X-Git-Url: http://de.git.xonotic.org/?p=voretournament%2Fvoretournament.git;a=blobdiff_plain;f=Todo%20%26%20known%20bugs.txt;h=74e0d1838983899481421e5048dd21de308edad3;hp=350a17ccac8e4d2b1c62e220c28240319256a88b;hb=3e17be488986726acf1f75df3562c2e1fa2e3294;hpb=146862c27a2a6a77531084d7df22cb46d70ed6dc diff --git a/Todo & known bugs.txt b/Todo & known bugs.txt index 350a17cc..74e0d183 100644 --- a/Todo & known bugs.txt +++ b/Todo & known bugs.txt @@ -1,23 +1,15 @@ -Todo: +TODO: - Create documentation -- Try to see if the weapon model can be made green when you get out of a belly (cvar color) - -- Put a HUD indicator of sorts as to when you have a weapon or not. Possibly the old HUD icon back - -- Add belly team heal feature. When a team mate is in your belly, they heal /faster\ - -- Add a forced digestion after a given amount of time. Otherwise, a player can take everyone in their stomach and keep them there, blocking the game - - Bots must learn to use the Grabber gun. The weapon code of havocbot is still there, but doesn't know how to shoot the Grabber -- Ambient tummy noises +- ONS bot AI: Teach bots to use grabber alt fire to damage control points and generators when near them. -Known bugs: +- Update player models to the iqm format (except stomach model). See the Xonotic project for example on how that's done. -- VoreTournament freezes 6-7 seconds after startup for about 5 seconds. This is due to the rebranding (using the -customgamename flag) +- Implement a slow swallowing feature, rather than immediately swallowing an opponent. -- Prey bots don't kick in the stomach in Arena and Clan Arena gametypes +- Health-based player size: Change the bounding box of players to match their size, once darkplaces will support this for cl_movement. -- If you go spectating with someone in your belly, they are released at the spawnpoint you are teleported to once you become an observer \ No newline at end of file +Known bugs: