+++ /dev/null
-/*
-Copyright (C) 2001-2006, William Joseph.
-All Rights Reserved.
-
-This file is part of GtkRadiant.
-
-GtkRadiant is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2 of the License, or
-(at your option) any later version.
-
-GtkRadiant is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with GtkRadiant; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-*/
-
-#include "md5.h"
-
-#include "iscriplib.h"
-#include "imodel.h"
-
-#include "archivelib.h"
-#include "stringio.h"
-
-#include "model.h"
-
-#define MD5_RETURN_FALSE_IF_FAIL(expression) if(!(expression)) { globalErrorStream() << "md5 parse failed: " #expression "\n"; return false; } else
-
-bool MD5_parseToken(Tokeniser& tokeniser, const char* string)
-{
- const char* token = tokeniser.getToken();
- MD5_RETURN_FALSE_IF_FAIL(token != 0);
- return string_equal(token, string);
-}
-
-bool MD5_parseFloat(Tokeniser& tokeniser, float& f)
-{
- const char* token = tokeniser.getToken();
- MD5_RETURN_FALSE_IF_FAIL(token != 0);
- return string_parse_float(token, f);
-}
-
-bool MD5_parseString(Tokeniser& tokeniser, const char*& s)
-{
- const char* token = tokeniser.getToken();
- MD5_RETURN_FALSE_IF_FAIL(token != 0);
- s = token;
- return true;
-}
-
-bool MD5_parseInteger(Tokeniser& tokeniser, int& i)
-{
- const char* token = tokeniser.getToken();
- MD5_RETURN_FALSE_IF_FAIL(token != 0);
- return string_parse_int(token, i);
-}
-
-bool MD5_parseSize(Tokeniser& tokeniser, std::size_t& i)
-{
- const char* token = tokeniser.getToken();
- MD5_RETURN_FALSE_IF_FAIL(token != 0);
- return string_parse_size(token, i);
-}
-
-bool MD5_parseVector3(Tokeniser& tokeniser, Vector3& v)
-{
- MD5_RETURN_FALSE_IF_FAIL(MD5_parseToken(tokeniser, "("));
- MD5_RETURN_FALSE_IF_FAIL(MD5_parseFloat(tokeniser, v.x()));
- MD5_RETURN_FALSE_IF_FAIL(MD5_parseFloat(tokeniser, v.y()));
- MD5_RETURN_FALSE_IF_FAIL(MD5_parseFloat(tokeniser, v.z()));
- MD5_RETURN_FALSE_IF_FAIL(MD5_parseToken(tokeniser, ")"));
- return true;
-}
-
-template<typename Element>
-inline Element float_squared(const Element& f)
-{
- return f * f;
-}
-
-class MD5Joint
-{
-public:
- int parent;
- Vector3 position;
- Vector4 rotation;
-};
-
-typedef Array<MD5Joint> MD5Joints;
-
-class MD5Vert
-{
-public:
- std::size_t index;
- float u;
- float v;
- std::size_t weight_index;
- std::size_t weight_count;
-};
-
-typedef Array<MD5Vert> MD5Verts;
-
-class MD5Tri
-{
-public:
- std::size_t index;
- std::size_t a;
- std::size_t b;
- std::size_t c;
-};
-
-typedef Array<MD5Tri> MD5Tris;
-
-class MD5Weight
-{
-public:
- std::size_t index;
- std::size_t joint;
- float t;
- Vector3 v;
-};
-
-typedef Array<MD5Weight> MD5Weights;
-
-typedef float MD5Component;
-typedef Array<MD5Component> MD5Components;
-
-class MD5Frame
-{
-public:
- MD5Components m_components;
-};
-
-typedef Array<MD5Weight> MD5Weights;
-
-bool MD5_parseVersion(Tokeniser& tokeniser)
-{
- {
- const char* versionKey = tokeniser.getToken();
- if(versionKey == 0 || !string_equal(versionKey, "MD5Version"))
- {
- globalErrorStream() << "not a valid md5 file\n";
- return false;
- }
- }
- {
- const char* versionValue = tokeniser.getToken();
- if(versionValue == 0 || !string_equal(versionValue, "10"))
- {
- globalErrorStream() << "only md5 version 10 supported\n";
- return false;
- }
- }
-
- return true;
-}
-
-bool MD5Anim_parse(Tokeniser& tokeniser)
-{
- MD5_RETURN_FALSE_IF_FAIL(MD5_parseVersion(tokeniser));
- tokeniser.nextLine();
-
- MD5_RETURN_FALSE_IF_FAIL(MD5_parseToken(tokeniser, "commandline"));
- const char* commandline;
- MD5_RETURN_FALSE_IF_FAIL(MD5_parseString(tokeniser, commandline));
- tokeniser.nextLine();
-
- MD5_RETURN_FALSE_IF_FAIL(MD5_parseToken(tokeniser, "numFrames"));
- std::size_t numFrames;
- MD5_RETURN_FALSE_IF_FAIL(MD5_parseSize(tokeniser, numFrames));
- tokeniser.nextLine();
-
- MD5_RETURN_FALSE_IF_FAIL(MD5_parseToken(tokeniser, "numJoints"));
- std::size_t numJoints;
- MD5_RETURN_FALSE_IF_FAIL(MD5_parseSize(tokeniser, numJoints));
- tokeniser.nextLine();
-
- MD5_RETURN_FALSE_IF_FAIL(MD5_parseToken(tokeniser, "frameRate"));
- std::size_t frameRate;
- MD5_RETURN_FALSE_IF_FAIL(MD5_parseSize(tokeniser, frameRate));
- tokeniser.nextLine();
-
- MD5_RETURN_FALSE_IF_FAIL(MD5_parseToken(tokeniser, "numAnimatedComponents"));
- std::size_t numAnimatedComponents;
- MD5_RETURN_FALSE_IF_FAIL(MD5_parseSize(tokeniser, numAnimatedComponents));
- tokeniser.nextLine();
-
- // parse heirarchy
- MD5_RETURN_FALSE_IF_FAIL(MD5_parseToken(tokeniser, "hierarchy"));
- MD5_RETURN_FALSE_IF_FAIL(MD5_parseToken(tokeniser, "{"));
- tokeniser.nextLine();
-
- for(std::size_t i = 0; i < numJoints; ++i)
- {
- const char* name;
- MD5_RETURN_FALSE_IF_FAIL(MD5_parseString(tokeniser, name));
- int parent;
- MD5_RETURN_FALSE_IF_FAIL(MD5_parseInteger(tokeniser, parent));
- std::size_t flags;
- MD5_RETURN_FALSE_IF_FAIL(MD5_parseSize(tokeniser, flags));
- std::size_t index;
- MD5_RETURN_FALSE_IF_FAIL(MD5_parseSize(tokeniser, index));
- tokeniser.nextLine();
- }
-
- MD5_RETURN_FALSE_IF_FAIL(MD5_parseToken(tokeniser, "}"));
- tokeniser.nextLine();
-
- // parse bounds
- MD5_RETURN_FALSE_IF_FAIL(MD5_parseToken(tokeniser, "bounds"));
- MD5_RETURN_FALSE_IF_FAIL(MD5_parseToken(tokeniser, "{"));
- tokeniser.nextLine();
-
- for(std::size_t i = 0; i < numFrames; ++i)
- {
- Vector3 mins;
- MD5_RETURN_FALSE_IF_FAIL(MD5_parseVector3(tokeniser, mins));
- Vector3 maxs;
- MD5_RETURN_FALSE_IF_FAIL(MD5_parseVector3(tokeniser, maxs));
- tokeniser.nextLine();
- }
-
- MD5_RETURN_FALSE_IF_FAIL(MD5_parseToken(tokeniser, "}"));
- tokeniser.nextLine();
-
- // parse baseframe
- MD5_RETURN_FALSE_IF_FAIL(MD5_parseToken(tokeniser, "baseframe"));
- MD5_RETURN_FALSE_IF_FAIL(MD5_parseToken(tokeniser, "{"));
- tokeniser.nextLine();
-
- for(std::size_t i = 0; i < numJoints; ++i)
- {
- Vector3 position;
- MD5_RETURN_FALSE_IF_FAIL(MD5_parseVector3(tokeniser, position));
- Vector3 rotation;
- MD5_RETURN_FALSE_IF_FAIL(MD5_parseVector3(tokeniser, rotation));
- tokeniser.nextLine();
- }
-
- MD5_RETURN_FALSE_IF_FAIL(MD5_parseToken(tokeniser, "}"));
- tokeniser.nextLine();
-
- // parse frames
- for(std::size_t i = 0; i < numFrames; ++i)
- {
- MD5_RETURN_FALSE_IF_FAIL(MD5_parseToken(tokeniser, "frame"));
- MD5_RETURN_FALSE_IF_FAIL(MD5_parseToken(tokeniser, "{"));
- tokeniser.nextLine();
-
- for(std::size_t i = 0; i < numAnimatedComponents; ++i)
- {
- float component;
- MD5_RETURN_FALSE_IF_FAIL(MD5_parseFloat(tokeniser, component));
- tokeniser.nextLine();
- }
-
- MD5_RETURN_FALSE_IF_FAIL(MD5_parseToken(tokeniser, "}"));
- tokeniser.nextLine();
- }
-
- return true;
-}
-
-bool MD5Model_parse(Model& model, Tokeniser& tokeniser)
-{
- MD5_RETURN_FALSE_IF_FAIL(MD5_parseVersion(tokeniser));
- tokeniser.nextLine();
-
- MD5_RETURN_FALSE_IF_FAIL(MD5_parseToken(tokeniser, "commandline"));
- const char* commandline;
- MD5_RETURN_FALSE_IF_FAIL(MD5_parseString(tokeniser, commandline));
- tokeniser.nextLine();
-
- MD5_RETURN_FALSE_IF_FAIL(MD5_parseToken(tokeniser, "numJoints"));
- std::size_t numJoints;
- MD5_RETURN_FALSE_IF_FAIL(MD5_parseSize(tokeniser, numJoints));
- tokeniser.nextLine();
-
- MD5_RETURN_FALSE_IF_FAIL(MD5_parseToken(tokeniser, "numMeshes"));
- std::size_t numMeshes;
- MD5_RETURN_FALSE_IF_FAIL(MD5_parseSize(tokeniser, numMeshes));
- tokeniser.nextLine();
-
- MD5Joints joints(numJoints);
-
- MD5_RETURN_FALSE_IF_FAIL(MD5_parseToken(tokeniser, "joints"));
- MD5_RETURN_FALSE_IF_FAIL(MD5_parseToken(tokeniser, "{"));
- tokeniser.nextLine();
-
- for(MD5Joints::iterator i = joints.begin(); i != joints.end(); ++i)
- {
- const char* jointName;
- MD5_RETURN_FALSE_IF_FAIL(MD5_parseString(tokeniser, jointName));
- MD5_RETURN_FALSE_IF_FAIL(MD5_parseInteger(tokeniser, (*i).parent));
- MD5_RETURN_FALSE_IF_FAIL(MD5_parseVector3(tokeniser, (*i).position));
- MD5_RETURN_FALSE_IF_FAIL(MD5_parseVector3(tokeniser, vector4_to_vector3((*i).rotation)));
- (*i).rotation.w() = -static_cast<float>(sqrt(1.0f - (float_squared((*i).rotation.x()) + float_squared((*i).rotation.y()) + float_squared((*i).rotation.z()))));
- tokeniser.nextLine();
- }
-
- MD5_RETURN_FALSE_IF_FAIL(MD5_parseToken(tokeniser, "}"));
- tokeniser.nextLine();
-
- for(std::size_t i = 0; i < numMeshes; ++i)
- {
- Surface& surface = model.newSurface();
-
- MD5_RETURN_FALSE_IF_FAIL(MD5_parseToken(tokeniser, "mesh"));
- MD5_RETURN_FALSE_IF_FAIL(MD5_parseToken(tokeniser, "{"));
- tokeniser.nextLine();
-
- MD5_RETURN_FALSE_IF_FAIL(MD5_parseToken(tokeniser, "shader"));
- const char* shader;
- MD5_RETURN_FALSE_IF_FAIL(MD5_parseString(tokeniser, shader));
- surface.setShader(shader);
- tokeniser.nextLine();
-
- MD5_RETURN_FALSE_IF_FAIL(MD5_parseToken(tokeniser, "numverts"));
- std::size_t numVerts;
- MD5_RETURN_FALSE_IF_FAIL(MD5_parseSize(tokeniser, numVerts));
- tokeniser.nextLine();
-
- MD5Verts verts(numVerts);
-
- for(MD5Verts::iterator j = verts.begin(); j != verts.end(); ++j)
- {
- MD5_RETURN_FALSE_IF_FAIL(MD5_parseToken(tokeniser, "vert"));
- MD5_RETURN_FALSE_IF_FAIL(MD5_parseSize(tokeniser, (*j).index));
- MD5_RETURN_FALSE_IF_FAIL((*j).index == std::size_t(j - verts.begin()));
- MD5_RETURN_FALSE_IF_FAIL(MD5_parseToken(tokeniser, "("));
- MD5_RETURN_FALSE_IF_FAIL(MD5_parseFloat(tokeniser, (*j).u));
- MD5_RETURN_FALSE_IF_FAIL(MD5_parseFloat(tokeniser, (*j).v));
- MD5_RETURN_FALSE_IF_FAIL(MD5_parseToken(tokeniser, ")"));
- MD5_RETURN_FALSE_IF_FAIL(MD5_parseSize(tokeniser, (*j).weight_index));
- MD5_RETURN_FALSE_IF_FAIL(MD5_parseSize(tokeniser, (*j).weight_count));
- tokeniser.nextLine();
- }
-
- MD5_RETURN_FALSE_IF_FAIL(MD5_parseToken(tokeniser, "numtris"));
- std::size_t numTris;
- MD5_RETURN_FALSE_IF_FAIL(MD5_parseSize(tokeniser, numTris));
- tokeniser.nextLine();
-
- MD5Tris tris(numTris);
-
- for(MD5Tris::iterator j = tris.begin(); j != tris.end(); ++j)
- {
- MD5_RETURN_FALSE_IF_FAIL(MD5_parseToken(tokeniser, "tri"));
- MD5_RETURN_FALSE_IF_FAIL(MD5_parseSize(tokeniser, (*j).index));
- MD5_RETURN_FALSE_IF_FAIL((*j).index == std::size_t(j - tris.begin()));
- MD5_RETURN_FALSE_IF_FAIL(MD5_parseSize(tokeniser, (*j).a));
- MD5_RETURN_FALSE_IF_FAIL(MD5_parseSize(tokeniser, (*j).b));
- MD5_RETURN_FALSE_IF_FAIL(MD5_parseSize(tokeniser, (*j).c));
- tokeniser.nextLine();
- }
-
- MD5_RETURN_FALSE_IF_FAIL(MD5_parseToken(tokeniser, "numweights"));
- std::size_t numWeights;
- MD5_RETURN_FALSE_IF_FAIL(MD5_parseSize(tokeniser, numWeights));
- tokeniser.nextLine();
-
- MD5Weights weights(numWeights);
-
- for(MD5Weights::iterator j = weights.begin(); j != weights.end(); ++j)
- {
- MD5_RETURN_FALSE_IF_FAIL(MD5_parseToken(tokeniser, "weight"));
- MD5_RETURN_FALSE_IF_FAIL(MD5_parseSize(tokeniser, (*j).index));
- MD5_RETURN_FALSE_IF_FAIL((*j).index == std::size_t(j - weights.begin()));
- MD5_RETURN_FALSE_IF_FAIL(MD5_parseSize(tokeniser, (*j).joint));
- MD5_RETURN_FALSE_IF_FAIL(MD5_parseFloat(tokeniser, (*j).t));
- MD5_RETURN_FALSE_IF_FAIL(MD5_parseVector3(tokeniser, (*j).v));
- tokeniser.nextLine();
- }
-
- MD5_RETURN_FALSE_IF_FAIL(MD5_parseToken(tokeniser, "}"));
- tokeniser.nextLine();
-
- for(MD5Verts::iterator j = verts.begin(); j != verts.end(); ++j)
- {
- MD5Vert& vert = (*j);
-
- Vector3 skinned(0, 0, 0);
- for(std::size_t k = 0; k != vert.weight_count; ++k)
- {
- MD5Weight& weight = weights[vert.weight_index + k];
- MD5Joint& joint = joints[weight.joint];
-
- skinned += (quaternion_transformed_point(joint.rotation, weight.v) + joint.position) * weight.t;
- }
-
- surface.vertices().push_back(ArbitraryMeshVertex(vertex3f_for_vector3(skinned), Normal3f(0, 0, 0), TexCoord2f(vert.u, vert.v)));
- }
-
- for(MD5Tris::iterator j = tris.begin(); j != tris.end(); ++j)
- {
- MD5Tri& tri = (*j);
- surface.indices().insert(RenderIndex(tri.a));
- surface.indices().insert(RenderIndex(tri.b));
- surface.indices().insert(RenderIndex(tri.c));
- }
-
- for(Surface::indices_t::iterator j = surface.indices().begin(); j != surface.indices().end(); j += 3)
- {
- ArbitraryMeshVertex& a = surface.vertices()[*(j + 0)];
- ArbitraryMeshVertex& b = surface.vertices()[*(j + 1)];
- ArbitraryMeshVertex& c = surface.vertices()[*(j + 2)];
- Vector3 weightedNormal(
- vector3_cross(
- reinterpret_cast<const Vector3&>(c.vertex) - reinterpret_cast<const Vector3&>(a.vertex),
- reinterpret_cast<const Vector3&>(b.vertex) - reinterpret_cast<const Vector3&>(a.vertex)
- )
- );
- reinterpret_cast<Vector3&>(a.normal) += weightedNormal;
- reinterpret_cast<Vector3&>(b.normal) += weightedNormal;
- reinterpret_cast<Vector3&>(c.normal) += weightedNormal;
- }
-
- for(Surface::vertices_t::iterator j = surface.vertices().begin(); j != surface.vertices().end(); ++j)
- {
- vector3_normalise(reinterpret_cast<Vector3&>((*j).normal));
- }
-
- surface.updateAABB();
- }
-
- model.updateAABB();
-
- return true;
-}
-
-void MD5Model_construct(Model& model, TextInputStream& inputStream)
-{
- Tokeniser& tokeniser = GlobalScriptLibrary().m_pfnNewSimpleTokeniser(inputStream);
- MD5Model_parse(model, tokeniser);
- tokeniser.release();
-}
-
-scene::Node& MD5Model_new(TextInputStream& inputStream)
-{
- ModelNode* modelNode = new ModelNode();
- MD5Model_construct(modelNode->model(), inputStream);
- return modelNode->node();
-}
-
-scene::Node& loadMD5Model(ArchiveFile& file)
-{
- BinaryToTextInputStream<InputStream> inputStream(file.getInputStream());
- return MD5Model_new(inputStream);
-}