile
-============
-*/
-void WriteModelFile (FILE *modelouthandle)
-{
- model.ident = IDALIASHEADER;
-
- WriteCommonModelFile(modelouthandle, NULL);
-}
-
-/*
-============
-WriteJointedModelFile
-============
-*/
-void WriteJointedModelFile (FILE *modelouthandle)
-{
- int i;
- int j, k;
- frame_t *in;
- float v;
- IntListNode_t *current, *toFree;
- PartialAliasFrame_t outFrames[MAX_FRAMES];
-
- model.ident = IDJOINTEDALIASHEADER;
-
- WriteCommonModelFile(modelouthandle, outFrames);
-
- // Skeletal Type
- SafeWrite(modelouthandle, &jointed, sizeof(int));
-
- // number of joints
- SafeWrite(modelouthandle, &numJointsForSkeleton[jointed], sizeof(int));
-
- // number of verts in each cluster
- SafeWrite(modelouthandle, &new_num_verts[1], sizeof(int)*numJointsForSkeleton[jointed]);
-
- // cluster verts
- for(i = 0; i < new_num_verts[0]; ++i)
- {
- current = vertLists[i];
- while(current)
- {
- SafeWrite (modelouthandle, ¤t->data, sizeof(int));
- toFree = current;
- current = current->next;
- free(toFree); // freeing of memory allocated in ReplaceClusterIndex called in Cmd_Base
- }
- }
-
- for (i=0 ; i<model.num_frames ; i++)
- {
- in = &g_frames[i];
-
- for (j = 0 ; j < new_num_verts[0]; ++j)
- {
- for (k=0 ; k<3 ; k++)
- {
- // scale to byte values & min/max check
- v = Q_rint ( (in->joints[j].placement.origin[k] - outFrames[i].translate[k]) / outFrames[i].scale[k] );
-
- // clamp, so rounding doesn't wrap from 255.6 to 0
- if (v > 255.0)
- {
- v = 255.0;
- }
-
- if (v < 0)
- {
- v = 0;
- }
-
- // write out origin as a float (there's only a few per model, so it's not really
- // a size issue)
- SafeWrite (modelouthandle, &v, sizeof(float));
- }
-
- for (k=0 ; k<3 ; k++)
- {
- v = Q_rint ( (in->joints[j].placement.direction[k] - outFrames[i].translate[k]) / outFrames[i].scale[k] );
-
- // clamp, so rounding doesn't wrap from 255.6 to 0
- if (v > 255.0)
- {
- v = 255.0;
- }
-
- if (v < 0)
- {
- v = 0;
- }
-
- // write out origin as a float (there's only a few per model, so it's not really
- // a size issue)
- SafeWrite (modelouthandle, &v, sizeof(float));
- }
-
- for (k=0 ; k<3 ; k++)
- {
- v = Q_rint ( (in->joints[j].placement.up[k] - outFrames[i].translate[k]) / outFrames[i].scale[k] );
-
- // clamp, so rounding doesn't wrap from 255.6 to 0
- if (v > 255.0)
- {
- v = 255.0;
- }
-
- if (v < 0)
- {
- v = 0;
- }
-
- // write out origin as a float (there's only a few per model, so it's not really
- // a size issue)
- SafeWrite (modelouthandle, &v, sizeof(float));
- }
- }
- }
-}
-#else
-/*
-============
-WriteModelFile
-============
-*/
-static void WriteModelFile (FILE *modelouthandle)
-{
- int i;
- dmdl_t modeltemp;
- int j, k;
- frame_t *in;
- daliasframe_t *out;
- byte buffer[MAX_VERTS*4+128];
- float v;
- int c_on, c_off;
-
- model.ident = IDALIASHEADER;
- model.version = ALIAS_VERSION;
- model.framesize = (int)&((daliasframe_t *)0)->verts[model.num_xyz];
- model.num_glcmds = numcommands;
- model.ofs_skins = sizeof(dmdl_t);
- model.ofs_st = model.ofs_skins + model.num_skins * MAX_SKINNAME;
- model.ofs_tris = model.ofs_st + model.num_st*sizeof(dstvert_t);
- model.ofs_frames = model.ofs_tris + model.num_tris*sizeof(dtriangle_t);
- model.ofs_glcmds = model.ofs_frames + model.num_frames*model.framesize;
- model.ofs_end = model.ofs_glcmds + model.num_glcmds*4;
-
- //
- // write out the model header
- //
- for (i=0 ; i<sizeof(dmdl_t)/4 ; i++)
- ((int *)&modeltemp)[i] = LittleLong (((int *)&model)[i]);
-
- SafeWrite (modelouthandle, &modeltemp, sizeof(modeltemp));
-
- //
- // write out the skin names
- //
- SafeWrite (modelouthandle, g_skins, model.num_skins * MAX_SKINNAME);
-
- //
- // write out the texture coordinates
- //
- c_on = c_off = 0;
- for (i=0 ; i<model.num_st ; i++)
- {
- base_st[i].s = LittleShort (base_st[i].s);
- base_st[i].t = LittleShort (base_st[i].t);
- }
-
- SafeWrite (modelouthandle, base_st, model.num_st * sizeof(base_st[0]));
-
- //
- // write out the triangles
- //
- for (i=0 ; i<model.num_tris ; i++)
- {
- int j;
- dtriangle_t tri;
-
- for (j=0 ; j<3 ; j++)
- {
- tri.index_xyz[j] = LittleShort (triangles[i].index_xyz[j]);
- tri.index_st[j] = LittleShort (triangles[i].index_st[j]);
- }
-
- SafeWrite (modelouthandle, &tri, sizeof(tri));
- }
-
- //
- // write out the frames
- //
- for (i=0 ; i<model.num_frames ; i++)
- {
- in = &g_frames[i];
- out = (daliasframe_t *)buffer;
-
- strcpy (out->name, in->name);
- for (j=0 ; j<3 ; j++)
- {
- out->scale[j] = (in->maxs[j] - in->mins[j])/255;
- out->translate[j] = in->mins[j];
- }
-
- for (j=0 ; j<model.num_xyz ; j++)
- {
- // all of these are byte values, so no need to deal with endianness
- out->verts[j].lightnormalindex = in->v[j].lightnormalindex;
-
- for (k=0 ; k<3 ; k++)
- {
- // scale to byte values & min/max check
- v = Q_rint ( (in->v[j].v[k] - out->translate[k]) / out->scale[k] );
-
- // clamp, so rounding doesn't wrap from 255.6 to 0
- if (v > 255.0)
- v = 255.0;
- if (v < 0)
- v = 0;
- out->verts[j].v[k] = v;
- }
- }
-
- for (j=0 ; j<3 ; j++)
- {
- out->scale[j] = LittleFloat (out->scale[j]);
- out->translate[j] = LittleFloat (out->translate[j]);
- }
-
- SafeWrite (modelouthandle, out, model.framesize);
- }
-
- //
- // write out glcmds
- //
- SafeWrite (modelouthandle, commands, numcommands*4);
-}
-#endif
-
-/*
-===============
-FinishModel
-===============
-*/
-void FinishModel (void)
-{
- FILE *modelouthandle;
- int i;
- char name[1024];
-
- if (!model.num_frames)
- return;
-
-//
-// copy to release directory tree if doing a release build
-//
- if (g_release)
- {
- if (modelname[0])
- sprintf (name, "%s", modelname);
- else
- sprintf (name, "%s/tris.md2", cdpartial);
- ReleaseFile (name);
-
- for (i=0 ; i<model.num_skins ; i++)
- {
- ReleaseFile (g_skins[i]);
- }
- model.num_frames = 0;
- return;
- }
-
-//
-// write the model output file
-//
- if (modelname[0])
- sprintf (name, "%s%s", g_outputDir, modelname);
- else
- sprintf (name, "%s/tris.md2", g_outputDir);
- printf ("saving to %s\n", name);
- CreatePath (name);
- modelouthandle = SafeOpenWrite (name);
-
-#if 1
- if(jointed != NOT_JOINTED)
- WriteJointedModelFile(modelouthandle);
- else
-#endif
- WriteModelFile(modelouthandle);
-
- printf ("%3dx%3d skin\n", model.skinwidth, model.skinheight);
- printf ("First frame boundaries:\n");
- printf (" minimum x: %3f\n", g_frames[0].mins[0]);
- printf (" maximum x: %3f\n", g_frames[0].maxs[0]);
- printf (" minimum y: %3f\n", g_frames[0].mins[1]);
- printf (" maximum y: %3f\n", g_frames[0].maxs[1]);
- printf (" minimum z: %3f\n", g_frames[0].mins[2]);
- printf (" maximum z: %3f\n", g_frames[0].maxs[2]);
- printf ("%4d vertices\n", model.num_xyz);
- printf ("%4d triangles\n", model.num_tris);
- printf ("%4d frame\n", model.num_frames);
- printf ("%4d glverts\n", numglverts);
- printf ("%4d glcmd\n", model.num_glcmds);
- printf ("%4d skins\n", model.num_skins);
- printf ("file size: %d\n", (int)ftell (modelouthandle) );
- printf ("---------------------\n");
-
- fclose (modelouthandle);
-
- // finish writing header file
- H_printf("\n");
-
- // scale_up is usefull to allow step distances to be adjusted
- H_printf("#define MODEL_SCALE\t\t%f\n", scale_up);
-
- fclose (headerouthandle);
- headerouthandle = NULL;
-}
-
-
-/*
-=================================================================
-
-ALIAS MODEL DISPLAY LIST GENERATION
-
-=================================================================
-*/
-
-int strip_xyz[128];
-int strip_st[128];
-int strip_tris[128];
-int stripcount;
-
-/*
-================
-StripLength
-================
-*/
-static int StripLength (int starttri, int startv)
-{
- int m1, m2;
- int st1, st2;
- int j;
- dtriangle_t *last, *check;
- int k;
-
- used[starttri] = 2;
-
- last = &triangles[starttri];
-
- strip_xyz[0] = last->index_xyz[(startv)%3];
- strip_xyz[1] = last->index_xyz[(startv+1)%3];
- strip_xyz[2] = last->index_xyz[(startv+2)%3];
- strip_st[0] = last->index_st[(startv)%3];
- strip_st[1] = last->index_st[(startv+1)%3];
- strip_st[2] = last->index_st[(startv+2)%3];
-
- strip_tris[0] = starttri;
- stripcount = 1;
-
- m1 = last->index_xyz[(startv+2)%3];
- st1 = last->index_st[(startv+2)%3];
- m2 = last->index_xyz[(startv+1)%3];
- st2 = last->index_st[(startv+1)%3];
-
- // look for a matching triangle
-nexttri:
- for (j=starttri+1, check=&triangles[starttri+1]
- ; j<model.num_tris ; j++, check++)
- {
- for (k=0 ; k<3 ; k++)
- {
- if (check->index_xyz[k] != m1)
- continue;
- if (check->index_st[k] != st1)
- continue;
- if (check->index_xyz[ (k+1)%3 ] != m2)
- continue;
- if (check->index_st[ (k+1)%3 ] != st2)
- continue;
-
- // this is the next part of the fan
-
- // if we can't use this triangle, this tristrip is done
- if (used[j])
- goto done;
-
- // the new edge
- if (stripcount & 1)
- {
- m2 = check->index_xyz[ (k+2)%3 ];
- st2 = check->index_st[ (k+2)%3 ];
- }
- else
- {
- m1 = check->index_xyz[ (k+2)%3 ];
- st1 = check->index_st[ (k+2)%3 ];
- }
-
- strip_xyz[stripcount+2] = check->index_xyz[ (k+2)%3 ];
- strip_st[stripcount+2] = check->index_st[ (k+2)%3 ];
- strip_tris[stripcount] = j;
- stripcount++;
-
- used[j] = 2;
- goto nexttri;
- }
- }
-done:
-
- // clear the temp used flags
- for (j=starttri+1 ; j<model.num_tris ; j++)
- if (used[j] == 2)
- used[j] = 0;
-
- return stripcount;
-}
-
-
-/*
-===========
-FanLength
-===========
-*/
-static int FanLength (int starttri, int startv)
-{
- int m1, m2;
- int st1, st2;
- int j;
- dtriangle_t *last, *check;
- int k;
-
- used[starttri] = 2;
-
- last = &triangles[starttri];
-
- strip_xyz[0] = last->index_xyz[(startv)%3];
- strip_xyz[1] = last->index_xyz[(startv+1)%3];
- strip_xyz[2] = last->index_xyz[(startv+2)%3];
- strip_st[0] = last->index_st[(startv)%3];
- strip_st[1] = last->index_st[(startv+1)%3];
- strip_st[2] = last->index_st[(startv+2)%3];
-
- strip_tris[0] = starttri;
- stripcount = 1;
-
- m1 = last->index_xyz[(startv+0)%3];
- st1 = last->index_st[(startv+0)%3];
- m2 = last->index_xyz[(startv+2)%3];
- st2 = last->index_st[(startv+2)%3];
-
-
- // look for a matching triangle
-nexttri:
- for (j=starttri+1, check=&triangles[starttri+1]
- ; j<model.num_tris ; j++, check++)
- {
- for (k=0 ; k<3 ; k++)
- {
- if (check->index_xyz[k] != m1)
- continue;
- if (check->index_st[k] != st1)
- continue;
- if (check->index_xyz[ (k+1)%3 ] != m2)
- continue;
- if (check->index_st[ (k+1)%3 ] != st2)
- continue;
-
- // this is the next part of the fan
-
- // if we can't use this triangle, this tristrip is done
- if (used[j])
- goto done;
-
- // the new edge
- m2 = check->index_xyz[ (k+2)%3 ];
- st2 = check->index_st[ (k+2)%3 ];
-
- strip_xyz[stripcount+2] = m2;
- strip_st[stripcount+2] = st2;
- strip_tris[stripcount] = j;
- stripcount++;
-
- used[j] = 2;
- goto nexttri;
- }
- }
-done:
-
- // clear the temp used flags
- for (j=starttri+1 ; j<model.num_tris ; j++)
- if (used[j] == 2)
- used[j] = 0;
-
- return stripcount;
-}
-
-
-
-/*
-================
-BuildGlCmds
-
-Generate a list of trifans or strips
-for the model, which holds for all frames
-================
-*/
-static void BuildGlCmds (void)
-{
- int i, j, k;
- int startv;
- float s, t;
- int len, bestlen, besttype;
- int best_xyz[1024];
- int best_st[1024];
- int best_tris[1024];
- int type;
-
- //
- // build tristrips
- //
- numcommands = 0;
- numglverts = 0;
- memset (used, 0, sizeof(used));
- for (i=0 ; i<model.num_tris ; i++)
- {
- // pick an unused triangle and start the trifan
- if (used[i])
- continue;
-
- bestlen = 0;
- for (type = 0 ; type < 2 ; type++)
-// type = 1;
- {
- for (startv =0 ; startv < 3 ; startv++)
- {
- if (type == 1)
- len = StripLength (i, startv);
- else
- len = FanLength (i, startv);
- if (len > bestlen)
- {
- besttype = type;
- bestlen = len;
- for (j=0 ; j<bestlen+2 ; j++)
- {
- best_st[j] = strip_st[j];
- best_xyz[j] = strip_xyz[j];
- }
- for (j=0 ; j<bestlen ; j++)
- best_tris[j] = strip_tris[j];
- }
- }
- }
-
- // mark the tris on the best strip/fan as used
- for (j=0 ; j<bestlen ; j++)
- used[best_tris[j]] = 1;
-
- if (besttype == 1)
- commands[numcommands++] = (bestlen+2);
- else
- commands[numcommands++] = -(bestlen+2);
-
- numglverts += bestlen+2;
-
- for (j=0 ; j<bestlen+2 ; j++)
- {
- // emit a vertex into the reorder buffer
- k = best_st[j];
-
- // emit s/t coords into the commands stream
- s = base_st[k].s;
- t = base_st[k].t;
-
- s = (s + 0.5) / model.skinwidth;
- t = (t + 0.5) / model.skinheight;
-
- *(float *)&commands[numcommands++] = s;
- *(float *)&commands[numcommands++] = t;
- *(int *)&commands[numcommands++] = best_xyz[j];
- }
- }
-
- commands[numcommands++] = 0; // end of list marker
-}
-
-
-/*
-===============================================================
-
-BASE FRAME SETUP
-
-===============================================================
-*/
-
-/*
-============
-BuildST
-
-Builds the triangle_st array for the base frame and
-model.skinwidth / model.skinheight
-
- FIXME: allow this to be loaded from a file for
- arbitrary mappings
-============
-*/
-#if 0
-static void OldBuildST (triangle_t *ptri, int numtri)
-{
- int i, j;
- int width, height, iwidth, iheight, swidth;
- float basex, basey;
- float s_scale, t_scale;
- float scale;
- vec3_t mins, maxs;
- float *pbasevert;
- vec3_t vtemp1, vtemp2, normal;
-
- //
- // find bounds of all the verts on the base frame
- //
- ClearBounds (mins, maxs);
-
- for (i=0 ; i<numtri ; i++)
- for (j=0 ; j<3 ; j++)
- AddPointToBounds (ptri[i].verts[j], mins, maxs);
-
- for (i=0 ; i<3 ; i++)
- {
- mins[i] = floor(mins[i]);
- maxs[i] = ceil(maxs[i]);
- }
-
- width = maxs[0] - mins[0];
- height = maxs[2] - mins[2];
-
- if (!g_fixedwidth)
- { // old style
- scale = 8;
- if (width*scale >= 150)
- scale = 150.0 / width;
- if (height*scale >= 190)
- scale = 190.0 / height;
-
- s_scale = t_scale = scale;
-
- iwidth = ceil(width*s_scale);
- iheight = ceil(height*t_scale);
-
- iwidth += 4;
- iheight += 4;
- }
- else
- { // new style
- iwidth = g_fixedwidth / 2;
- iheight = g_fixedheight;
-
- s_scale = (float)(iwidth-4) / width;
- t_scale = (float)(iheight-4) / height;
- }
-
-//
-// determine which side of each triangle to map the texture to
-//
- for (i=0 ; i<numtri ; i++)
- {
- VectorSubtract (ptri[i].verts[0], ptri[i].verts[1], vtemp1);
- VectorSubtract (ptri[i].verts[2], ptri[i].verts[1], vtemp2);
- CrossProduct (vtemp1, vtemp2, normal);
-
- if (normal[1] > 0)
- {
- basex = iwidth + 2;
- }
- else
- {
- basex = 2;
- }
- basey = 2;
-
- for (j=0 ; j<3 ; j++)
- {
- pbasevert = ptri[i].verts[j];
-
- triangle_st[i][j][0] = Q_rint((pbasevert[0] - mins[0]) * s_scale + basex);
- triangle_st[i][j][1] = Q_rint((maxs[2] - pbasevert[2]) * t_scale + basey);
- }
- }
-
-// make the width a multiple of 4; some hardware requires this, and it ensures
-// dword alignment for each scan
- swidth = iwidth*2;
- model.skinwidth = (swidth + 3) & ~3;
- model.skinheight = iheight;
-}
-#endif
-
-//==========================================================================
-//
-// DrawScreen
-//
-//==========================================================================
-
-void DrawScreen(float s_scale, float t_scale, float iwidth, float iheight)
-{
- int i;
- byte *scrpos;
- char buffer[256];
-
- // Divider
- scrpos = &pic[(INFO_Y-2)*SKINPAGE_WIDTH];
- for(i = 0; i < SKINPAGE_WIDTH; i++)
- {
- *scrpos++ = 255;
- }
-
- sprintf(buffer, "GENSKIN: ");
- DrawTextChar(16, INFO_Y, buffer);
-
- sprintf(buffer, "( %03d * %03d ) SCALE %f %f, SKINWIDTH %d,"
- " SKINHEIGHT %d", (int)ScaleWidth, (int)ScaleHeight, s_scale, t_scale, (int)iwidth*2, (int)iheight);
- DrawTextChar(80, INFO_Y, buffer);
-}
-
-/*
-============
-BuildST
-
-Builds the triangle_st array for the base frame and
-model.skinwidth / model.skinheight
-
- FIXME: allow this to be loaded from a file for
- arbitrary mappings
-============
-*/
-void BuildST (triangle_t *ptri, int numtri, qboolean DrawSkin)
-{
- int i, j;
- int width, height, iwidth, iheight, swidth;
- float basex, basey;
- float scale;
- vec3_t mins, maxs;
- float *pbasevert;
- vec3_t vtemp1, vtemp2, normal;
- float s_scale, t_scale;
- float scWidth;
- float scHeight;
-
- //
- // find bounds of all the verts on the base frame
- //
- ClearBounds (mins, maxs);
-
- for (i=0 ; i<numtri ; i++)
- for (j=0 ; j<3 ; j++)
- AddPointToBounds (ptri[i].verts[j], mins, maxs);
-
- for (i=0 ; i<3 ; i++)
- {
- mins[i] = floor(mins[i]);
- maxs[i] = ceil(maxs[i]);
- }
-
- width = maxs[0] - mins[0];
- height = maxs[2] - mins[2];
-
-
- scWidth = (ScaleWidth/2)*SCALE_ADJUST_FACTOR;
- scHeight = ScaleHeight*SCALE_ADJUST_FACTOR;
-
- scale = scWidth/width;
-
- if(height*scale >= scHeight)
- {
- scale = scHeight/height;
- }
-
- iwidth = ceil(width*scale)+4;
- iheight = ceil(height*scale)+4;
-
- s_scale = (float)(iwidth-4) / width;
- t_scale = (float)(iheight-4) / height;
- t_scale = s_scale;
-
- if (DrawSkin)
- DrawScreen(s_scale, t_scale, iwidth, iheight);
-
-
-/* if (!g_fixedwidth)
- { // old style
- scale = 8;
- if (width*scale >= 150)
- scale = 150.0 / width;
- if (height*scale >= 190)
- scale = 190.0 / height;
-
- s_scale = t_scale = scale;
-
- iwidth = ceil(width*s_scale);
- iheight = ceil(height*t_scale);
-
- iwidth += 4;
- iheight += 4;
- }
- else
- { // new style
- iwidth = g_fixedwidth / 2;
- iheight = g_fixedheight;
-
- s_scale = (float)(iwidth-4) / width;
- t_scale = (float)(iheight-4) / height;
- }*/
-
-//
-// determine which side of each triangle to map the texture to
-//
- for (i=0 ; i<numtri ; i++)
- {
- if (ptri[i].HasUV)
- {
- for (j=0 ; j<3 ; j++)
- {
- triangle_st[i][j][0] = Q_rint(ptri[i].uv[j][0]*iwidth);
- triangle_st[i][j][1] = Q_rint((1.0f-ptri[i].uv[j][1])*iheight);
- }
- }
- else
- {
- VectorSubtract (ptri[i].verts[0], ptri[i].verts[1], vtemp1);
- VectorSubtract (ptri[i].verts[2], ptri[i].verts[1], vtemp2);
- CrossProduct (vtemp1, vtemp2, normal);
-
- if (normal[1] > 0)
- {
- basex = iwidth + 2;
- }
- else
- {
- basex = 2;
- }
- basey = 2;
-
- for (j=0 ; j<3 ; j++)
- {
- pbasevert = ptri[i].verts[j];
-
- triangle_st[i][j][0] = Q_rint((pbasevert[0] - mins[0]) * s_scale + basex);
- triangle_st[i][j][1] = Q_rint((maxs[2] - pbasevert[2]) * t_scale + basey);
- }
- }
-
- DrawLine(triangle_st[i][0][0], triangle_st[i][0][1],
- triangle_st[i][1][0], triangle_st[i][1][1]);
- DrawLine(triangle_st[i][1][0], triangle_st[i][1][1],
- triangle_st[i][2][0], triangle_st[i][2][1]);
- DrawLine(triangle_st[i][2][0], triangle_st[i][2][1],
- triangle_st[i][0][0], triangle_st[i][0][1]);
- }
-
-// make the width a multiple of 4; some hardware requires this, and it ensures
-// dword alignment for each scan
-
- swidth = iwidth*2;
- model.skinwidth = (swidth + 3) & ~3;
- model.skinheight = iheight;
-}
-
-
-static void ReplaceClusterIndex(int newIndex, int oldindex, int **clusters,
- IntListNode_t **vertLists, int *num_verts, int *new_num_verts)
-{
- int i, j;
- IntListNode_t *next;
-
- for(j = 0; j < num_verts[0]; ++j)
- {
- for(i = 0; i < num_verts[j+1]; ++i)
- {
- if(clusters[j][i] == oldindex)
- {
- ++new_num_verts[j+1];
-
- next = vertLists[j];
-
- vertLists[j] = (IntListNode_t *) SafeMalloc(sizeof(IntListNode_t), "ReplaceClusterIndex");
- // Currently freed in WriteJointedModelFile only
-
- vertLists[j]->data = newIndex;
- vertLists[j]->next = next;
- }
- }
- }
-}
-
-/*
-=================
-Cmd_Base
-=================
-*/
-void Cmd_Base (void)
-{
- vec3_t base_xyz[MAX_VERTS];
- triangle_t *ptri;
- int i, j, k;
-#if 1
-#else
- int time1;
-#endif
- char file1[1024];
- char file2[1024];
-
- GetScriptToken (false);
-
- if (g_skipmodel || g_release || g_archive)
- return;
-
- printf ("---------------------\n");
-#if 1
- sprintf (file1, "%s/%s", cdpartial, token);
- printf ("%s ", file1);
-
- ExpandPathAndArchive (file1);
-
- sprintf (file1, "%s/%s", cddir, token);
-#else
- sprintf (file1, "%s/%s.%s", cdarchive, token, trifileext);
- printf ("%s\n", file1);
-
- ExpandPathAndArchive (file1);
-
- sprintf (file1, "%s/%s.%s", cddir, token, trifileext);
-
- time1 = FileTime (file1);
- if (time1 == -1)
- Error ("%s doesn't exist", file1);
-#endif
-//
-// load the base triangles
-//
- if (do3ds)
- Load3DSTriangleList (file1, &ptri, &model.num_tris, NULL, NULL);
- else
- LoadTriangleList (file1, &ptri, &model.num_tris, NULL, NULL);
-
-
- GetScriptToken (false);
- sprintf (file2, "%s/%s.pcx", cddir, token);
-// sprintf (trans_file, "%s/!%s_a.pcx", cddir, token);
-
- printf ("skin: %s\n", file2);
- Load256Image (file2, &BasePixels, &BasePalette, &BaseWidth, &BaseHeight);
-
- if (BaseWidth != SKINPAGE_WIDTH || BaseHeight != SKINPAGE_HEIGHT)
- {
- if (g_allow_newskin)
- {
- ScaleWidth = BaseWidth;
- ScaleHeight = BaseHeight;
- }
- else
- {
- Error("Invalid skin page size: (%d,%d) should be (%d,%d)",
- BaseWidth,BaseHeight,SKINPAGE_WIDTH,SKINPAGE_HEIGHT);
- }
- }
- else
- {
- ScaleWidth = (float)ExtractNumber(BasePixels, ENCODED_WIDTH_X,
- ENCODED_WIDTH_Y);
- ScaleHeight = (float)ExtractNumber(BasePixels, ENCODED_HEIGHT_X,
- ENCODED_HEIGHT_Y);
- }
-
-//
-// get the ST values
-//
- BuildST (ptri, model.num_tris,false);
-
-//
-// run through all the base triangles, storing each unique vertex in the
-// base vertex list and setting the indirect triangles to point to the base
-// vertices
-//
- for (i=0 ; i<model.num_tris ; i++)
- {
- for (j=0 ; j<3 ; j++)
- {
- // get the xyz index
- for (k=0 ; k<model.num_xyz ; k++)
- if (VectorCompare (ptri[i].verts[j], base_xyz[k]))
- break; // this vertex is already in the base vertex list
-
- if (k == model.num_xyz)
- { // new index
- VectorCopy (ptri[i].verts[j], base_xyz[model.num_xyz]);
-
- if(clustered)
- ReplaceClusterIndex(k, ptri[i].indicies[j], (int **)&clusters, (IntListNode_t **)&vertLists, (int *)&num_verts, (int *)&new_num_verts);
-
- model.num_xyz++;
- }
-
- triangles[i].index_xyz[j] = k;
-
- // get the st index
- for (k=0 ; k<model.num_st ; k++)
- if (triangle_st[i][j][0] == base_st[k].s
- && triangle_st[i][j][1] == base_st[k].t)
- break; // this vertex is already in the base vertex list
-
- if (k == model.num_st)
- { // new index
- base_st[model.num_st].s = triangle_st[i][j][0];
- base_st[model.num_st].t = triangle_st[i][j][1];
- model.num_st++;
- }
-
- triangles[i].index_st[j] = k;
- }
- }
-
- // build triangle strips / fans
- BuildGlCmds ();
-}
-
-//===============================================================
-
-char *FindFrameFile (char *frame)
-{
- int time1;
- char file1[1024];
- static char retname[1024];
- char base[32];
- char suffix[32];
- char *s;
-
- if (strstr (frame, "."))
- return frame; // allready in dot format
-
- // split 'run1' into 'run' and '1'
- s = frame + strlen(frame)-1;
-
- while (s != frame && *s >= '0' && *s <= '9')
- s--;
-
- strcpy (suffix, s+1);
- strcpy (base, frame);
- base[s-frame+1] = 0;
-
- sprintf (file1, "%s/%s%s.%s",cddir, base, suffix, "hrc");
- time1 = FileTime (file1);
- if (time1 != -1)
- {
- sprintf (retname, "%s%s.%s", base, suffix, "hrc");
- return retname;
- }
-
- sprintf (file1, "%s/%s%s.%s",cddir, base, suffix, "asc");
- time1 = FileTime (file1);
- if (time1 != -1)
- {
- sprintf (retname, "%s%s.%s", base, suffix, "asc");
- return retname;
- }
-
- sprintf (file1, "%s/%s%s.%s",cddir, base, suffix, "tri");
- time1 = FileTime (file1);
- if (time1 != -1)
- {
- sprintf (retname, "%s%s.%s", base, suffix, "tri");
- return retname;
- }
-
- sprintf (file1, "%s/%s%s.%s",cddir, base, suffix, "3ds");
- time1 = FileTime (file1);
- if (time1 != -1)
- {
- sprintf (retname, "%s%s.%s", base, suffix, "3ds");
- return retname;
- }
-
- sprintf (file1, "%s/%s%s.%s",cddir, base, suffix, "htr");
- time1 = FileTime (file1);
- if (time1 != -1)
- {
- sprintf (retname, "%s%s.%s", base, suffix, "htr");
- return retname;
- }
-
- // check for 'run.1'
- sprintf (file1, "%s/%s.%s",cddir, base, suffix);
- time1 = FileTime (file1);
- if (time1 != -1)
- {
- sprintf (retname, "%s.%s", base, suffix);
- return retname;
- }
-
- Error ("frame %s could not be found",frame);
- return NULL;
-}
-
-/*
-===============
-GrabFrame
-===============
-*/
-static void GrabFrame (char *frame)
-{
- triangle_t *ptri;
- int i, j;
- trivert_t *ptrivert;
- int num_tris;
- char file1[1024];
- frame_t *fr;
- vertexnormals_t vnorms[MAX_VERTS];
- int index_xyz;
- char *framefile;
-
- // the frame 'run1' will be looked for as either
- // run.1 or run1.tri, so the new alias sequence save
- // feature an be used
- framefile = FindFrameFile (frame);
-
- sprintf (file1, "%s/%s", cdarchive, framefile);
- ExpandPathAndArchive (file1);
-
- sprintf (file1, "%s/%s",cddir, framefile);
-
- printf ("grabbing %s ", file1);
-
- if (model.num_frames >= MAX_FRAMES)
- Error ("model.num_frames >= MAX_FRAMES");
- fr = &g_frames[model.num_frames];
- model.num_frames++;
-
- strcpy (fr->name, frame);
-
-//
-// load the frame
-//
- if (do3ds)
- Load3DSTriangleList (file1, &ptri, &num_tris, NULL, NULL);
- else
- LoadTriangleList (file1, &ptri, &num_tris, NULL, NULL);
-
- if (num_tris != model.num_tris)
- Error ("%s: number of triangles doesn't match base frame\n", file1);
-
-//
-// allocate storage for the frame's vertices
-//
- ptrivert = fr->v;
-
- for (i=0 ; i<model.num_xyz ; i++)
- {
- vnorms[i].numnormals = 0;
- VectorClear (vnorms[i].normalsum);
- }
- ClearBounds (fr->mins, fr->maxs);
-
-//
-// store the frame's vertices in the same order as the base. This assumes the
-// triangles and vertices in this frame are in exactly the same order as in the
-// base
-//
- for (i=0 ; i<num_tris ; i++)
- {
- vec3_t vtemp1, vtemp2, normal;
- float ftemp;
-
- VectorSubtract (ptri[i].verts[0], ptri[i].verts[1], vtemp1);
- VectorSubtract (ptri[i].verts[2], ptri[i].verts[1], vtemp2);
- CrossProduct (vtemp1, vtemp2, normal);
-
- VectorNormalize (normal, normal);
-
- // rotate the normal so the model faces down the positive x axis
- ftemp = normal[0];
- normal[0] = -normal[1];
- normal[1] = ftemp;
-
- for (j=0 ; j<3 ; j++)
- {
- index_xyz = triangles[i].index_xyz[j];
-
- // rotate the vertices so the model faces down the positive x axis
- // also adjust the vertices to the desired origin
- ptrivert[index_xyz].v[0] = ((-ptri[i].verts[j][1]) * scale_up) +
- adjust[0];
- ptrivert[index_xyz].v[1] = (ptri[i].verts[j][0] * scale_up) +
- adjust[1];
- ptrivert[index_xyz].v[2] = (ptri[i].verts[j][2] * scale_up) +
- adjust[2];
-
- AddPointToBounds (ptrivert[index_xyz].v, fr->mins, fr->maxs);
-
- VectorAdd (vnorms[index_xyz].normalsum, normal, vnorms[index_xyz].normalsum);
- vnorms[index_xyz].numnormals++;
- }
- }
-
-//
-// calculate the vertex normals, match them to the template list, and store the
-// index of the best match
-//
- for (i=0 ; i<model.num_xyz ; i++)
- {
- int j;
- vec3_t v;
- float maxdot;
- int maxdotindex;
- int c;
-
- c = vnorms[i].numnormals;
- if (!c)
- Error ("Vertex with no triangles attached");
-
- VectorScale (vnorms[i].normalsum, 1.0/c, v);
- VectorNormalize (v, v);
-
- maxdot = -999999.0;
- maxdotindex = -1;
-
- for (j=0 ; j<NUMVERTEXNORMALS ; j++)
- {
- float dot;
-
- dot = DotProduct (v, avertexnormals[j]);
- if (dot > maxdot)
- {
- maxdot = dot;
- maxdotindex = j;
- }
- }
-
- ptrivert[i].lightnormalindex = maxdotindex;
- }
-
- free (ptri);
-}
-
-/*
-===============
-GrabJointedFrame
-===============
-*/
-void GrabJointedFrame(char *frame)
-{
- char file1[1024];
- char *framefile;
- frame_t *fr;
-
- framefile = FindFrameFile (frame);
-
- sprintf (file1, "%s/%s", cdarchive, framefile);
- ExpandPathAndArchive (file1);
-
- sprintf (file1, "%s/%s",cddir, framefile);
-
- printf ("grabbing %s\n", file1);
-
- fr = &g_frames[model.num_frames - 1]; // last frame read in
-
- LoadJointList(file1, fr->joints, jointed);
-}
-
-/*
-===============
-GrabGlobals
-===============
-*/
-void GrabGlobals(char *frame)
-{
- char file1[1024];
- char *framefile;
- frame_t *fr;
-
- framefile = FindFrameFile (frame);
-
- sprintf (file1, "%s/%s", cdarchive, framefile);
- ExpandPathAndArchive (file1);
-
- sprintf (file1, "%s/%s",cddir, framefile);
-
- printf ("grabbing %s\n", file1);
-
- fr = &g_frames[model.num_frames - 1]; // last frame read in
-
- LoadGlobals(file1);
-}
-
-/*
-===============
-Cmd_Frame
-===============
-*/
-void Cmd_Frame (void)
-{
- while (ScriptTokenAvailable())
- {
- GetScriptToken (false);
- if (g_skipmodel)
- continue;
- if (g_release || g_archive)
- {
- model.num_frames = 1; // don't skip the writeout
- continue;
- }
-
- H_printf("#define FRAME_%-16s\t%i\n", token, model.num_frames);
-
- GrabFrame (token);
- }
-}
-
-/*
-===============
-Cmd_Skin
-
-Skins aren't actually stored in the file, only a reference
-is saved out to the header file.
-===============
-*/
-void Cmd_Skin (void)
-{
- byte *palette;
- byte *pixels;
- int width, height;
- byte *cropped;
- int y;
- char name[1024], savename[1024];
-
- GetScriptToken (false);
-
- if (model.num_skins == MAX_MD2SKINS)
- Error ("model.num_skins == MAX_MD2SKINS");
-
- if (g_skipmodel)
- return;
-
-#if 1
- sprintf (name, "%s/%s.pcx", cddir, token);
- sprintf (savename, "%s/!%s.pcx", g_outputDir, token);
- sprintf (g_skins[model.num_skins], "%s/!%s.pcx", cdpartial, token);
-#else
- sprintf (name, "%s/%s.lbm", cdarchive, token);
- strcpy (name, ExpandPathAndArchive( name ) );
-// sprintf (name, "%s/%s.lbm", cddir, token);
-
- if (ScriptTokenAvailable())
- {
- GetScriptToken (false);
- sprintf (g_skins[model.num_skins], "%s.pcx", token);
- sprintf (savename, "%s%s.pcx", g_outputDir, g_skins[model.num_skins]);
- }
- else
- {
- sprintf (savename, "%s/%s.pcx", g_outputDir, token);
- sprintf (g_skins[model.num_skins], "%s/%s.pcx", cdpartial, token);
- }
-#endif
-
- model.num_skins++;
-
- if (g_skipmodel || g_release || g_archive)
- return;
-
- // load the image
- printf ("loading %s\n", name);
- Load256Image (name, &pixels, &palette, &width, &height);
-// RemapZero (pixels, palette, width, height);
-
- // crop it to the proper size
- cropped = (byte *) SafeMalloc (model.skinwidth*model.skinheight, "Cmd_Skin");
- for (y=0 ; y<model.skinheight ; y++)
- {
- memcpy (cropped+y*model.skinwidth,
- pixels+y*width, model.skinwidth);
- }
-
- // save off the new image
- printf ("saving %s\n", savename);
- CreatePath (savename);
- WritePCXfile (savename, cropped, model.skinwidth,
- model.skinheight, palette);
-
- free (pixels);
- free (palette);
- free (cropped);
-}
-
-
-/*
-=================
-Cmd_Origin
-=================
-*/
-void Cmd_Origin (void)
-{
- // rotate points into frame of reference so model points down the
- // positive x axis
- GetScriptToken (false);
- adjust[1] = -atof (token);
-
- GetScriptToken (false);
- adjust[0] = atof (token);
-
- GetScriptToken (false);
- adjust[2] = -atof (token);
-}
-
-
-/*
-=================
-Cmd_ScaleUp
-=================
-*/
-void Cmd_ScaleUp (void)
-{
- GetScriptToken (false);
- scale_up = atof (token);
- if (g_skipmodel || g_release || g_archive)
- return;
-
- printf ("Scale up: %f\n", scale_up);
-}
-
-
-/*
-=================
-Cmd_Skinsize
-
-Set a skin size other than the default
-=================
-*/
-void Cmd_Skinsize (void)
-{
- GetScriptToken (false);
- g_fixedwidth = atoi(token);
- GetScriptToken (false);
- g_fixedheight = atoi(token);
-}
-
-/*
-=================
-Cmd_Modelname
-
-Gives a different name/location for the file, instead of the cddir
-=================
-*/
-void Cmd_Modelname (void)
-{
- GetScriptToken (false);
- strcpy (modelname, token);
-}
-
-/*
-===============
-Cmd_Cd
-===============
-*/
-void Cmd_Cd (void)
-{
- char temp[256];
-
- FinishModel ();
- ClearModel ();
-
- GetScriptToken (false);
-
- // this is a silly mess...
- sprintf (cdpartial, "models/%s", token);
- sprintf (cdarchive, "%smodels/%s", gamedir+strlen(qdir), token);
- sprintf (cddir, "%s%s", gamedir, cdpartial);
-
- // Since we also changed directories on the output side (for mirror) make sure the outputdir is set properly too.
- sprintf(temp, "%s%s", g_outputDir, cdpartial);
- strcpy(g_outputDir, temp);
-
- // if -only was specified and this cd doesn't match,
- // skip the model (you only need to match leading chars,
- // so you could regrab all monsters with -only monsters)
- if (!g_only[0])
- return;
- if (strncmp(token, g_only, strlen(g_only)))
- {
- g_skipmodel = true;
- printf ("skipping %s\n", cdpartial);
- }
-}
-
-/*
-=================
-Cmd_Cluster
-=================
-*/
-void Cmd_Cluster()
-{
- char file1[1024];
-
- GetScriptToken (false);
-
- printf ("---------------------\n");
- sprintf (file1, "%s/%s", cdpartial, token);
- printf ("%s\n", file1);
-
- ExpandPathAndArchive (file1);
-
- sprintf (file1, "%s/%s", cddir, token);
-
- LoadClusters(file1, (int **)&clusters, (int *)&num_verts, jointed);
-
- new_num_verts[0] = num_verts[0];
-
- clustered = 1;
-}
-
-// Model construction cover functions.
-void MODELCMD_Modelname (int modeltype)
-{
- if (g_forcemodel)
- modeltype = g_forcemodel;
-
- Cmd_Modelname ();
-/*
- switch(modeltype)
- {
- case MODEL_MD2:
- Cmd_Modelname ();
- break;
- case MODEL_FM:
- Cmd_FMModelname ();
- break;
- }
-*/
-}
-
-void MODELCMD_Cd (int modeltype)
-{
- if (g_forcemodel)
- modeltype = g_forcemodel;
-
- switch(modeltype)
- {
- case MODEL_MD2:
- Cmd_Cd ();
- break;
- case MODEL_FM:
- Cmd_FMCd ();
- break;
- }
-}
-
-void MODELCMD_Origin (int modeltype)
-{
- if (g_forcemodel)
- modeltype = g_forcemodel;
-
- Cmd_Origin ();
-/* switch(modeltype)
- {
- case MODEL_MD2:
- Cmd_Origin ();
- break;
- case MODEL_FM:
- Cmd_FMOrigin ();
- break;
- }
-*/
-}
-
-void MODELCMD_Cluster (int modeltype)
-{
- if (g_forcemodel)
- modeltype = g_forcemodel;
-
- switch(modeltype)
- {
- case MODEL_MD2:
- Cmd_Cluster ();
- break;
- case MODEL_FM:
- Cmd_FMCluster ();
- break;
- }
-}
-
-void MODELCMD_Base (int modeltype)
-{
- if (g_forcemodel)
- modeltype = g_forcemodel;
-
- switch(modeltype)
- {
- case MODEL_MD2:
- Cmd_Base ();
- break;
- case MODEL_FM:
- Cmd_FMBase (false);
- break;
- }
-}
-
-void MODELCMD_BaseST (int modeltype)
-{
- if (g_forcemodel)
- modeltype = g_forcemodel;
-
- switch(modeltype)
- {
- case MODEL_MD2:
- Cmd_Base ();
- break;
- case MODEL_FM:
- Cmd_FMBase (true);
- break;
- }
-}
-
-void MODELCMD_ScaleUp (int modeltype)
-{
- if (g_forcemodel)
- modeltype = g_forcemodel;
-
- Cmd_ScaleUp ();
-/* switch(modeltype)
- {
- case MODEL_MD2:
- Cmd_ScaleUp ();
- break;
- case MODEL_FM:
- Cmd_FMScaleUp ();
- break;
- }
-*/
-}
-
-void MODELCMD_Frame (int modeltype)
-{
- if (g_forcemodel)
- modeltype = g_forcemodel;
-
- switch(modeltype)
- {
- case MODEL_MD2:
- Cmd_Frame ();
- break;
- case MODEL_FM:
- Cmd_FMFrame ();
- break;
- }
-}
-
-void MODELCMD_Skin (int modeltype)
-{
- if (g_forcemodel)
- modeltype = g_forcemodel;
-
- switch(modeltype)
- {
- case MODEL_MD2:
- Cmd_Skin ();
- break;
- case MODEL_FM:
- Cmd_FMSkin ();
- break;
- }
-}
-
-void MODELCMD_Skinsize (int modeltype)
-{
- if (g_forcemodel)
- modeltype = g_forcemodel;
-
- Cmd_Skinsize ();
-/*
- switch(modeltype)
- {
- case MODEL_MD2:
- Cmd_Skinsize ();
- break;
- case MODEL_FM:
- Cmd_FMSkinsize ();
- break;
- }
-*/
-}
-
-void MODELCMD_Skeleton (int modeltype)
-{
- if (g_forcemodel)
- modeltype = g_forcemodel;
-
- switch(modeltype)
- {
- case MODEL_MD2:
- break;
- case MODEL_FM:
- Cmd_FMSkeleton ();
- break;
- }
-}
-
-void MODELCMD_BeginGroup(int modeltype)
-{
- if (g_forcemodel)
- modeltype = g_forcemodel;
-
- switch(modeltype)
- {
- case MODEL_MD2:
- break;
- case MODEL_FM:
- Cmd_FMBeginGroup();
- break;
- }
-}
-
-void MODELCMD_EndGroup(int modeltype)
-{
- if (g_forcemodel)
- modeltype = g_forcemodel;
-
- switch(modeltype)
- {
- case MODEL_MD2:
- break;
- case MODEL_FM:
- Cmd_FMEndGroup();
- break;
- }
-}
-
-void MODELCMD_Referenced(int modeltype)
-{
- if (g_forcemodel)
- modeltype = g_forcemodel;
-
- switch(modeltype)
- {
- case MODEL_MD2:
- break;
- case MODEL_FM:
- Cmd_FMReferenced();
- break;
- }
-}
-
-void MODELCMD_NodeOrder(int modeltype)
-{
- if (g_forcemodel)
- modeltype = g_forcemodel;
-
- switch(modeltype)
- {
- case MODEL_MD2:
- break;
- case MODEL_FM:
- Cmd_FMNodeOrder();
- break;
- }
-}