X-Git-Url: http://de.git.xonotic.org/?p=voretournament%2Fvoretournament.git;a=blobdiff_plain;f=Todo%20%26%20known%20bugs.txt;h=74e0d1838983899481421e5048dd21de308edad3;hp=d6abe91fae7e200e99299897494d25a3be2050ca;hb=3e17be488986726acf1f75df3562c2e1fa2e3294;hpb=0ea2357cc088cc8ff7b6bdfc5150f4906b5b923b diff --git a/Todo & known bugs.txt b/Todo & known bugs.txt index d6abe91f..74e0d183 100644 --- a/Todo & known bugs.txt +++ b/Todo & known bugs.txt @@ -1,11 +1,15 @@ -Todo: +TODO: - Create documentation - Bots must learn to use the Grabber gun. The weapon code of havocbot is still there, but doesn't know how to shoot the Grabber -- Allow an item respawn time of -1 (never respawn again). Useful for RPG and Single Player maps +- ONS bot AI: Teach bots to use grabber alt fire to damage control points and generators when near them. -- Use bot personalities (specified in bots.txt) for vore too, and remove what VoreTournament doesn't use from them any more +- Update player models to the iqm format (except stomach model). See the Xonotic project for example on how that's done. + +- Implement a slow swallowing feature, rather than immediately swallowing an opponent. + +- Health-based player size: Change the bounding box of players to match their size, once darkplaces will support this for cl_movement. Known bugs: