+++ /dev/null
-/*
-Copyright (C) 2001-2006, William Joseph.
-All Rights Reserved.
-
-This file is part of GtkRadiant.
-
-GtkRadiant is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2 of the License, or
-(at your option) any later version.
-
-GtkRadiant is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with GtkRadiant; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-*/
-
-#if !defined (INCLUDED_ENTITYLIB_H)
-#define INCLUDED_ENTITYLIB_H
-
-#include "ireference.h"
-#include "debugging/debugging.h"
-
-#include "ientity.h"
-#include "irender.h"
-#include "igl.h"
-#include "selectable.h"
-
-#include "generic/callback.h"
-#include "math/vector.h"
-#include "math/aabb.h"
-#include "undolib.h"
-#include "string/pooledstring.h"
-#include "generic/referencecounted.h"
-#include "scenelib.h"
-#include "container/container.h"
-#include "eclasslib.h"
-
-#include <list>
-#include <set>
-
-inline void arrow_draw(const Vector3& origin, const Vector3& direction_forward, const Vector3& direction_left, const Vector3& direction_up)
-{
- Vector3 endpoint(vector3_added(origin, vector3_scaled(direction_forward, 32.0)));
-
- Vector3 tip1(vector3_added(vector3_added(endpoint, vector3_scaled(direction_forward, -8.0)), vector3_scaled(direction_up, -4.0)));
- Vector3 tip2(vector3_added(tip1, vector3_scaled(direction_up, 8.0)));
- Vector3 tip3(vector3_added(vector3_added(endpoint, vector3_scaled(direction_forward, -8.0)), vector3_scaled(direction_left, -4.0)));
- Vector3 tip4(vector3_added(tip3, vector3_scaled(direction_left, 8.0)));
-
- glBegin (GL_LINES);
-
- glVertex3fv(vector3_to_array(origin));
- glVertex3fv(vector3_to_array(endpoint));
-
- glVertex3fv(vector3_to_array(endpoint));
- glVertex3fv(vector3_to_array(tip1));
-
- glVertex3fv(vector3_to_array(endpoint));
- glVertex3fv(vector3_to_array(tip2));
-
- glVertex3fv(vector3_to_array(endpoint));
- glVertex3fv(vector3_to_array(tip3));
-
- glVertex3fv(vector3_to_array(endpoint));
- glVertex3fv(vector3_to_array(tip4));
-
- glVertex3fv(vector3_to_array(tip1));
- glVertex3fv(vector3_to_array(tip3));
-
- glVertex3fv(vector3_to_array(tip3));
- glVertex3fv(vector3_to_array(tip2));
-
- glVertex3fv(vector3_to_array(tip2));
- glVertex3fv(vector3_to_array(tip4));
-
- glVertex3fv(vector3_to_array(tip4));
- glVertex3fv(vector3_to_array(tip1));
-
- glEnd();
-}
-
-class SelectionIntersection;
-
-inline void aabb_testselect(const AABB& aabb, SelectionTest& test, SelectionIntersection& best)
-{
- const IndexPointer::index_type indices[24] = {
- 2, 1, 5, 6,
- 1, 0, 4, 5,
- 0, 1, 2, 3,
- 3, 7, 4, 0,
- 3, 2, 6, 7,
- 7, 6, 5, 4,
- };
-
- Vector3 points[8];
- aabb_corners(aabb, points);
- test.TestQuads(VertexPointer(reinterpret_cast<VertexPointer::pointer>(points), sizeof(Vector3)), IndexPointer(indices, 24), best);
-}
-
-inline void aabb_draw_wire(const Vector3 points[8])
-{
- unsigned int indices[26] = {
- 0, 1, 1, 2, 2, 3, 3, 0,
- 4, 5, 5, 6, 6, 7, 7, 4,
- 0, 4, 1, 5, 2, 6, 3, 7,
- // 0, 6, 1, 7, 2, 4, 3, 5 // X cross
- 1, 7 // diagonal line (connect mins to maxs corner)
- };
-#if 1
- glVertexPointer(3, GL_FLOAT, 0, points);
- glDrawElements(GL_LINES, sizeof(indices)/sizeof(indices[0]), GL_UNSIGNED_INT, indices);
-#else
- glBegin(GL_LINES);
- for(std::size_t i = 0; i < sizeof(indices)/sizeof(indices[0]); ++i)
- {
- glVertex3fv(points[indices[i]]);
- }
- glEnd();
-#endif
-}
-
-inline void aabb_draw_flatshade(const Vector3 points[8])
-{
- glBegin(GL_QUADS);
-
- glNormal3fv(vector3_to_array(aabb_normals[0]));
- glVertex3fv(vector3_to_array(points[2]));
- glVertex3fv(vector3_to_array(points[1]));
- glVertex3fv(vector3_to_array(points[5]));
- glVertex3fv(vector3_to_array(points[6]));
-
- glNormal3fv(vector3_to_array(aabb_normals[1]));
- glVertex3fv(vector3_to_array(points[1]));
- glVertex3fv(vector3_to_array(points[0]));
- glVertex3fv(vector3_to_array(points[4]));
- glVertex3fv(vector3_to_array(points[5]));
-
- glNormal3fv(vector3_to_array(aabb_normals[2]));
- glVertex3fv(vector3_to_array(points[0]));
- glVertex3fv(vector3_to_array(points[1]));
- glVertex3fv(vector3_to_array(points[2]));
- glVertex3fv(vector3_to_array(points[3]));
-
- glNormal3fv(vector3_to_array(aabb_normals[3]));
- glVertex3fv(vector3_to_array(points[0]));
- glVertex3fv(vector3_to_array(points[3]));
- glVertex3fv(vector3_to_array(points[7]));
- glVertex3fv(vector3_to_array(points[4]));
-
- glNormal3fv(vector3_to_array(aabb_normals[4]));
- glVertex3fv(vector3_to_array(points[3]));
- glVertex3fv(vector3_to_array(points[2]));
- glVertex3fv(vector3_to_array(points[6]));
- glVertex3fv(vector3_to_array(points[7]));
-
- glNormal3fv(vector3_to_array(aabb_normals[5]));
- glVertex3fv(vector3_to_array(points[7]));
- glVertex3fv(vector3_to_array(points[6]));
- glVertex3fv(vector3_to_array(points[5]));
- glVertex3fv(vector3_to_array(points[4]));
-
- glEnd();
-}
-
-inline void aabb_draw_wire(const AABB& aabb)
-{
- Vector3 points[8];
- aabb_corners(aabb, points);
- aabb_draw_wire(points);
-}
-
-inline void aabb_draw_flatshade(const AABB& aabb)
-{
- Vector3 points[8];
- aabb_corners(aabb, points);
- aabb_draw_flatshade(points);
-}
-
-inline void aabb_draw_textured(const AABB& aabb)
-{
- Vector3 points[8];
- aabb_corners(aabb, points);
-
- glBegin(GL_QUADS);
-
- glNormal3fv(vector3_to_array(aabb_normals[0]));
- glTexCoord2fv(aabb_texcoord_topleft);
- glVertex3fv(vector3_to_array(points[2]));
- glTexCoord2fv(aabb_texcoord_topright);
- glVertex3fv(vector3_to_array(points[1]));
- glTexCoord2fv(aabb_texcoord_botright);
- glVertex3fv(vector3_to_array(points[5]));
- glTexCoord2fv(aabb_texcoord_botleft);
- glVertex3fv(vector3_to_array(points[6]));
-
- glNormal3fv(vector3_to_array(aabb_normals[1]));
- glTexCoord2fv(aabb_texcoord_topleft);
- glVertex3fv(vector3_to_array(points[1]));
