+++ /dev/null
-/*
-Copyright (C) 1999-2006 Id Software, Inc. and contributors.
-For a list of contributors, see the accompanying CONTRIBUTORS file.
-
-This file is part of GtkRadiant.
-
-GtkRadiant is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2 of the License, or
-(at your option) any later version.
-
-GtkRadiant is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with GtkRadiant; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-*/
-
-/*
-The following source code is licensed by Id Software and subject to the terms of
-its LIMITED USE SOFTWARE LICENSE AGREEMENT, a copy of which is included with
-GtkRadiant. If you did not receive a LIMITED USE SOFTWARE LICENSE AGREEMENT,
-please contact Id Software immediately at info@idsoftware.com.
-*/
-
-#include "points.h"
-
-#include "debugging/debugging.h"
-
-#include "irender.h"
-#include "igl.h"
-#include "renderable.h"
-
-#include "stream/stringstream.h"
-#include "os/path.h"
-#include "os/file.h"
-#include "cmdlib.h"
-
-#include "map.h"
-#include "qe3.h"
-#include "camwindow.h"
-#include "xywindow.h"
-#include "xmlstuff.h"
-#include "mainframe.h"
-#include "watchbsp.h"
-#include "commands.h"
-
-
-class CPointfile;
-void Pointfile_Parse(CPointfile& pointfile);
-
-
-class CPointfile : public ISAXHandler, public Renderable, public OpenGLRenderable
-{
- enum
- {
- MAX_POINTFILE = 8192,
- };
- Vector3 s_pointvecs[MAX_POINTFILE];
- std::size_t s_num_points;
- int m_displaylist;
- static Shader* m_renderstate;
- StringOutputStream m_characters;
-public:
- CPointfile()
- {
- }
- ~CPointfile()
- {
- }
- void Init();
- void PushPoint (const Vector3& v);
- void GenerateDisplayList();
- // SAX interface
- void Release()
- {
- // blank because not heap-allocated
- }
- void saxStartElement (message_info_t *ctx, const xmlChar *name, const xmlChar **attrs);
- void saxEndElement (message_info_t *ctx, const xmlChar *name);
- void saxCharacters (message_info_t *ctx, const xmlChar *ch, int len);
- const char* getName();
-
- typedef const Vector3* const_iterator;
-
- const_iterator begin() const
- {
- return &s_pointvecs[0];
- }
- const_iterator end() const
- {
- return &s_pointvecs[s_num_points];
- }
-
- bool shown() const
- {
- return m_displaylist != 0;
- }
- void show(bool show)
- {
- if(show && !shown())
- {
- Pointfile_Parse(*this);
- GenerateDisplayList();
- SceneChangeNotify();
- }
- else if(!show && shown())
- {
- glDeleteLists (m_displaylist, 1);
- m_displaylist = 0;
- SceneChangeNotify();
- }
- }
-
- void render(RenderStateFlags state) const
- {
- glCallList(m_displaylist);
- }
-
- void renderSolid(Renderer& renderer, const VolumeTest& volume) const
- {
- if(shown())
- {
- renderer.SetState(m_renderstate, Renderer::eWireframeOnly);
- renderer.SetState(m_renderstate, Renderer::eFullMaterials);
- renderer.addRenderable(*this, g_matrix4_identity);
- }
- }
- void renderWireframe(Renderer& renderer, const VolumeTest& volume) const
- {
- renderSolid(renderer, volume);
- }
-
- static void constructStatic()
- {
- m_renderstate = GlobalShaderCache().capture("$POINTFILE");
- }
-
- static void destroyStatic()
- {
- GlobalShaderCache().release("$POINTFILE");
- }
-};
-
-Shader* CPointfile::m_renderstate = 0;
-
-namespace
-{
- CPointfile s_pointfile;
-}
-
-ISAXHandler& g_pointfile = s_pointfile;
-
-static CPointfile::const_iterator s_check_point;
-
-void CPointfile::Init()
-{
- s_num_points = 0;
- m_displaylist = 0;
-}
-
-void CPointfile::PushPoint(const Vector3& v)
-{
- if (s_num_points < MAX_POINTFILE)
- {
- s_pointvecs[s_num_points] = v;
- ++s_num_points;
- }
-}
-
-// create the display list at the end
-void CPointfile::GenerateDisplayList()
-{
- m_displaylist = glGenLists(1);
-
- glNewList (m_displaylist, GL_COMPILE);
-
- glBegin(GL_LINE_STRIP);
- for(std::size_t i=0;i<s_num_points;i++)
- glVertex3fv (vector3_to_array(s_pointvecs[i]));
- glEnd();
- glLineWidth (1);
-
- glEndList();
-}
-
-// old (but still relevant) pointfile code -------------------------------------
-
-void Pointfile_Delete (void)
-{
- const char* mapname = Map_Name(g_map);
- StringOutputStream name(256);
- name << StringRange(mapname, path_get_filename_base_end(mapname)) << ".lin";
- file_remove(name.c_str());
-}
-
-// advance camera to next point
-void Pointfile_Next (void)
-{
- if(!s_pointfile.shown())
- return;
-
- if (s_check_point+2 == s_pointfile.end())
- {
- globalOutputStream() << "End of pointfile\n";
- return;
- }
-
- CPointfile::const_iterator i = ++s_check_point;
-
-
- CamWnd& camwnd = *g_pParentWnd->GetCamWnd();
- Camera_setOrigin(camwnd, *i);
- g_pParentWnd->GetXYWnd()->SetOrigin(*i);
- {
- Vector3 dir(vector3_normalised(vector3_subtracted(*(++i), Camera_getOrigin(camwnd))));
- Vector3 angles(Camera_getAngles(camwnd));
- angles[CAMERA_YAW] = static_cast<float>(radians_to_degrees(atan2(dir[1], dir[0])));
- angles[CAMERA_PITCH] = static_cast<float>(radians_to_degrees(asin(dir[2])));
- Camera_setAngles(camwnd, angles);
- }
-}
-
-// advance camera to previous point
-void Pointfile_Prev (void)
-{
- if(!s_pointfile.shown())
- return;
-
- if (s_check_point == s_pointfile.begin())
- {
- globalOutputStream() << "Start of pointfile\n";
- return;
- }
-
- CPointfile::const_iterator i = --s_check_point;
-
- CamWnd& camwnd = *g_pParentWnd->GetCamWnd();
- Camera_setOrigin(camwnd, *i);
- g_pParentWnd->GetXYWnd()->SetOrigin(*i);
- {
- Vector3 dir(vector3_normalised(vector3_subtracted(*(++i), Camera_getOrigin(camwnd))));
- Vector3 angles(Camera_getAngles(camwnd));
- angles[CAMERA_YAW] = static_cast<float>(radians_to_degrees(atan2(dir[1], dir[0])));
- angles[CAMERA_PITCH] = static_cast<float>(radians_to_degrees(asin(dir[2])));
- Camera_setAngles(camwnd, angles);
- }
-}
-
-int LoadFile (const char *filename, void **bufferptr)
-{
- FILE *f;
- long len;
-
- f = fopen (filename, "rb");
- if (f == 0)
- return -1;
-
- fseek (f, 0, SEEK_END);
- len = ftell (f);
- rewind (f);
-
- *bufferptr = malloc (len+1);
- if (*bufferptr == 0)
- return -1;
-
- fread (*bufferptr, 1, len, f);
- fclose (f);
-
- // we need to end the buffer with a 0
- ((char*) (*bufferptr))[len] = 0;
-
- return len;
-}
-
-void Pointfile_Parse(CPointfile& pointfile)
-{
- int size;
- char *data;
- char *text;
- int line = 1;
-
- const char* mapname = Map_Name(g_map);
- StringOutputStream name(256);
- name << StringRange(mapname, path_get_filename_base_end(mapname)) << ".lin";
-
- size = LoadFile (name.c_str(), (void**)&data);
- if (size == -1)
- {
- globalErrorStream() << "Pointfile " << name.c_str() << " not found\n";
- return;
- }
-
- // store a pointer
- text = data;
-
- globalOutputStream() << "Reading pointfile " << name.c_str() << "\n";
-
- pointfile.Init();
-
- while (*data)
- {
- Vector3 v;
- if (sscanf(data,"%f %f %f", &v[0], &v[1], &v[2]) != 3)
- {
- globalOutputStream() << "Corrupt point file, line " << line << "\n";
- break;
- }
-
- while (*data && *data != '\n')
- {
- if (*(data-1) == ' ' && *(data) == '-' && *(data+1) == ' ')
- break;
- data++;
- }
- // deal with zhlt style point files.
