+++ /dev/null
-/*
-Copyright (C) 1999-2006 Id Software, Inc. and contributors.
-For a list of contributors, see the accompanying CONTRIBUTORS file.
-
-This file is part of GtkRadiant.
-
-GtkRadiant is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2 of the License, or
-(at your option) any later version.
-
-GtkRadiant is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with GtkRadiant; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-*/
-
-#include "autosave.h"
-
-#include "os/file.h"
-#include "os/path.h"
-#include "cmdlib.h"
-#include "stream/stringstream.h"
-#include "gtkutil/messagebox.h"
-#include "scenelib.h"
-#include "mapfile.h"
-
-#include "map.h"
-#include "mainframe.h"
-#include "qe3.h"
-#include "preferences.h"
-
-
-#if defined(WIN32)
-#define PATH_MAX 260
-#endif
-
-
-bool DoesFileExist(const char* name, std::size_t& size)
-{
- if(file_exists(name))
- {
- size += file_size(name);
- return true;
- }
- return false;
-}
-
-void Map_Snapshot()
-{
- // we need to do the following
- // 1. make sure the snapshot directory exists (create it if it doesn't)
- // 2. find out what the lastest save is based on number
- // 3. inc that and save the map
- const char* path = Map_Name(g_map);
- const char* name = path_get_filename_start(path);
-
- StringOutputStream snapshotsDir(256);
- snapshotsDir << StringRange(path, name) << "snapshots";
-
- if(file_exists(snapshotsDir.c_str()) || Q_mkdir(snapshotsDir.c_str()))
- {
- std::size_t lSize = 0;
- StringOutputStream strNewPath(256);
- strNewPath << snapshotsDir.c_str() << '/' << name;
-
- StringOutputStream snapshotFilename(256);
-
- for(int nCount = 0; ; ++nCount)
- {
- // The original map's filename is "<path>/<name>.<ext>"
- // The snapshot's filename will be "<path>/snapshots/<name>.<count>.<ext>"
- const char* end = path_get_filename_base_end(strNewPath.c_str());
- snapshotFilename << StringRange(strNewPath.c_str(), end) << '.' << nCount << end;
-
- if(!DoesFileExist(snapshotFilename.c_str(), lSize))
- {
- break;
- }
-
- snapshotFilename.clear();
- }
-
- // save in the next available slot
- Map_SaveFile(snapshotFilename.c_str());
-
- if (lSize > 50 * 1024 * 1024) // total size of saves > 50 mb
- {
- globalOutputStream() << "The snapshot files in " << snapshotsDir.c_str() << " total more than 50 megabytes. You might consider cleaning up.";
- }
- }
- else
- {
- StringOutputStream strMsg(256);
- strMsg << "Snapshot save failed.. unabled to create directory\n" << snapshotsDir.c_str();
- gtk_MessageBox(GTK_WIDGET(MainFrame_getWindow()), strMsg.c_str());
- }
-}
-/*
-===============
-QE_CheckAutoSave
-
-If five minutes have passed since making a change
-and the map hasn't been saved, save it out.
-===============
-*/
-
-bool g_AutoSave_Enabled = true;
-int m_AutoSave_Frequency = 5;
-bool g_SnapShots_Enabled = false;
-
-namespace
-{
- time_t s_start = 0;
- std::size_t s_changes = 0;
-}
-
-void AutoSave_clear()
-{
- s_changes = 0;
-}
-
-scene::Node& Map_Node()
-{
- return GlobalSceneGraph().root();
-}
-
-void QE_CheckAutoSave( void )
-{
- if(!Map_Valid(g_map) || !ScreenUpdates_Enabled())
- {
- return;
- }
-
- time_t now;
- time(&now);
-
- if(s_start == 0 || s_changes == Node_getMapFile(Map_Node())->changes())
- {
- s_start = now;
- }
-
- if((now - s_start) > (60 * m_AutoSave_Frequency))
- {
- s_start = now;
- s_changes = Node_getMapFile(Map_Node())->changes();
-
- if (g_AutoSave_Enabled)
- {
- const char* strMsg = g_SnapShots_Enabled ? "Autosaving snapshot..." : "Autosaving...";
- globalOutputStream() << strMsg << "\n";
- //Sys_Status(strMsg);
-
- // only snapshot if not working on a default map
- if (g_SnapShots_Enabled && !Map_Unnamed(g_map))
- {
- Map_Snapshot();
- }
- else
- {
- if(Map_Unnamed(g_map))
- {
- StringOutputStream autosave(256);
- autosave << g_qeglobals.m_userGamePath.c_str() << "maps/";
- Q_mkdir(autosave.c_str());
- autosave << "autosave.map";
- Map_SaveFile(autosave.c_str());
- }
- else
- {
- const char* name = Map_Name(g_map);
- const char* extension = path_get_filename_base_end(name);
- StringOutputStream autosave(256);
- autosave << StringRange(name, extension) << ".autosave" << extension;
- Map_SaveFile(autosave.c_str());
- }
- }
- }
- else
- {
- globalOutputStream() << "Autosave skipped...\n";
- //Sys_Status ("Autosave skipped...");
- }
- }
-}
-
-void Autosave_constructPreferences(PreferencesPage& page)
-{
- GtkWidget* autosave_enabled = page.appendCheckBox("Autosave", "Enable Autosave", g_AutoSave_Enabled);
- GtkWidget* autosave_frequency = page.appendSpinner("Autosave Frequency (minutes)", m_AutoSave_Frequency, 1, 1, 60);
- Widget_connectToggleDependency(autosave_frequency, autosave_enabled);
- page.appendCheckBox("", "Save Snapshots", g_SnapShots_Enabled);
-}
-void Autosave_constructPage(PreferenceGroup& group)
-{
- PreferencesPage page(group.createPage("Autosave", "Autosave Preferences"));
- Autosave_constructPreferences(page);
-}
-void Autosave_registerPreferencesPage()
-{
- PreferencesDialog_addSettingsPage(FreeCaller1<PreferenceGroup&, Autosave_constructPage>());
-}
-
-
-#include "preferencesystem.h"
-#include "stringio.h"
-
-void Autosave_Construct()
-{
- GlobalPreferenceSystem().registerPreference("Autosave", BoolImportStringCaller(g_AutoSave_Enabled), BoolExportStringCaller(g_AutoSave_Enabled));
- GlobalPreferenceSystem().registerPreference("AutosaveMinutes", IntImportStringCaller(m_AutoSave_Frequency), IntExportStringCaller(m_AutoSave_Frequency));
- GlobalPreferenceSystem().registerPreference("Snapshots", BoolImportStringCaller(g_SnapShots_Enabled), BoolExportStringCaller(g_SnapShots_Enabled));
-
- Autosave_registerPreferencesPage();
-}
-
-void Autosave_Destroy()
-{
-}
-