- glTexCoord2fv(aabb_texcoord_topright);
- glVertex3fv(vector3_to_array(points[0]));
- glTexCoord2fv(aabb_texcoord_botright);
- glVertex3fv(vector3_to_array(points[4]));
- glTexCoord2fv(aabb_texcoord_botleft);
- glVertex3fv(vector3_to_array(points[5]));
-
- glNormal3fv(vector3_to_array(aabb_normals[2]));
- glTexCoord2fv(aabb_texcoord_topleft);
- glVertex3fv(vector3_to_array(points[0]));
- glTexCoord2fv(aabb_texcoord_topright);
- glVertex3fv(vector3_to_array(points[1]));
- glTexCoord2fv(aabb_texcoord_botright);
- glVertex3fv(vector3_to_array(points[2]));
- glTexCoord2fv(aabb_texcoord_botleft);
- glVertex3fv(vector3_to_array(points[3]));
-
- glNormal3fv(vector3_to_array(aabb_normals[3]));
- glTexCoord2fv(aabb_texcoord_topleft);
- glVertex3fv(vector3_to_array(points[0]));
- glTexCoord2fv(aabb_texcoord_topright);
- glVertex3fv(vector3_to_array(points[3]));
- glTexCoord2fv(aabb_texcoord_botright);
- glVertex3fv(vector3_to_array(points[7]));
- glTexCoord2fv(aabb_texcoord_botleft);
- glVertex3fv(vector3_to_array(points[4]));
-
- glNormal3fv(vector3_to_array(aabb_normals[4]));
- glTexCoord2fv(aabb_texcoord_topleft);
- glVertex3fv(vector3_to_array(points[3]));
- glTexCoord2fv(aabb_texcoord_topright);
- glVertex3fv(vector3_to_array(points[2]));
- glTexCoord2fv(aabb_texcoord_botright);
- glVertex3fv(vector3_to_array(points[6]));
- glTexCoord2fv(aabb_texcoord_botleft);
- glVertex3fv(vector3_to_array(points[7]));
-
- glNormal3fv(vector3_to_array(aabb_normals[5]));
- glTexCoord2fv(aabb_texcoord_topleft);
- glVertex3fv(vector3_to_array(points[7]));
- glTexCoord2fv(aabb_texcoord_topright);
- glVertex3fv(vector3_to_array(points[6]));
- glTexCoord2fv(aabb_texcoord_botright);
- glVertex3fv(vector3_to_array(points[5]));
- glTexCoord2fv(aabb_texcoord_botleft);
- glVertex3fv(vector3_to_array(points[4]));
-
- glEnd();
-}
-
-inline void aabb_draw_solid(const AABB& aabb, RenderStateFlags state)
-{
- if(state & RENDER_TEXTURE)
- {
- aabb_draw_textured(aabb);
- }
- else
- {
- aabb_draw_flatshade(aabb);
- }
-}
-
-inline void aabb_draw(const AABB& aabb, RenderStateFlags state)
-{
- if(state & RENDER_FILL)
- {
- aabb_draw_solid(aabb, state);
- }
- else
- {
- aabb_draw_wire(aabb);
- }
-}
-
-class RenderableSolidAABB : public OpenGLRenderable
-{
- const AABB& m_aabb;
-public:
- RenderableSolidAABB(const AABB& aabb) : m_aabb(aabb)
- {
- }
- void render(RenderStateFlags state) const
- {
- aabb_draw_solid(m_aabb, state);
- }
-};
-
-class RenderableWireframeAABB : public OpenGLRenderable
-{
- const AABB& m_aabb;
-public:
- RenderableWireframeAABB(const AABB& aabb) : m_aabb(aabb)
- {
- }
- void render(RenderStateFlags state) const
- {
- aabb_draw_wire(m_aabb);
- }
-};
-
-
-/// \brief A key/value pair of strings.
-///
-/// - Notifies observers when value changes - value changes to "" on destruction.
-/// - Provides undo support through the global undo system.
-class KeyValue : public EntityKeyValue
-{
- typedef UnsortedSet<KeyObserver> KeyObservers;
-
- std::size_t m_refcount;
- KeyObservers m_observers;
- CopiedString m_string;
- const char* m_empty;
- ObservedUndoableObject<CopiedString> m_undo;
- static EntityCreator::KeyValueChangedFunc m_entityKeyValueChanged;
-public:
-
- KeyValue(const char* string, const char* empty)
- : m_refcount(0), m_string(string), m_empty(empty), m_undo(m_string, UndoImportCaller(*this))
- {
- notify();
- }
- ~KeyValue()
- {
- ASSERT_MESSAGE(m_observers.empty(), "KeyValue::~KeyValue: observers still attached");
- }
-
- static void setKeyValueChangedFunc(EntityCreator::KeyValueChangedFunc func)
- {
- m_entityKeyValueChanged = func;
- }
-
- void IncRef()
- {
- ++m_refcount;
- }
- void DecRef()
- {
- if(--m_refcount == 0)
- {
- delete this;
- }
- }
-
- void instanceAttach(MapFile* map)
- {
- m_undo.instanceAttach(map);
- }
- void instanceDetach(MapFile* map)
- {
- m_undo.instanceDetach(map);
- }
-
- void attach(const KeyObserver& observer)
- {
- (*m_observers.insert(observer))(c_str());
- }
- void detach(const KeyObserver& observer)
- {
- observer(m_empty);
- m_observers.erase(observer);
- }
- const char* c_str() const
- {
- if(string_empty(m_string.c_str()))
- {
- return m_empty;
- }
- return m_string.c_str();
- }
- void assign(const char* other)
- {
- if(!string_equal(m_string.c_str(), other))
- {
- m_undo.save();
- m_string = other;
- notify();
- }
- }
-
- void notify()
- {
- m_entityKeyValueChanged();
- KeyObservers::reverse_iterator i = m_observers.rbegin();
- while(i != m_observers.rend())
- {
- (*i++)(c_str());
- }
- }
-
- void importState(const CopiedString& string)
- {
- m_string = string;
-
- notify();
- }
- typedef MemberCaller1<KeyValue, const CopiedString&, &KeyValue::importState> UndoImportCaller;
-};
-
-/// \brief An unsorted list of key/value pairs.
-///
-/// - Notifies observers when a pair is inserted or removed.
-/// - Provides undo support through the global undo system.
-/// - New keys are appended to the end of the list.
-class EntityKeyValues : public Entity
-{
-public:
- typedef KeyValue Value;
-
- static StringPool& getPool()
- {
- return Static<StringPool, KeyContext>::instance();
- }
-private:
- static EntityCreator::KeyValueChangedFunc m_entityKeyValueChanged;
- static Counter* m_counter;
-
- EntityClass* m_eclass;
-
- class KeyContext{};
- typedef Static<StringPool, KeyContext> KeyPool;
- typedef PooledString<KeyPool> Key;
- typedef SmartPointer<KeyValue> KeyValuePtr;
- typedef UnsortedMap<Key, KeyValuePtr> KeyValues;
- KeyValues m_keyValues;
-
- typedef UnsortedSet<Observer*> Observers;
- Observers m_observers;
-
- ObservedUndoableObject<KeyValues> m_undo;
- bool m_instanced;
-
- bool m_observerMutex;
-
- void notifyInsert(const char* key, Value& value)
- {
- m_observerMutex = true;
- for(Observers::iterator i = m_observers.begin(); i != m_observers.end(); ++i)
- {
- (*i)->insert(key, value);
- }
- m_observerMutex = false;
- }
- void notifyErase(const char* key, Value& value)
- {
- m_observerMutex = true;
- for(Observers::iterator i = m_observers.begin(); i != m_observers.end(); ++i)
- {
- (*i)->erase(key, value);
- }
- m_observerMutex = false;
- }
- void forEachKeyValue_notifyInsert()
- {
- for(KeyValues::const_iterator i = m_keyValues.begin(); i != m_keyValues.end(); ++i)
- {
- notifyInsert((*i).first.c_str(), *(*i).second);
- }
- }
- void forEachKeyValue_notifyErase()
- {
- for(KeyValues::const_iterator i = m_keyValues.begin(); i != m_keyValues.end(); ++i)
- {
- notifyErase((*i).first.c_str(), *(*i).second);
- }
- }
-
- void insert(const char* key, const KeyValuePtr& keyValue)
- {
- KeyValues::iterator i = m_keyValues.insert(KeyValues::value_type(key, keyValue));
- notifyInsert(key, *(*i).second);
-
- if(m_instanced)
- {
- (*i).second->instanceAttach(m_undo.map());
- }
- }
-
- void insert(const char* key, const char* value)
- {
- KeyValues::iterator i = m_keyValues.find(key);
- if(i != m_keyValues.end())
- {
- (*i).second->assign(value);
- }
- else
- {
- m_undo.save();
- insert(key, KeyValuePtr(new KeyValue(value, EntityClass_valueForKey(*m_eclass, key))));
- }
- }
-
- void erase(KeyValues::iterator i)
- {
- if(m_instanced)
- {
- (*i).second->instanceDetach(m_undo.map());
- }
-
- Key key((*i).first);
- KeyValuePtr value((*i).second);
- m_keyValues.erase(i);
- notifyErase(key.c_str(), *value);
- }
-
- void erase(const char* key)
- {
- KeyValues::iterator i = m_keyValues.find(key);
- if(i != m_keyValues.end())
- {
- m_undo.save();
- erase(i);
- }
- }
-
-public:
- bool m_isContainer;
-
- EntityKeyValues(EntityClass* eclass) :
- m_eclass(eclass),
- m_undo(m_keyValues, UndoImportCaller(*this)),
- m_instanced(false),
- m_observerMutex(false),
- m_isContainer(!eclass->fixedsize)
- {
- }
- EntityKeyValues(const EntityKeyValues& other) :
- Entity(other),
- m_eclass(&other.getEntityClass()),
- m_undo(m_keyValues, UndoImportCaller(*this)),
- m_instanced(false),
- m_observerMutex(false),
- m_isContainer(other.m_isContainer)
- {
- for(KeyValues::const_iterator i = other.m_keyValues.begin(); i != other.m_keyValues.end(); ++i)
- {
- insert((*i).first.c_str(), (*i).second->c_str());
- }
- }
- ~EntityKeyValues()
- {
- for(Observers::iterator i = m_observers.begin(); i != m_observers.end();)
- {
- // post-increment to allow current element to be removed safely
- (*i++)->clear();
- }
- ASSERT_MESSAGE(m_observers.empty(), "EntityKeyValues::~EntityKeyValues: observers still attached");
- }
-
- static void setKeyValueChangedFunc(EntityCreator::KeyValueChangedFunc func)
- {
- m_entityKeyValueChanged = func;
- KeyValue::setKeyValueChangedFunc(func);
- }
- static void setCounter(Counter* counter)
- {
- m_counter = counter;
- }
-
- void importState(const KeyValues& keyValues)
- {
- for(KeyValues::iterator i = m_keyValues.begin(); i != m_keyValues.end();)
- {
- erase(i++);
- }
-
- for(KeyValues::const_iterator i = keyValues.begin(); i != keyValues.end(); ++i)
- {
- insert((*i).first.c_str(), (*i).second);
- }
-
- m_entityKeyValueChanged();
- }
- typedef MemberCaller1<EntityKeyValues, const KeyValues&, &EntityKeyValues::importState> UndoImportCaller;
-
- void attach(Observer& observer)
- {
- ASSERT_MESSAGE(!m_observerMutex, "observer cannot be attached during iteration");
- m_observers.insert(&observer);
- for(KeyValues::const_iterator i = m_keyValues.begin(); i != m_keyValues.end(); ++i)
- {
- observer.insert((*i).first.c_str(), *(*i).second);
- }
- }
- void detach(Observer& observer)
- {
- ASSERT_MESSAGE(!m_observerMutex, "observer cannot be detached during iteration");
- m_observers.erase(&observer);
- for(KeyValues::const_iterator i = m_keyValues.begin(); i != m_keyValues.end(); ++i)
- {
- observer.erase((*i).first.c_str(), *(*i).second);
- }
- }
-
- void forEachKeyValue_instanceAttach(MapFile* map)
- {
- for(KeyValues::const_iterator i = m_keyValues.begin(); i != m_keyValues.end(); ++i)
- {
- (*i).second->instanceAttach(map);
- }
- }
- void forEachKeyValue_instanceDetach(MapFile* map)
- {
- for(KeyValues::const_iterator i = m_keyValues.begin(); i != m_keyValues.end(); ++i)
- {
- (*i).second->instanceDetach(map);
- }
- }
-
- void instanceAttach(MapFile* map)
- {
- if(m_counter != 0)
- {
- m_counter->increment();
- }
-
- m_instanced = true;
- forEachKeyValue_instanceAttach(map);
- m_undo.instanceAttach(map);
- }
- void instanceDetach(MapFile* map)
- {
- if(m_counter != 0)
- {
- m_counter->decrement();
- }
-
- m_undo.instanceDetach(map);
- forEachKeyValue_instanceDetach(map);
- m_instanced = false;
- }
-
- // entity
- EntityClass& getEntityClass() const
- {
- return *m_eclass;
- }
- void forEachKeyValue(Visitor& visitor) const
- {
- for(KeyValues::const_iterator i = m_keyValues.begin(); i != m_keyValues.end(); ++i)
- {
- visitor.visit((*i).first.c_str(), (*i).second->c_str());
- }
- }
- void setKeyValue(const char* key, const char* value)
- {
- if(value[0] == '\0'
- /*|| string_equal(EntityClass_valueForKey(*m_eclass, key), value)*/) // don't delete values equal to default
- {
- erase(key);
- }
- else
- {
- insert(key, value);
- }
- m_entityKeyValueChanged();
- }
- const char* getKeyValue(const char* key) const
- {
- KeyValues::const_iterator i = m_keyValues.find(key);
- if(i != m_keyValues.end())
- {
- return (*i).second->c_str();
- }
-
- return EntityClass_valueForKey(*m_eclass, key);
- }
-
- bool isContainer() const
- {
- return m_isContainer;
- }
-};
-
-/// \brief A Resource reference with a controlled lifetime.
-/// \brief The resource is released when the ResourceReference is destroyed.
-class ResourceReference
-{
- CopiedString m_name;
- Resource* m_resource;
-public:
- ResourceReference(const char* name)
- : m_name(name)
- {
- capture();
- }
- ResourceReference(const ResourceReference& other)
- : m_name(other.m_name)
- {
- capture();
- }
- ResourceReference& operator=(const ResourceReference& other)
- {
- ResourceReference tmp(other);
- tmp.swap(*this);
- return *this;
- }
- ~ResourceReference()
- {
- release();
- }
-
- void capture()
- {
- m_resource = GlobalReferenceCache().capture(m_name.c_str());
- }
- void release()
- {
- GlobalReferenceCache().release(m_name.c_str());
- }
-
- const char* getName() const
- {
- return m_name.c_str();
- }
- void setName(const char* name)
- {
- ResourceReference tmp(name);
- tmp.swap(*this);
- }
-
- void swap(ResourceReference& other)
- {
- std::swap(m_resource, other.m_resource);
- std::swap(m_name, other.m_name);
- }
-
- void attach(ModuleObserver& observer)
- {
- m_resource->attach(observer);
- }
- void detach(ModuleObserver& observer)
- {
- m_resource->detach(observer);
- }
-
- Resource* get()
- {
- return m_resource;
- }
-};
-
-namespace std
-{
- /// \brief Swaps the values of \p self and \p other.
- /// Overloads std::swap.
- inline void swap(ResourceReference& self, ResourceReference& other)
- {
- self.swap(other);
- }
-}
-
-#endif