]> de.git.xonotic.org Git - voretournament/voretournament.git/blobdiff - misc/mediasource/netradiant-src/radiant/filters.cpp
Rename mediasource to source
[voretournament/voretournament.git] / misc / mediasource / netradiant-src / radiant / filters.cpp
diff --git a/misc/mediasource/netradiant-src/radiant/filters.cpp b/misc/mediasource/netradiant-src/radiant/filters.cpp
deleted file mode 100644 (file)
index 235e291..0000000
+++ /dev/null
@@ -1,323 +0,0 @@
-/*
-Copyright (C) 2001-2006, William Joseph.
-All Rights Reserved.
-
-This file is part of GtkRadiant.
-
-GtkRadiant is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2 of the License, or
-(at your option) any later version.
-
-GtkRadiant is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with GtkRadiant; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
-*/
-
-#include "filters.h"
-
-#include "debugging/debugging.h"
-
-#include "ifilter.h"
-
-#include "scenelib.h"
-
-#include <list>
-#include <set>
-
-#include "gtkutil/widget.h"
-#include "gtkutil/menu.h"
-#include "gtkmisc.h"
-#include "mainframe.h"
-#include "commands.h"
-#include "preferences.h"
-
-struct filters_globals_t
-{
-  std::size_t exclude;
-
-  filters_globals_t() :
-    exclude(0)
-  {
-  }
-};
-
-filters_globals_t g_filters_globals;
-
-inline bool filter_active(int mask)
-{
-  return (g_filters_globals.exclude & mask) > 0;
-}
-
-class FilterWrapper
-{
-public:
-  FilterWrapper(Filter& filter, int mask) : m_filter(filter), m_mask(mask)
-  {
-  }
-  void update()
-  {
-    m_filter.setActive(filter_active(m_mask));
-  }
-private:
-  Filter& m_filter;
-  int m_mask;
-};
-
-typedef std::list<FilterWrapper> Filters;
-Filters g_filters;
-
-typedef std::set<Filterable*> Filterables;
-Filterables g_filterables;
-
-void UpdateFilters()
-{
-  {
-    for(Filters::iterator i = g_filters.begin(); i != g_filters.end(); ++i)
-    {
-      (*i).update();
-    }
-  }
-
-  {
-    for(Filterables::iterator i = g_filterables.begin(); i != g_filterables.end(); ++i)
-    {
-      (*i)->updateFiltered();
-    }
-  }
-}
-
-
-class BasicFilterSystem : public FilterSystem
-{
-public:
-  void addFilter(Filter& filter, int mask)
-  {
-    g_filters.push_back(FilterWrapper(filter, mask));
-    g_filters.back().update();
-  }
-  void registerFilterable(Filterable& filterable)
-  {
-    ASSERT_MESSAGE(g_filterables.find(&filterable) == g_filterables.end(), "filterable already registered");
-    filterable.updateFiltered();
-    g_filterables.insert(&filterable);
-  }
-  void unregisterFilterable(Filterable& filterable)
-  {
-    ASSERT_MESSAGE(g_filterables.find(&filterable) != g_filterables.end(), "filterable not registered");
-    g_filterables.erase(&filterable);
-  }
-};
-
-BasicFilterSystem g_FilterSystem;
-
-FilterSystem& GetFilterSystem()
-{
-  return g_FilterSystem;
-}
-
-void PerformFiltering()
-{
-  UpdateFilters();
-  SceneChangeNotify();
-}
-
-class ToggleFilterFlag
-{
-  const unsigned int m_mask;
-public:
-  ToggleItem m_item;
-
-  ToggleFilterFlag(unsigned int mask) : m_mask(mask), m_item(ActiveCaller(*this))
-  {
-  }
-  ToggleFilterFlag(const ToggleFilterFlag& other) : m_mask(other.m_mask), m_item(ActiveCaller(*this))
-  {
-  }
-  void active(const BoolImportCallback& importCallback)
-  {
-    importCallback((g_filters_globals.exclude & m_mask) != 0);
-  }
-  typedef MemberCaller1<ToggleFilterFlag, const BoolImportCallback&, &ToggleFilterFlag::active> ActiveCaller;
-  void toggle()
-  {
-    g_filters_globals.exclude ^= m_mask;
-    m_item.update();
-    PerformFiltering();
-  }
-  void reset()
-  {
-    g_filters_globals.exclude = 0;
-    m_item.update();
-    PerformFiltering();
-  }
-  typedef MemberCaller<ToggleFilterFlag, &ToggleFilterFlag::toggle> ToggleCaller;
-};
-
-
-typedef std::list<ToggleFilterFlag> ToggleFilterFlags;
-ToggleFilterFlags g_filter_items;
-
-void add_filter_command(unsigned int flag, const char* command, const Accelerator& accelerator)
-{
-  g_filter_items.push_back(ToggleFilterFlag(flag));
-  GlobalToggles_insert(command, ToggleFilterFlag::ToggleCaller(g_filter_items.back()), ToggleItem::AddCallbackCaller(g_filter_items.back().m_item), accelerator);
-}
-
-void InvertFilters()
-{
-  std::list<ToggleFilterFlag>::iterator iter;
-
-  for(iter = g_filter_items.begin(); iter != g_filter_items.end(); ++iter)
-  {
-      iter->toggle();
-  }
-}
-
-void ResetFilters()
-{
-  std::list<ToggleFilterFlag>::iterator iter;
-
-  for(iter = g_filter_items.begin(); iter != g_filter_items.end(); ++iter)
-  {
-      iter->reset();
-  }
-}
-
-void Filters_constructMenu(GtkMenu* menu_in_menu)
-{
-  create_check_menu_item_with_mnemonic(menu_in_menu, "World", "FilterWorldBrushes");
-  create_check_menu_item_with_mnemonic(menu_in_menu, "Entities", "FilterEntities");
-  if(g_pGameDescription->mGameType == "doom3")
-  {
-    create_check_menu_item_with_mnemonic(menu_in_menu, "Visportals", "FilterVisportals");
-  }
-  else
-  {
-    create_check_menu_item_with_mnemonic(menu_in_menu, "Areaportals", "FilterAreaportals");
-  }
-  create_check_menu_item_with_mnemonic(menu_in_menu, "Translucent", "FilterTranslucent");
-  if(g_pGameDescription->mGameType != "doom3")
-  {
-    create_check_menu_item_with_mnemonic(menu_in_menu, "Liquids", "FilterLiquids");
-  }
-  create_check_menu_item_with_mnemonic(menu_in_menu, "Caulk", "FilterCaulk");
-  create_check_menu_item_with_mnemonic(menu_in_menu, "Clips", "FilterClips");
-  create_check_menu_item_with_mnemonic(menu_in_menu, "Paths", "FilterPaths");
-  if(g_pGameDescription->mGameType != "doom3")
-  {
-    create_check_menu_item_with_mnemonic(menu_in_menu, "Clusterportals", "FilterClusterportals");
-  }
-  create_check_menu_item_with_mnemonic(menu_in_menu, "Lights", "FilterLights");
-  create_check_menu_item_with_mnemonic(menu_in_menu, "Structural", "FilterStructural");
-  if(g_pGameDescription->mGameType != "doom3")
-  {
-    create_check_menu_item_with_mnemonic(menu_in_menu, "Lightgrid", "FilterLightgrid");
-  }
-  create_check_menu_item_with_mnemonic(menu_in_menu, "Patches", "FilterPatches");
-  create_check_menu_item_with_mnemonic(menu_in_menu, "Details", "FilterDetails");
-  create_check_menu_item_with_mnemonic(menu_in_menu, "Hints", "FilterHintsSkips");
-  create_check_menu_item_with_mnemonic(menu_in_menu, "Models", "FilterModels");
-  create_check_menu_item_with_mnemonic(menu_in_menu, "Triggers", "FilterTriggers");
-  if(g_pGameDescription->mGameType != "doom3")
-  {
-    create_check_menu_item_with_mnemonic(menu_in_menu, "Botclips", "FilterBotClips");
-       create_check_menu_item_with_mnemonic(menu_in_menu, "Decals", "FilterDecals");
-  }
-  // filter manipulation
-  menu_separator(menu_in_menu);
-  create_menu_item_with_mnemonic(menu_in_menu, "Invert filters", "InvertFilters");
-  create_menu_item_with_mnemonic(menu_in_menu, "Reset filters", "ResetFilters");
-}
-
-
-#include "preferencesystem.h"
-#include "stringio.h"
-
-void ConstructFilters()
-{
-  GlobalPreferenceSystem().registerPreference("SI_Exclude", SizeImportStringCaller(g_filters_globals.exclude), SizeExportStringCaller(g_filters_globals.exclude));
-
-  GlobalCommands_insert("InvertFilters", FreeCaller<InvertFilters>());
-  GlobalCommands_insert("ResetFilters", FreeCaller<ResetFilters>());  
-
-  add_filter_command(EXCLUDE_WORLD, "FilterWorldBrushes", Accelerator('1', (GdkModifierType)GDK_MOD1_MASK));
-  add_filter_command(EXCLUDE_ENT, "FilterEntities", Accelerator('2', (GdkModifierType)GDK_MOD1_MASK));
-  if(g_pGameDescription->mGameType == "doom3")
-  {
-    add_filter_command(EXCLUDE_VISPORTALS, "FilterVisportals", Accelerator('3', (GdkModifierType)GDK_MOD1_MASK));
-  }
-  else
-  {
-    add_filter_command(EXCLUDE_AREAPORTALS, "FilterAreaportals", Accelerator('3', (GdkModifierType)GDK_MOD1_MASK));
-  }
-  add_filter_command(EXCLUDE_TRANSLUCENT, "FilterTranslucent", Accelerator('4', (GdkModifierType)GDK_MOD1_MASK));
-  add_filter_command(EXCLUDE_LIQUIDS, "FilterLiquids", Accelerator('5', (GdkModifierType)GDK_MOD1_MASK));
-  add_filter_command(EXCLUDE_CAULK, "FilterCaulk", Accelerator('6', (GdkModifierType)GDK_MOD1_MASK ));
-  add_filter_command(EXCLUDE_CLIP, "FilterClips", Accelerator('7', (GdkModifierType)GDK_MOD1_MASK));
-  add_filter_command(EXCLUDE_PATHS, "FilterPaths", Accelerator('8', (GdkModifierType)GDK_MOD1_MASK));
-  if(g_pGameDescription->mGameType != "doom3")
-  {
-    add_filter_command(EXCLUDE_CLUSTERPORTALS, "FilterClusterportals", Accelerator('9', (GdkModifierType)GDK_MOD1_MASK));
-  }
-  add_filter_command(EXCLUDE_LIGHTS, "FilterLights", Accelerator('0', (GdkModifierType)GDK_MOD1_MASK));
-  add_filter_command(EXCLUDE_STRUCTURAL, "FilterStructural", Accelerator('D', (GdkModifierType)(GDK_SHIFT_MASK|GDK_CONTROL_MASK)));
-  if(g_pGameDescription->mGameType != "doom3")
-  {
-    add_filter_command(EXCLUDE_LIGHTGRID, "FilterLightgrid", accelerator_null());
-  }
-  add_filter_command(EXCLUDE_CURVES, "FilterPatches", Accelerator('P', (GdkModifierType)GDK_CONTROL_MASK));
-  add_filter_command(EXCLUDE_DETAILS, "FilterDetails", Accelerator('D', (GdkModifierType)GDK_CONTROL_MASK));
-  add_filter_command(EXCLUDE_HINTSSKIPS, "FilterHintsSkips", Accelerator('H', (GdkModifierType)GDK_CONTROL_MASK));
-  add_filter_command(EXCLUDE_MODELS, "FilterModels", Accelerator('M', (GdkModifierType)GDK_SHIFT_MASK));
-  add_filter_command(EXCLUDE_TRIGGERS, "FilterTriggers", Accelerator('T', (GdkModifierType)(GDK_SHIFT_MASK|GDK_CONTROL_MASK)));
-  if(g_pGameDescription->mGameType != "doom3")
-  {
-    add_filter_command(EXCLUDE_BOTCLIP, "FilterBotClips", Accelerator('M', (GdkModifierType)GDK_MOD1_MASK));
-       add_filter_command(EXCLUDE_DECALS, "FilterDecals", Accelerator('D', (GdkModifierType)GDK_SHIFT_MASK));
-  }
-
-  PerformFiltering();
-}
-
-void DestroyFilters()
-{
-  g_filters.clear();
-}
-
-#include "modulesystem/singletonmodule.h"
-#include "modulesystem/moduleregistry.h"
-
-class FilterAPI
-{
-  FilterSystem* m_filter;
-public:
-  typedef FilterSystem Type;
-  STRING_CONSTANT(Name, "*");
-
-  FilterAPI()
-  {
-    ConstructFilters();
-
-    m_filter = &GetFilterSystem();
-  }
-  ~FilterAPI()
-  {
-    DestroyFilters();
-  }
-  FilterSystem* getTable()
-  {
-    return m_filter;
-  }
-};
-
-typedef SingletonModule<FilterAPI> FilterModule;
-typedef Static<FilterModule> StaticFilterModule;
-StaticRegisterModule staticRegisterFilter(StaticFilterModule::instance());
-
-