X-Git-Url: http://de.git.xonotic.org/?p=voretournament%2Fvoretournament.git;a=blobdiff_plain;f=Todo%20%26%20known%20bugs.txt;h=82506aef06b3f58177c6e207de94383c5608f73c;hp=d6abe91fae7e200e99299897494d25a3be2050ca;hb=21832bdfc577749a532d3d0db24f31f89ab6f72e;hpb=0ea2357cc088cc8ff7b6bdfc5150f4906b5b923b diff --git a/Todo & known bugs.txt b/Todo & known bugs.txt index d6abe91f..82506aef 100644 --- a/Todo & known bugs.txt +++ b/Todo & known bugs.txt @@ -4,8 +4,10 @@ Todo: - Bots must learn to use the Grabber gun. The weapon code of havocbot is still there, but doesn't know how to shoot the Grabber -- Allow an item respawn time of -1 (never respawn again). Useful for RPG and Single Player maps +- ONS bot AI: Teach bots to use grabber alt fire to damage control points and generators when near them. -- Use bot personalities (specified in bots.txt) for vore too, and remove what VoreTournament doesn't use from them any more +- Find some use for the armor system, so armor can still be used. Best idea would be a rechargable armor, since we won't be using armor pickups by default. + +- Update player models to the iqm format (except stomach model). See the Xonotic project for example on how that's done. Known bugs: