X-Git-Url: http://de.git.xonotic.org/?p=voretournament%2Fvoretournament.git;a=blobdiff_plain;f=Todo%20%26%20known%20bugs.txt;h=82506aef06b3f58177c6e207de94383c5608f73c;hp=575453c0a5cadb158d3aaf94ae83e8d0c9798ca5;hb=080ffc029dda53253af01b73775f19320360a4e1;hpb=313b25128d1ba1e801afb299059c9672cad695fc diff --git a/Todo & known bugs.txt b/Todo & known bugs.txt index 575453c0..82506aef 100644 --- a/Todo & known bugs.txt +++ b/Todo & known bugs.txt @@ -4,10 +4,10 @@ Todo: - Bots must learn to use the Grabber gun. The weapon code of havocbot is still there, but doesn't know how to shoot the Grabber -- Allow an item respawn time of -1 (never respawn again). Useful for RPG and Single Player maps +- ONS bot AI: Teach bots to use grabber alt fire to damage control points and generators when near them. -Known bugs: +- Find some use for the armor system, so armor can still be used. Best idea would be a rechargable armor, since we won't be using armor pickups by default. -- Prey bots don't kick in the stomach in Arena and Clan Arena gametypes +- Update player models to the iqm format (except stomach model). See the Xonotic project for example on how that's done. -- If you go spectating with someone in your belly, they are released at the spawnpoint you are teleported to once you become an observer \ No newline at end of file +Known bugs: