]> de.git.xonotic.org Git - voretournament/voretournament.git/blobdiff - misc/mediasource/netradiant-src/tools/quake2/qdata_heretic2/qdata.c
Rename mediasource to source
[voretournament/voretournament.git] / misc / mediasource / netradiant-src / tools / quake2 / qdata_heretic2 / qdata.c
diff --git a/misc/mediasource/netradiant-src/tools/quake2/qdata_heretic2/qdata.c b/misc/mediasource/netradiant-src/tools/quake2/qdata_heretic2/qdata.c
deleted file mode 100644 (file)
index 0a939b1..0000000
+++ /dev/null
@@ -1,735 +0,0 @@
-/*
-Copyright (C) 1999-2006 Id Software, Inc. and contributors.
-For a list of contributors, see the accompanying CONTRIBUTORS file.
-
-This file is part of GtkRadiant.
-
-GtkRadiant is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2 of the License, or
-(at your option) any later version.
-
-GtkRadiant is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with GtkRadiant; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
-*/
-
-#include "qdata.h"
-#include "md4.h"
-
-void TK_Init();
-
-qboolean       g_compress_pak;
-qboolean       g_release;                      // don't grab, copy output data to new tree
-qboolean       g_pak;                          // if true, copy to pak instead of release
-char           g_releasedir[1024];     // c:\quake2\baseq2, etc
-qboolean       g_archive;                      // don't grab, copy source data to new tree
-qboolean       do3ds;
-char           g_only[256];            // if set, only grab this cd
-qboolean       g_skipmodel;            // set true when a cd is not g_only
-int                    g_forcemodel = MODEL_AUTO;
-qboolean       g_verbose = false;
-qboolean       g_allow_newskin = true;
-qboolean       g_ignoreTriUV = false;
-qboolean       g_publishOutput = false;
-
-char           *ext_3ds = "3ds";
-char           *ext_tri= "tri";
-char           *trifileext;
-
-char           g_materialFile[256] = "none";   // default for Heretic2
-char           *g_outputDir;
-extern char *g_publishDir;
-
-extern qboolean        g_nomkdir;
-
-/*
-=======================================================
-
-  PAK FILES
-
-=======================================================
-*/
-
-typedef struct
-{
-       char    name[56];
-       int             filepos, filelen;
-} packfile_t;
-
-typedef struct
-{
-       char    id[4];
-       int             dirofs;
-       int             dirlen;
-} packheader_t;
-
-packfile_t             pfiles[16384];
-FILE                   *pakfile;
-packfile_t             *pf;
-packheader_t   pakheader;
-
-
-
-/*
-==============
-BeginPak
-==============
-*/
-void BeginPak (char *outname)
-{
-       if (!g_pak)
-               return;
-
-       pakfile = SafeOpenWrite (outname);
-
-       // leave space for header
-       SafeWrite (pakfile, &pakheader, sizeof(pakheader));
-       
-       pf = pfiles;
-}
-
-
-/*
-==============
-ReleaseFile
-
-Filename should be gamedir reletive.
-Either copies the file to the release dir, or adds it to
-the pak file.
-==============
-*/
-void ReleaseFile (char *filename)
-{
-       int             len;
-       byte    *buf;
-       char    source[1024];
-       char    dest[1024];
-
-       if (!g_release)
-               return;
-
-       sprintf (source, "%s%s", gamedir, filename);
-
-       if (!g_pak)
-       {       // copy it
-               sprintf (dest, "%s/%s", g_releasedir, filename);
-               printf ("copying to %s\n", dest);
-               QCopyFile (source, dest);
-               return;
-       }
-
-       // pak it
-       printf ("paking %s\n", filename);
-       if (strlen(filename) >= sizeof(pf->name))
-               Error ("Filename too long for pak: %s", filename);
-
-       len = LoadFile (source, (void **)&buf);
-
-       // segment moved to old.c
-
-       strcpy (pf->name, filename);
-       pf->filepos = LittleLong(ftell(pakfile));
-       pf->filelen = LittleLong(len);
-       pf++;
-
-       SafeWrite (pakfile, buf, len);
-
-       free (buf);
-}
-
-
-/*
-==============
-FinishPak
-==============
-*/
-void FinishPak (void)
-{
-       int             dirlen;
-       int             d;
-       int             i;
-       unsigned        checksum;
-
-       if (!g_pak)
-               return;
-
-       pakheader.id[0] = 'P';
-       pakheader.id[1] = 'A';
-       pakheader.id[2] = 'C';
-       pakheader.id[3] = 'K';
-       dirlen = (byte *)pf - (byte *)pfiles;
-       pakheader.dirofs = LittleLong(ftell(pakfile));
-       pakheader.dirlen = LittleLong(dirlen);
-       
-       checksum = Com_BlockChecksum ( (void *)pfiles, dirlen );
-
-       SafeWrite (pakfile, pfiles, dirlen);
-
-       i = ftell (pakfile);
-        
-       fseek (pakfile, 0, SEEK_SET);
-       SafeWrite (pakfile, &pakheader, sizeof(pakheader));
-       fclose (pakfile);       
-       
-       d = pf - pfiles;
-       printf ("%i files packed in %i bytes\n",d, i);
-       printf ("checksum: 0x%x\n", checksum);
-}
-
-
-/*
-===============
-Cmd_File
-
-This is only used to cause a file to be copied during a release
-build (default.cfg, maps, etc)
-===============
-*/
-void Cmd_File (void)
-{
-       GetScriptToken (false);
-       ReleaseFile (token);
-}
-
-/*
-===============
-PackDirectory_r
-
-===============
-*/
-#ifdef _WIN32
-#include "io.h"
-void PackDirectory_r (char *dir)
-{
-       struct _finddata_t fileinfo;
-       int             handle;
-       char    dirstring[1024];
-       char    filename[1024];
-
-       sprintf (dirstring, "%s%s/*.*", gamedir, dir);
-
-       handle = _findfirst (dirstring, &fileinfo);
-       if (handle == -1)
-               return;
-
-       do
-       {
-               sprintf (filename, "%s/%s", dir, fileinfo.name);
-               if (fileinfo.attrib & _A_SUBDIR)
-               {       // directory
-                       if (fileinfo.name[0] != '.')    // don't pak . and ..
-                               PackDirectory_r (filename);
-                       continue;
-               }
-               // copy or pack the file
-               ReleaseFile (filename);         
-       } while (_findnext( handle, &fileinfo ) != -1);
-
-       _findclose (handle);
-}
-#else
-
-#include <sys/types.h>
-#ifdef NeXT
-#include <sys/dir.h>
-#else
-#include <dirent.h>
-#endif
-
-void PackDirectory_r (char *dir)
-{
-#ifdef NeXT
-       struct direct **namelist, *ent;
-#else
-       struct dirent **namelist, *ent;
-#endif
-       int             count;
-       struct stat st;
-       int                     i;
-       int                     len;
-       char            fullname[1024];
-       char            dirstring[1024];
-       char            *name;
-       
-       sprintf (dirstring, "%s%s", gamedir, dir);
-       count = scandir(dirstring, &namelist, NULL, NULL);
-       
-       for (i=0 ; i<count ; i++)
-       {
-               ent = namelist[i];      
-               name = ent->d_name;
-
-               if (name[0] == '.')
-                       continue;
-       
-               sprintf (fullname, "%s/%s", dir, name);
-               sprintf (dirstring, "%s%s/%s", gamedir, dir, name);
-               
-               if (stat (dirstring, &st) == -1)
-                       Error ("fstating %s", pf->name);
-               if (st.st_mode & S_IFDIR)
-               {       // directory
-                       PackDirectory_r (fullname);
-                       continue;
-               }
-
-               // copy or pack the file
-               ReleaseFile (fullname);         
-       }
-}
-#endif
-
-
-/*
-===============
-Cmd_Dir
-
-This is only used to cause a directory to be copied during a
-release build (sounds, etc)
-===============
-*/
-void Cmd_Dir (void)
-{
-       GetScriptToken (false);
-       PackDirectory_r (token);        
-}
-
-//========================================================================
-
-#define        MAX_RTEX        16384
-int            numrtex;
-char   rtex[MAX_RTEX][64];
-
-void ReleaseTexture (char *name)
-{
-       int             i;
-       char    path[1024];
-
-       for (i=0 ; i<numrtex ; i++)
-               if (!Q_strcasecmp(name, rtex[i]))
-                       return;
-
-       if (numrtex == MAX_RTEX)
-               Error ("numrtex == MAX_RTEX");
-
-       strcpy (rtex[i], name);
-       numrtex++;
-
-       sprintf (path, "textures/%s.wal", name);
-       ReleaseFile (path);
-}
-
-/*
-===============
-Cmd_Maps
-
-Only relevent for release and pak files.
-Releases the .bsp files for the maps, and scans all of the files to
-build a list of all textures used, which are then released.
-===============
-*/
-void Cmd_Maps (void)
-{
-       char    map[1024];
-       int             i;
-
-       while (ScriptTokenAvailable ())
-       {
-               GetScriptToken (false);
-               sprintf (map, "maps/%s.bsp", token);
-               ReleaseFile (map);
-
-               if (!g_release)
-                       continue;
-
-               // get all the texture references
-               sprintf (map, "%smaps/%s.bsp", gamedir, token);
-               LoadBSPFileTexinfo (map);
-               for (i=0 ; i<numtexinfo ; i++)
-                       ReleaseTexture (texinfo[i].texture);
-       }
-}
-
-
-//==============================================================
-
-/*
-===============
-ParseScript
-===============
-*/
-void ParseScript (void)
-{
-       while (1)
-       {
-               do
-               {       // look for a line starting with a $ command
-                       GetScriptToken (true);
-                       if (endofscript)
-                               return;
-                       if (token[0] == '$')
-                               break;                          
-                       while (ScriptTokenAvailable())
-                               GetScriptToken (false);
-               } while (1);
-               
-               //
-               // model commands
-               //
-               if (!strcmp (token, "$modelname"))
-                       MODELCMD_Modelname (MODEL_MD2);
-               else if (!strcmp (token, "$cd"))
-                       MODELCMD_Cd (MODEL_MD2);
-               else if (!strcmp (token, "$origin"))
-                       MODELCMD_Origin (MODEL_MD2);
-               else if (!strcmp (token, "$cluster"))
-                       MODELCMD_Cluster (MODEL_MD2);
-               else if (!strcmp (token, "$base"))
-                       MODELCMD_Base (MODEL_MD2);
-               else if (!strcmp (token, "$scale"))
-                       MODELCMD_ScaleUp (MODEL_MD2);
-               else if (!strcmp (token, "$frame"))
-                       MODELCMD_Frame (MODEL_MD2);
-               else if (!strcmp (token, "$skin"))
-                       MODELCMD_Skin (MODEL_MD2);
-               else if (!strcmp (token, "$skinsize"))
-                       MODELCMD_Skinsize (MODEL_MD2);
-               //
-               // flexible model commands
-               //
-               else if (!strcmp (token, "$fm_modelname"))
-                       MODELCMD_Modelname (MODEL_FM);
-               else if (!strcmp (token, "$fm_base"))
-                       MODELCMD_Base (MODEL_FM);
-               else if (!strcmp (token, "$fm_basest"))
-                       MODELCMD_BaseST (MODEL_FM);
-               else if (!strcmp (token, "$fm_cd"))
-                       MODELCMD_Cd (MODEL_FM);
-               else if (!strcmp (token, "$fm_origin"))
-                       MODELCMD_Origin (MODEL_FM);
-               else if (!strcmp (token, "$fm_cluster"))
-                       MODELCMD_Cluster (MODEL_FM);
-               else if (!strcmp (token, "$fm_skeleton"))
-                       MODELCMD_Skeleton (MODEL_FM);
-               else if (!strcmp (token, "$fm_scale"))
-                       MODELCMD_ScaleUp (MODEL_FM);
-               else if (!strcmp (token, "$fm_frame"))
-                       MODELCMD_Frame (MODEL_FM);
-               else if (!strcmp (token, "$fm_skeletal_frame")) // left in for compadibility with qdt already using fm_skeletal_frame
-                       MODELCMD_Frame (MODEL_FM);
-               else if (!strcmp (token, "$fm_skin"))
-                       MODELCMD_Skin (MODEL_FM);
-               else if (!strcmp (token, "$fm_skinsize"))
-                       MODELCMD_Skinsize (MODEL_FM);
-               else if (!strcmp (token, "$fm_begin_group"))
-                       MODELCMD_BeginGroup(MODEL_FM);
-               else if (!strcmp (token, "$fm_end_group"))
-                       MODELCMD_EndGroup(MODEL_FM);
-               else if (!strcmp (token, "$fm_referenced"))
-                       MODELCMD_Referenced(MODEL_FM);
-               else if (!strcmp (token, "$fm_node_order"))
-                       MODELCMD_NodeOrder(MODEL_FM);
-               
-               //
-               // sprite commands
-               //
-               else if (!strcmp (token, "$spritename"))
-                       Cmd_SpriteName ();
-               else if (!strcmp (token, "$sprdir"))
-                       Cmd_Sprdir ();
-               else if (!strcmp (token, "$load"))
-                       Cmd_Load ();
-               else if (!strcmp (token, "$spriteframe"))
-                       Cmd_SpriteFrame ();
-               //
-               // image commands
-               //
-               else if (!strcmpi (token, "$grab"))
-                       Cmd_Grab ();
-               else if (!strcmpi (token, "$raw"))
-                       Cmd_Raw ();
-               else if (!strcmpi (token, "$colormap"))
-                       Cmd_Colormap ();
-               else if (!strcmpi (token, "$mippal"))
-                       Cmd_Mippal ();
-               else if (!strcmpi (token, "$mipdir"))
-                       Cmd_Mipdir ();
-               else if (!strcmpi (token, "$mip"))
-                       Cmd_Mip ();
-               else if (!strcmp (token, "$environment"))
-                       Cmd_Environment ();
-               //
-               // pics
-               //
-               else if (!strcmp (token, "$picdir"))
-                       Cmd_Picdir ();
-               else if (!strcmp (token, "$pic"))
-                       Cmd_Pic ();
-               //
-               // book
-               //
-               else if (!strcmp (token, "$bookdir"))
-                       Cmd_Bookdir ();
-               else if (!strcmp (token, "$book"))
-                       Cmd_Book ();
-               //
-               // tmix
-               //
-               else if (!strcmp (token, "$texturemix"))
-                       Cmd_TextureMix ();
-               //
-               // video
-               //
-               else if (!strcmp (token, "$video"))
-                       Cmd_Video ();
-               //
-               // misc
-               //
-               else if (!strcmp (token, "$file"))
-                       Cmd_File ();
-               else if (!strcmp (token, "$dir"))
-                       Cmd_Dir ();
-               else if (!strcmp (token, "$maps"))
-                       Cmd_Maps ();
-               else if (!strcmp (token, "$alphalight"))
-                       Cmd_Alphalight ();
-               else if (!strcmp (token, "$inverse16table" ))
-                       Cmd_Inverse16Table();
-               else
-                       Error ("bad command %s\n", token);
-       }
-}
-
-//=======================================================
-
-/*
-==============
-main
-==============
-*/
-int main (int argc, char **argv)
-{
-       int                     i;
-       char            path[1024];
-       char            *basedir;
-       double          starttime, endtime;
-
-       printf ("Qdata Plus : "__TIME__" "__DATE__"\n");
-
-       starttime = I_FloatTime();
-       basedir = NULL;
-
-       TK_Init();
-       ExpandWildcards (&argc, &argv);
-
-       for (i=1 ; i<argc ; i++)
-       {
-               if (!strcmp(argv[i], "-archive"))
-               {
-                       // -archive f:/quake2/release/dump_11_30
-                       archive = true;
-                       strcpy (archivedir, argv[i+1]);
-                       printf ("Archiving source to: %s\n", archivedir);
-                       i++;
-               }
-               else if (!strcmp(argv[i], "-release"))
-               {
-                       g_release = true;
-                       strcpy (g_releasedir, argv[i+1]);
-                       printf ("Copy output to: %s\n", g_releasedir);
-                       i++;
-               }
-               else if (!strcmp(argv[i], "-base"))
-               {
-                       i++;
-                       basedir = argv[i];
-               }
-               else if (!strcmp(argv[i], "-compress"))
-               {
-                       g_compress_pak = true;
-                       printf ("Compressing pakfile\n");
-               }
-               else if (!strcmp(argv[i], "-pak"))
-               {
-                       g_release = true;
-                       g_pak = true;
-                       printf ("Building pakfile: %s\n", argv[i+1]);
-                       BeginPak (argv[i+1]);
-                       i++;
-               }
-               else if (!strcmp(argv[i], "-only"))
-               {
-                       strcpy (g_only, argv[i+1]);
-                       printf ("Only grabbing %s\n", g_only);
-                       i++;
-               }
-               else if (!strcmpi(argv[i], "-keypress"))
-               {
-                       g_dokeypress = true;
-               }
-               else if (!strcmp(argv[i], "-3ds"))
-               {
-                       do3ds = true;
-                       printf ("loading .3ds files\n");
-               }
-               else if (!strcmp(argv[i], "-materialfile"))
-               {
-                       strcpy(g_materialFile, argv[i+1]);
-                       printf("Setting material file to %s\n", g_materialFile);
-                       i++;
-               }
-/*             else if (!strcmpi(argv[i], "-newgen"))
-               {
-                       if (i < argc-4)
-                       {
-                               printf("run new triangle grouping routine here\n");
-                               NewGen(argv[i+1],argv[i+2],atoi(argv[i+3]),atoi(argv[i+4]));
-                       }
-                       else
-                       {
-                               printf("qdata -newskin <base.hrc> <skin.pcx> width height\n");
-                       }
-                       return 0;
-               }
-*/             else if (!strcmpi(argv[i], "-genskin"))
-               {
-                       i++;
-                       if (i < argc-3)
-                       {
-                               GenSkin(argv[i],argv[i+1],atol(argv[i+2]),atol(argv[i+3]));
-                       }
-                       else
-                       {
-                               printf("qdata -genskin <base.hrc> <skin.pcx> <desired width> <desired height>\n");
-                       }
-                       return 0;
-                       
-               }
-               else if (!strcmpi(argv[i], "-noopts"))
-               {
-                       g_no_opimizations = true;
-                       printf("not performing optimizations\n");
-               }
-               else if (!strcmpi(argv[i], "-md2"))
-               {
-                       g_forcemodel = MODEL_MD2;
-               }
-               else if (!strcmpi(argv[i], "-fm"))
-               {
-                       g_forcemodel = MODEL_FM;
-               }
-               else if (!strcmpi(argv[i], "-verbose"))
-               {
-                       g_verbose = true;
-               }
-               else if (!strcmpi(argv[i], "-oldskin"))
-               {
-                       g_allow_newskin = false;
-               }
-               else if (!strcmpi(argv[i], "-ignoreUV"))
-               {
-                       g_ignoreTriUV = true;
-               }
-               else if (!strcmpi(argv[i], "-publish"))
-               {
-                       g_publishOutput = true;
-               }
-               else if (!strcmpi(argv[i], "-nomkdir"))
-               {
-                       g_nomkdir = true;
-               }
-               else if (argv[i][0] == '-')
-                       Error ("Unknown option \"%s\"", argv[i]);
-               else
-                       break;
-       }
-
-       if (i >= argc)
-       {
-               Error ("usage: qdata [-archive <directory>]\n"
-                       "             [-release <directory>]\n"
-                       "             [-base <directory>]\n"
-                       "             [-compress]\n"
-                       "             [-pak <file>]\n"
-                       "             [-only <model>]\n"
-                       "             [-keypress]\n"
-                       "             [-3ds]\n"
-                       "             [-materialfile <file>]\n"
-                       "             [-noopts]\n"
-                       "             [-md2]\n"
-                       "             [-fm]\n"
-                       "             [-verbose]\n"
-                       "             [-ignoreUV]\n"
-                       "             [-oldskin]\n"
-                       "             [-publish]\n"
-                       "             [-nomkdir]\n"
-                       "             file.qdt\n"
-                       "or\n"
-                       "       qdata -genskin <base.hrc> <skin.pcx> <desired width> <desired height>");
-       }
-
-       if (do3ds)
-               trifileext = ext_3ds;
-       else
-               trifileext = ext_tri;
-
-       for ( ; i<argc ; i++)
-       {
-               printf ("--------------- %s ---------------\n", argv[i]);
-               // load the script
-               strcpy (path, argv[i]);
-               DefaultExtension (path, ".qdt");
-               DefaultExtension(g_materialFile, ".mat");
-               SetQdirFromPath (path);
-
-               printf("workingdir='%s'\n", gamedir);
-               if (basedir)
-               {
-                       qdir[0] = 0;
-                       g_outputDir = basedir;
-               }
-
-               printf("outputdir='%s'\n", g_outputDir);
-
-               QFile_ReadMaterialTypes(g_materialFile);
-               LoadScriptFile (ExpandArg(path));
-               
-               //
-               // parse it
-               //
-               ParseScript ();
-
-               // write out the last model
-               FinishModel ();
-               FMFinishModel ();
-               FinishSprite ();
-       }
-
-       if (total_textures)
-       {
-               printf("\n");
-               printf("Total textures processed: %d\n",total_textures);
-               printf("Average size: %d x %d\n",total_x / total_textures, total_y / total_textures);
-       }
-
-       if (g_pak)
-               FinishPak ();
-
-       endtime = I_FloatTime();
-       printf("Time elapsed:  %f\n", endtime-starttime);
-       
-       if (g_dokeypress)
-       {
-               printf("Success! ... Hit a key: ");
-               getchar();
-       }
-
-       return 0;
-}
-