- if (*data == '-')
- {
- if (sscanf(data,"- %f %f %f", &v[0], &v[1], &v[2]) != 3)
- {
- globalOutputStream() << "Corrupt point file, line " << line << "\n";
- break;
- }
-
- while (*data && *data != '\n')
- data++;
-
- }
- while (*data == '\n')
- {
- data++; // skip the \n
- line++;
- }
- pointfile.PushPoint (v);
- }
-
- g_free(text);
-}
-
-void Pointfile_Clear()
-{
- s_pointfile.show(false);
-}
-
-void Pointfile_Toggle()
-{
- s_pointfile.show(!s_pointfile.shown());
-
- s_check_point = s_pointfile.begin();
-}
-
-void Pointfile_Construct()
-{
- CPointfile::constructStatic();
-
- GlobalShaderCache().attachRenderable(s_pointfile);
-
- GlobalCommands_insert("TogglePointfile", FreeCaller<Pointfile_Toggle>());
- GlobalCommands_insert("NextLeakSpot", FreeCaller<Pointfile_Next>(), Accelerator('K', (GdkModifierType)(GDK_SHIFT_MASK|GDK_CONTROL_MASK)));
- GlobalCommands_insert("PrevLeakSpot", FreeCaller<Pointfile_Prev>(), Accelerator('L', (GdkModifierType)(GDK_SHIFT_MASK|GDK_CONTROL_MASK)));
-}
-
-void Pointfile_Destroy()
-{
- GlobalShaderCache().detachRenderable(s_pointfile);
-
- CPointfile::destroyStatic();
-}
-
-
-
-// CPointfile implementation for SAX-specific stuff -------------------------------
-void CPointfile::saxStartElement (message_info_t *ctx, const xmlChar *name, const xmlChar **attrs)
-{
- if(string_equal(reinterpret_cast<const char*>(name), "polyline"))
- {
- Init();
- // there's a prefs setting to avoid stopping on leak
- if (!g_WatchBSP_LeakStop)
- ctx->stop_depth = 0;
- }
-}
-
-void CPointfile::saxEndElement (message_info_t *ctx, const xmlChar *name)
-{
- if(string_equal(reinterpret_cast<const char*>(name), "polyline"))
- {
- // we are done
- GenerateDisplayList();
- SceneChangeNotify();
- s_check_point = begin();
- }
- else if(string_equal(reinterpret_cast<const char*>(name), "point"))
- {
- Vector3 v;
- sscanf(m_characters.c_str(), "%f %f %f\n", &v[0], &v[1], &v[2]);
- PushPoint(v);
- m_characters.clear();
- }
-}
-
-// only "point" is expected to have characters around here
-void CPointfile::saxCharacters (message_info_t *ctx, const xmlChar *ch, int len)
-{
- m_characters.write(reinterpret_cast<const char*>(ch), len);
-}
-
-const char* CPointfile::getName()
-{
- return "Map leaked";
-}