]> de.git.xonotic.org Git - voretournament/voretournament.git/blobdiff - misc/mediasource/netradiant-src/tools/quake2/q2map/textures.c
Rename mediasource to source
[voretournament/voretournament.git] / misc / mediasource / netradiant-src / tools / quake2 / q2map / textures.c
diff --git a/misc/mediasource/netradiant-src/tools/quake2/q2map/textures.c b/misc/mediasource/netradiant-src/tools/quake2/q2map/textures.c
deleted file mode 100644 (file)
index 503d7a4..0000000
+++ /dev/null
@@ -1,249 +0,0 @@
-/*
-Copyright (C) 1999-2006 Id Software, Inc. and contributors.
-For a list of contributors, see the accompanying CONTRIBUTORS file.
-
-This file is part of GtkRadiant.
-
-GtkRadiant is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2 of the License, or
-(at your option) any later version.
-
-GtkRadiant is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with GtkRadiant; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
-*/
-
-#include "qbsp.h"
-
-int            nummiptex;
-textureref_t   textureref[MAX_MAP_TEXTURES];
-
-//==========================================================================
-
-
-int    FindMiptex (char *name)
-{
-       int             i;
-       char    path[1024];
-       miptex_t        *mt;
-       miptex_m8_t     *mt_m8;
-       miptex_m32_t    *mt_m32;
-
-       for (i=0 ; i<nummiptex ; i++)
-               if (!strcmp (name, textureref[i].name))
-               {
-                       return i;
-               }
-       if (nummiptex == MAX_MAP_TEXTURES)
-               Error ("MAX_MAP_TEXTURES");
-       strcpy (textureref[i].name, name);
-
-       // load the miptex to get the flags and values
-       if ( !strcmp( game, "heretic2" ) )
-       {
-               sprintf (path, "%stextures/%s.m32", gamedir, name);
-               if (TryLoadFile (path, (void **)&mt_m32) != -1)
-               {
-                       textureref[i].value = LittleLong (mt_m32->value);
-                       textureref[i].flags = LittleLong (mt_m32->flags);
-                       textureref[i].contents = LittleLong (mt_m32->contents);
-                       strcpy (textureref[i].animname, mt_m32->animname);
-                       free (mt_m32);
-               }
-               else
-                       sprintf (path, "%stextures/%s.m8", gamedir, name);
-               
-               if (TryLoadFile (path, (void **)&mt_m8) != -1)
-               {
-                       textureref[i].value = LittleLong (mt_m8->value);
-                       textureref[i].flags = LittleLong (mt_m8->flags);
-                       textureref[i].contents = LittleLong (mt_m8->contents);
-                       strcpy (textureref[i].animname, mt_m8->animname);
-                       free (mt_m8);
-               }
-       }
-       else
-       {
-       sprintf (path, "%stextures/%s.wal", gamedir, name);
-               if (TryLoadFile (path, (void **)&mt) != -1)
-               {
-                       textureref[i].value = LittleLong (mt->value);
-                       textureref[i].flags = LittleLong (mt->flags);
-                       textureref[i].contents = LittleLong (mt->contents);
-                       strcpy (textureref[i].animname, mt->animname);
-                       free (mt);
-               }
-       }
-       
-       nummiptex++;
-
-       if (textureref[i].animname[0])
-               FindMiptex (textureref[i].animname);
-
-       return i;
-}
-
-
-/*
-==================
-textureAxisFromPlane
-==================
-*/
-vec3_t baseaxis[18] =
-{
-{0,0,1}, {1,0,0}, {0,-1,0},                    // floor
-{0,0,-1}, {1,0,0}, {0,-1,0},           // ceiling
-{1,0,0}, {0,1,0}, {0,0,-1},                    // west wall
-{-1,0,0}, {0,1,0}, {0,0,-1},           // east wall
-{0,1,0}, {1,0,0}, {0,0,-1},                    // south wall
-{0,-1,0}, {1,0,0}, {0,0,-1}                    // north wall
-};
-
-void TextureAxisFromPlane(plane_t *pln, vec3_t xv, vec3_t yv)
-{
-       int             bestaxis;
-       vec_t   dot,best;
-       int             i;
-       
-       best = 0;
-       bestaxis = 0;
-       
-       for (i=0 ; i<6 ; i++)
-       {
-               dot = DotProduct (pln->normal, baseaxis[i*3]);
-               if (dot > best)
-               {
-                       best = dot;
-                       bestaxis = i;
-               }
-       }
-       
-       VectorCopy (baseaxis[bestaxis*3+1], xv);
-       VectorCopy (baseaxis[bestaxis*3+2], yv);
-}
-
-
-
-
-int TexinfoForBrushTexture (plane_t *plane, brush_texture_t *bt, vec3_t origin)
-{
-       vec3_t  vecs[2];
-       int             sv, tv;
-       vec_t   ang, sinv, cosv;
-       vec_t   ns, nt;
-       texinfo_t       tx, *tc;
-       int             i, j, k;
-       float   shift[2];
-       brush_texture_t         anim;
-       int                             mt;
-
-       if (!bt->name[0])
-               return 0;
-
-       memset (&tx, 0, sizeof(tx));
-       strcpy (tx.texture, bt->name);
-
-       TextureAxisFromPlane(plane, vecs[0], vecs[1]);
-
-       shift[0] = DotProduct (origin, vecs[0]);
-       shift[1] = DotProduct (origin, vecs[1]);
-
-       if (!bt->scale[0])
-               bt->scale[0] = 1;
-       if (!bt->scale[1])
-               bt->scale[1] = 1;
-
-
-// rotate axis
-       if (bt->rotate == 0)
-               { sinv = 0 ; cosv = 1; }
-       else if (bt->rotate == 90)
-               { sinv = 1 ; cosv = 0; }
-       else if (bt->rotate == 180)
-               { sinv = 0 ; cosv = -1; }
-       else if (bt->rotate == 270)
-               { sinv = -1 ; cosv = 0; }
-       else
-       {       
-               ang = bt->rotate / 180 * Q_PI;
-               sinv = sin(ang);
-               cosv = cos(ang);
-       }
-
-       if (vecs[0][0])
-               sv = 0;
-       else if (vecs[0][1])
-               sv = 1;
-       else
-               sv = 2;
-                               
-       if (vecs[1][0])
-               tv = 0;
-       else if (vecs[1][1])
-               tv = 1;
-       else
-               tv = 2;
-                                       
-       for (i=0 ; i<2 ; i++)
-       {
-               ns = cosv * vecs[i][sv] - sinv * vecs[i][tv];
-               nt = sinv * vecs[i][sv] +  cosv * vecs[i][tv];
-               vecs[i][sv] = ns;
-               vecs[i][tv] = nt;
-       }
-
-       for (i=0 ; i<2 ; i++)
-               for (j=0 ; j<3 ; j++)
-                       tx.vecs[i][j] = vecs[i][j] / bt->scale[i];
-
-       tx.vecs[0][3] = bt->shift[0] + shift[0];
-       tx.vecs[1][3] = bt->shift[1] + shift[1];
-       tx.flags = bt->flags;
-       tx.value = bt->value;
-
-       //
-       // find the texinfo
-       //
-       tc = texinfo;
-       for (i=0 ; i<numtexinfo ; i++, tc++)
-       {
-               if (tc->flags != tx.flags)
-                       continue;
-               if (tc->value != tx.value)
-                       continue;
-               for (j=0 ; j<2 ; j++)
-               {
-                       if (strcmp (tc->texture, tx.texture))
-                               goto skip;
-                       for (k=0 ; k<4 ; k++)
-                       {
-                               if (tc->vecs[j][k] != tx.vecs[j][k])
-                                       goto skip;
-                       }
-               }
-               return i;
-skip:;
-       }
-       *tc = tx;
-       numtexinfo++;
-
-       // load the next animation
-       mt = FindMiptex (bt->name);
-       if (textureref[mt].animname[0])
-       {
-               anim = *bt;
-               strcpy (anim.name, textureref[mt].animname);
-               tc->nexttexinfo = TexinfoForBrushTexture (plane, &anim, origin);
-       }
-       else
-               tc->nexttexinfo = -1;
-
-
-       return i;
-}